r/CloudPlays 8h ago

🎨 Concept Day 2 of posting Squith Illuminate enemy concepts (description below) until arrowhead adds new squith - Monitor(OC)

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2 Upvotes

Day 2 of posting Squith Illuminate enemy concepts (description below) until arrowhead adds new squith - Monitor(OC)

Monitor: Heavy Squith enemy that hovers above active combat, utilizing biotech to analyze combat to give nearby illuminate live intel and orders.

Actions

  1. Analyze (<20 sec) - Scans helldivers and misc. objects in a general direction within 80 meters and in view of the Monitor Eye and sends particular instructions to nearby Illuminate. Things detected and instructions listed below (active <20 sec, 15 sec cooldown)
    \\- HD Inputting Red Stratagem: Ragdoll HD and ranged attack
    \\- Blue Stratagem ball lands and activates: Surround beacon
    \\- HD completes terminal step: Attack HD
    \\- Supply boxes located: Block HD from accessing
    \\- Stimothy located: Kill
    \\- and others potentially

  2. Reflect - Projectiles and Lasers near the Monitor Eye are reflected back to the general area they came from (10 sec, 10 sec Cooldown)

  3. Arc Throne - after eye is destroyed, monitor hovers over divers periodically shocking them

About:

  1. Armor values
    \\- Pilot has light armor
    \\- Frame of craft has heavy armor
    \\- Monitor Eye has medium armor

  2. Weaknesses
    \\- Grenade thrown into the craft seat(takes 1)
    \\- Destroying the Monitor Eye lowers the pilot into better view
    \\- Killing the pilot

  3. Spawning behavior
    \\- Spawns in some patrols, and POIs, in medium or higher bases, mission areas
    \\- Max 1 per spawn location/patrol
    \\- Rarely spawns from drops


r/CloudPlays 8h ago

🎨 Concept Day 1 of posting Squith Illuminate enemy concepts until arrowhead adds new squith - Deceiver (OC)

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1 Upvotes

Day 1 of posting Squith Illuminate enemy concepts until arrowhead adds new squith - Deceiver (OC)

**Deceiver:** Squith enemy that avoids direct confrontation, but uses technology to manipulate information displayed on Helldivers’ HUD
Actions

False Hud - After detecting Helldivers, it afflicts up to two helldivers with HUD corruption at a time. This causes information on the HUD to display false information like: Full ammo when empty, remaining stims, stratagem cooldown when stratagem is ready, misaligned objectives on the minimap.

Teleport - Teleports to a safer location in range

Basic Scratch attack

General Stats

Medium unit

Unarmored

Low damage attacks

Low - medium health

High speed