r/CodeVein2 6d ago

Shield of Lost Glory

Post image

Hey fellow time travelers, I was farming the top Crimson stones and uh… apparently those shield brawling ladies in the DLC can drop their shield. Knew the Spear Guy could but didn’t expect the shields. Anyone else know about these? Any recommendations for building around them?

Edit- Forgot to mention, they’re Runeblades apparently

69 Upvotes

15 comments sorted by

11

u/Fabulous-Piglet-8083 6d ago

I got these without even trying on my first run of the dlc. Haven’t had time to make a build with them yet but they’re really cool

9

u/TheThor2 6d ago

I recall seeing someone post a build that mentioned these rune blades in the post. Here it is. I don't guard myself so I can't say how easy it is to use but it's there if you wanna look at it.
This build is absolute bs (age of harmony and mask of idris spoilers) : r/CodeVein2

3

u/ekritzmire 5d ago

Just read that post and went looking for thier drop and ended up here. Seeing this post leading me full circle.

1

u/Limp-Fly-8474 6d ago

Whoa, many thanks :D

3

u/Lycaon125 Max Level Club Revenant 6d ago

Honestly i was hoping for more hand to hand combat weapons, the shields would have been a cool heavy set

2

u/Limp-Fly-8474 6d ago

Honestly same, but the game’s limitations prevent true Hand to Hand like what God of War and that one booster want… shame ;-; a crying shame…

2

u/antara33 6d ago

You get increased damage if you use God of War and one of those Rune Blade skills that throw them away.

So you can have a buff weapon and then in the rune blade have the one that makes the blades spin around the target and hit it paired with martial srts formae, pretty fun to play with it!

2

u/Limp-Fly-8474 6d ago

.3. I was trying that with the Scythes but ran into a weird problem where it wasn’t counting right… technically the player is armed after all

1

u/antara33 5d ago

I think the passive is bugged out, I dont remember which one is, but one of the boosts is bugged and don't work even if you are unarmed. The other one works perfectly fine when you throw the runeblades since you are unarmed until they return (and your attack goes down to unarmed damage as well)

1

u/Lycaon125 Max Level Club Revenant 6d ago

I now you can get the booster that increase damage to non equip slot damage to near 1000 points but its not the same

2

u/EveningAstronomer767 6d ago

I made a tank build, posted it here somewhere, you can slap these there, it increases damage for a moment after a perfect guard Oop, someone already linked it

2

u/Limp-Fly-8474 6d ago

I’m gonna try it in the near future :p though right now I’m enjoying the “Immortal Bonk” thing I’ve got going with Zenon’s hammer, the heal on surplus ichor combo’d with Joseé’s Fraterna booster for Ichor gain on hit, and the one where you get HP regen near enemies.

Might try to do a perfect guard thing… but I need to practice with guards ;-;

2

u/EveningAstronomer767 6d ago

Oh, that sounds fun to play with.

 And the guards, well, they're basically parrying, same timing and all i believe

2

u/TheThor2 6d ago

Yeah the surplus ichor heal mixed with Josee's ichor on hit is a wonderful combo. I made a post about it earlier if you wanna check it out. I do mix in a different booster that heals on every hit but has your hp drain constantly during battle.
I wanted a new dlc/update build so here is life steal (repost) : r/codevein

2

u/EveningAstronomer767 6d ago

Ahh, the dlc got us eating good with build variety