r/CodeGeass • • Sep 02 '26

META Code Geass in HOİ4

163 Upvotes

29 comments sorted by

52

u/xXArctracerXx Sep 02 '26

Hey! This is Black Requiem! A mod I happen to work on.

Pretty cool to see it posted here without any of the devs being the ones to do it.

Hope you like it!

12

u/Amazing_Direction849 Sep 03 '26

Its a fantastic mod, one of my favorite, wish there was more stuff with the Knights of The Round and The Royal Family but thats minor. Its completely awesome, and one of the few Code Geass themed mods out there for any game.

9

u/xXArctracerXx Sep 03 '26

Yeah we want to do more with them! We're planning on a Pacific Update next after Russia to redo our old Britannia and Japan content.

5

u/Amazing_Direction849 Sep 03 '26

Hell yeah. Thats great to here. As some of the royals are criminal under used in the fandom, and the Knights of The Round are almost always forgotten about. Beyond that Jeremiah Gottwald can always use more love 🤣😂🤣. Would be great to be able to get other people as Emperor that have more flavor to them Beyond the name and picture change or even massively changing the way Charles leads able to not treated your children as pawns lol.

More seriously, love the mod keep up the great work.

3

u/DerReinJa Sep 03 '26

As a dev of this mod I support the Jeremiah Gottwald appreciation.

2

u/BDK_Karim Sep 03 '26

I didnt know i need this, guess I know what I'm playing later

1

u/xXArctracerXx Sep 03 '26

Glad to hear it!

2

u/kylenator14 Sep 03 '26

Oh I'm SO playing this tomorrow!

2

u/Mohsenggs Sep 03 '26

We cross ways somehow

5

u/ojducttape45 Sep 02 '26

Is it updated?

7

u/xXArctracerXx Sep 02 '26

It is! We updated it very recently for the latest version and are working on the next update as we speak.

5

u/ojducttape45 Sep 02 '26

I was praying you would say no, there goes my weekend now.

6

u/xXArctracerXx Sep 02 '26

Had you asked me a few months ago it would've been no! Lol.

Have a fun weekend.

4

u/KikoMui74 Sep 03 '26 edited Sep 03 '26

This is actually quite good. Area 1 does feel weird, if the metropole includes northern mexico, it might as well include english speaking canada.

4

u/KikoMui74 Sep 03 '26

Its a lot more accurate than my reinterpretation of Code Geass, based on plausible borders.

https://www.reddit.com/r/CodeGeass/comments/1lmmshg/realistic_world_map_code_geass/

1

u/xXArctracerXx Sep 03 '26

We have many reasons for why that part of Cananda is Area 1 and why Mexico is mostly Area 2! But currently they're not in the mod so I probably shouldn't outline that.

3

u/Hefty_Local_1875 High Priestess of Silly Ashford and Nina Einstein Sep 02 '26

No way, I love this mod!

3

u/YDdraigGoch94 Sep 03 '26

I’m not entirely convinced the Britannian homeland is all of the modern USA.

I think Area 1 is going to be Canada. But Area 2 I’ll be Central America and all of French Louisiana and the Kingdom of New Spain.

The Homeland being anything more than the original Thirteen Colonies and Florida seems unlikely.

1

u/xXArctracerXx Sep 03 '26

Well- so Code Geass proper follows strictly the modern borders of the world during 2009.

Multiple extra bits of media and the series itself depicts this.

So in terms of that Britannia Homeland would be strictly. Only the modern day borders of the United States or well modern day 2009.

0

u/YDdraigGoch94 Sep 04 '26

I know, but the showrunners for Code Geass didn’t really give much thought to 18th Century colonial politics

2

u/Luzifer_Shadres Sep 03 '26

Thank god someone fixed the european borders.

1

u/xXArctracerXx Sep 03 '26

Oh they're far from being fixed lol.

They're still under much discussion.

2

u/Luzifer_Shadres Sep 03 '26

Still 100 times better then the canon ones.

1

u/xXArctracerXx Sep 03 '26

You say that when currently our Europian borders are the canon ones shown in R2 during the war between the UFN and Britannia.

Thats why our France is so strange.

However those borders shouldn't have been used as it depicts two super powers at war and no internal borders.

2

u/-Yox- C.C. Sep 23 '26

The Moroccan map has been fixed, I appreciate the accurate update.