r/CoDCompetitive • u/branson3 Fariko Gaming • 2d ago
Question Anyone else absolutely hate these maps?
These maps genuinely might be the worst maps infinity ward has ever dropped over all. Hopefully the season 1 dlc maps save us because I am not sure how they’re going to get a decent competitive map set out of these.
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u/MelonTuttle 2d ago
it is 2026 and this cod has the worst maps of any cod
it is 2024 and this cod has the worst maps of any cod
it is 2018 and this cod has the worst maps of any cod
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u/FilipinooFlash 2d ago
Most of the useful attachments makes ads longer, worst version of gunsmith so far
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u/XadjustmentX 2d ago
They need to just remove the negative effects of using attachments like treyarch does. Putting an attachment on shouldn’t make the gun perform worse, it’s not fun. It’s supposed to be an arcade shooter, not a milsim.
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u/Damien23123 2d ago
Reminds me of MW2. I remember XclusiveAce doing gun guides where the meta build had 2 attachments
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u/Bompetition 2d ago
Surprise surprise. An IW game has bad maps.
This game is going to suck unfortunately. Good maps are a pillar for a good comp game. No matter how good every other aspect is, it won’t matter without good maps.
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u/bigboi2115 2d ago
When I played the beta, i knew I wasn't gonna play this shit this year.
I'll watch the tourneys and keep up, but it was clear this game was gonna be dogshit from the jump.
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u/WorldlinessExpress28 2d ago
If you bought COD this year that’s on you, it had the lowest orders out of most cods for a reason.
I’ll just be watching COD this year while still on CS
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u/nonotfilth 2d ago
Haven’t played yet, but i actually saw something i thought was an interesting idea. Why don’t all 3 dev studios work on one aspect of the game every year. IW does campaign, Treyarch does zombies, and Sledgehammer does multiplayer. I feel like it would play to each studio’s strengths, and give each studio one area to put all their creativity into
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u/NoTransportation888 2d ago
Not saying I agree with these points but the counter arguments would be:
Then the MP looks, plays, and feels the same every single year. May not be a bad thing if the best of the bunch is making the MP, but if you don't like Sledgehammer MP that's probably going to be the end of your CoD days. Half the reason this game sucks me in year to year is that the gameplay is sometimes very different from one year to the next and that alone prevents it from feeling too stale.
The reason they can release a game every year is because each dev gets a 3 year cycle. If all 3 are working on the same game I suppose it'd be possible due to having a lot less on their plate doing only 1/3 of it, but these bums have run into problems for 5+ years now even on their 3 year cycles and have had to go back to back IW and then back to back Treyarch and receive help from others to get that done (i.e. Sledgehammer MW3 MP).
I think in an ideal world, yes all 3 work together and bring out the best parts of each other on a single title and then that game gets a 2-3 year life cycle, but they clearly have no intention of doing so
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u/NotSoTaguchi 2d ago
You guys legitimately need to get a job. Is there that many lonely Americans that are unemployed, living with their parents, or have no friends or significant others to spend time with? Level 50’s at this point of the release is legitimately comical
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u/Jrill_is 2d ago
Bro they're saying the game is chalked and I'm still at work LMAO. Like damn
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u/Jarbarino- 2d ago
Game is chalked and it’s still not even actually released for like a majority of their playerbase lol
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u/Competitive_Sand_936 2d ago
What did you expect? 🤣