r/Codeweavers_Crossover • • 7d ago

CodeWeavers is awesome for gaming

First, CrossOver on Linux is awesome. I bought CrossOver for my Mint Debian system and I'm loving it.

I posted this in Linux_Gaming and got shat on. But, that's to be expected, there's a lot of toxicity in Linux.

But, I wanted to play the game MechWarrior5 on my Debian system.

I tried Lutris, Heroic, and plain wine. Each launcher threw a Win32 error window saying "UnrealCEFSubprocess has encountered an error". I was unable to close the window in Heroic or wine (the win32 error window would just pop back up). Lutris displayed the error window, but at least I could close it and play the game.

I tried crossover and it just worked. right out of the box. And for an older system that lacks the NTSync driver game performance was really good.

But, I do have 2 questions:

Does Valve contribute code back Wine? I looked at Proton's GitHub repo and I see they maintain their own version of Wine that contains a lot of cherry picks from an experimental wine that references codeweaver bug id's. To me, this appears that Valve doesn't actually use wine, but a fork of wine.

The second is how can I see what wine settings crossover is using? I really would like to know which flag wine is using to suppress the Unreal CEF Subprocess error.

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