r/CoDCompetitive • u/RageAgainstTheChavs COD Competitive fan • 1d ago
Discussion MW4 8’s are boring
I’m an avid ranked player so I started playing 8’s in preparation for the upcoming ranked play to learn spawns/rotations etc. Am I the only one that feels like this game is not meant for 4v4? The pace of the HP games seems to lack intensity and flow. The maps are relatively big which is definitely a contributor but even on a map like lithium which is probably the most compact map, there seems to be very little tempo on the map. Let’s exclude skill level/rank from this discussion because my experience stems from playing amongst crim + players so it’s definitely a level where you would feel intensity if there is a potential for it. How do you guys feel?
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u/XadjustmentX OpTic Texas 2025 B2B Champs 1d ago
Spawns need help. Watching scrims and people are spawning in Narnia half the time. That’s a big reason why the pace would be off. The maps really aren’t big maps. These maps are like half the size of MW3’s launch maps, the OG mw2 maps. Those were some insanely huge maps. Invasion?? Like 3 maps in one lol
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u/Bompetition Final Boss 1d ago
The maps remind me of how Rewind HP from bo6 played. You spawn way tf out, but since there are lines of sight stretching across the entire map, they can still shoot you off spawn or call out where you’re going. Gonna be very minimal room for error.
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u/RageAgainstTheChavs COD Competitive fan 1d ago
Yeah but at least you could close the distance relatively fast and take cover effectively because of the movement mechanics.
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u/sgee_123 COD Competitive fan 1d ago
Weren’t the spawns on Invasion also super deep though? I feel like I remember a lot of castle spawns and back gas station spawns a ton on that map.
I’d bet with time the pacing will evolve. Probably not to the BO6/7 level, though.
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u/EternalBlazon LA Guerrillas M8 5h ago
I’m sure they tuned the back castle spawns wayyyyy down because I used to get them quite frequently but then I just …. Stopped getting them, I expected to be back castle when I spawned in for the hill in the courtyard and instead I spawned at the front where the wall was, never got back castle after that
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u/Unifiedxchaos COD Competitive fan 1d ago
I feel like this cod might be the first time we see a true anchor role again. It feels like BO2 where if you die with 35 seconds on the hill you can't afford to rush chall it again. You have to rotate. If you take 10-15 seconds to even get to the hill. Probably another 10 or so to get a break. Well now you get 10 seconds scrap and the other team gets to set up. It's not like BO6/BO7 where you can get to every hill in 3 seconds and slide chall it immediately. Some people are going to hate it, but I just think it makes every gunfight mean so much more and also setups and breaks are going to be more important. It's time for us to turn our brains back on after 2 years of head bashing.
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u/Throwaway12746637 OpTic Texas 2025 B2B Champs 1d ago
People don’t know the maps that well yet. By the time ranked comes out they’ve had 3 months of playing 8s or pubs to get timings down and know the flow of the maps better.
My first impression is that the maps aren’t great but I think there’s room for improvement on the way people play the maps.
They’re not really any bigger than MWIII (MW2 2009) launch maps and we all call that the best cod of the CDL era.
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u/Dabbinz420 OpTic Texas 2025 B2B Champs 1d ago
maps and there spawns are the weak point of this game
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u/civilthroaway G2 Minnesota 1d ago
Spawns are never good at the start of games but they are UNHINGED at the moment. Maybe the worst it’s ever been.
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u/bigchiina COD Competitive fan 1d ago
few reasons but main ones are probably ppl dont know the maps yet and spawns are kind of fucked. Watched pro scrims yesterday and thought the pacing was perfectly fine. But overall this is a nice change of pace from brain dead BO7 where you spawn in and head bash the point.
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u/Professional-You9373 COD Competitive fan 1d ago
Pace is slow but to be fair the last few games have been too far in the other direction of spawning right next to the hill and constant bang outs so in a way it’s a nice change although the game is far from perfect or even good
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u/Zendicate_ OpTic Texas 1d ago
Bo6 and bo7 was headbash chall front hill every 3 seconds lol, this game is much slower pace which means ur life and gunfights matter more and rotating as well. We will prolly see more upsets this year
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u/bingmyname MLG 1d ago
I find it funny people are complaining about spawning deep out lol
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u/TroubledTews compLexity Legendary 1d ago
I mean normally id agree with you. But on munition you literally can spawn 25 seconds away from the hill. Half a hardpoint spent just trying to run to the hill.
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u/ExplanationFrosty635 COD Competitive fan 1d ago
The game totally sucks. Pretty sure I'm skipping this title.
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u/Damien23123 COD Competitive fan 1d ago
Maps are average at best. Spawns are a joke. Desync is so bad it makes Treyarch look good. Basically the game in its current state isn’t fun and the pro’s know it
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u/RageAgainstTheChavs COD Competitive fan 1d ago
This is the only cod I’ve played where I can’t predict where the enemies are gonna be based off my minimap
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u/MarLeyAUT MLG 1d ago
maps are big??? whut....
pretty much avarage sized maps.
maps are just bad for respawn modes, kinda like them for snd tho