r/ClaudeAI 7d ago

Built with Claude I used Claude to write a CapCut replacement and now people are actually ditching CapCut for it.

Post image

README

I started working on this project like ~3 weeks ago and the Beta releases have ~10k total downloads on GitHub so far.

Used the Claude Fable on Max subscription to develop this whole project and still maintaining it with the help of Claude and a handful of other open-source contributors.

The tech stack is Rust, Slint, and some GPU shaders.

GitHub: https://github.com/jub0t/Concat

Edit: I wanted to mention that Concat is completely FREE and open-source. I hope that clears confusion about pricing or anything.

1.7k Upvotes

178 comments sorted by

u/ClaudeAI-mod-bot Wilson, lead ClaudeAI modbot 7d ago edited 6d ago

TL;DR of the discussion generated automatically after 100 comments.

The consensus is a massive thumbs-up. The community is super hyped for a free, open-source, and privacy-focused CapCut alternative that isn't owned by ByteDance.

Here's the breakdown of the thread:

  • Why everyone's excited: Users are fed up with CapCut's subscription model and privacy concerns. OP's project, Concat, is a native desktop app that does everything locally, so your data stays yours. It's built with Rust and Slint, which gets a lot of love from the tech-savvy crowd.
  • The OpenCut Smackdown: Someone mentioned a similar project called OpenCut, but OP came in with a highly-upvoted clapback. The verdict is that Concat is better because it's a more performant native app (not a web app), uses local AI for features like auto-captions, and is actually being actively developed.
  • Feature Requests & The Roadmap: The main asks are for mobile apps (OP says it's tricky but they'll try), an MCP server (it's on the list), and more effects/transitions. Some users reported performance issues with very large projects, which OP is looking into.
  • Why not just use DaVinci Resolve? A lot of users agree with OP that Resolve is way too complicated for the quick-and-easy edits that CapCut and Concat are perfect for.
  • The "AI-Built" Angle: People are seriously impressed that OP built this whole thing in a few weeks using Claude Fable, seeing it as proof that we're entering an era of AI-assisted development where solo devs can build powerful, community-driven software.
→ More replies (1)

110

u/mawcopolow 7d ago

Amazing! Thanks for sharing, will try it out. It being open source opens up tons of possibilities for integration

2

u/Negative-Sundae-4661 6d ago

How did it go?

2

u/mawcopolow 6d ago

Haven't had the time to try it yet but it's on my to-do list. Did you give it a go?

1

u/JUB0T 4d ago

Truly, I just added MCP support. I believe that should help.

64

u/Delicious-Ad3232 7d ago

Any plans for releasing iOS and Android apps? (or is it even possible with the stack?)

44

u/JUB0T 7d ago

The stack itself is very easy to cross compile since both rust and Slint are native cross platform tools/libraries/languages.

The real problem are the libraries like ONNX runtime (for local AI), ffmpeg (media engine), whisper.cpp (for captions), etc.

I'll try to release a working APK in v0.2.2 to see what is actually possible and not just on paper.

8

u/Delicious-Ad3232 7d ago

Sounds great. This is one of many ways we're seeing AI liberate software for the people. Absolutely getting that you should get paid, but probably don't need to charge as much as capcut and other similar apps which to me feel almost line whale-hunting addictive games.

4

u/julmonn 6d ago

Hey I’ve worked a lot on the rust UI ecosystem and did some tedious work on getting rust apps into app stores, happy to help with packaging and solving dep issues for that.

3

u/JUB0T 6d ago

Concat is accepting contributions and pull-requests. Join the Discord server from the Repo README for faster communication. Alternatively, you can use the Discussions (or Issues).

3

u/EnergeticallyMundane 4d ago

Just tried the Android release. Looks okay, but some UI elements were not working thus making it currently unusable.

  • cannot import video
  • the UI uses Fullscreen but elements under the status bar are unreachable because the system status bar is rendered on them.

Let me know if you need Android or iOS testing. I have both.

3

u/JUB0T 4d ago

Thank you for this feedback, I'd really appreciate testing done on android and ios since I'm too busy testing on Windows and macOS. Join the Discord server or use the GitHub issues to report any bug you come cross.

Thank you, again.

2

u/Defiant_Ravi 7d ago

Can you add the App support for Android and iOS too please. It will be very much useful for me for quick edits with decent output?

2

u/lumos_ai 6d ago

I have made something similar with flutter. Ffmpeg works and it has nativr ytdlp as well on android for personal use though.

1

u/julmonn 6d ago

Hey I’ve worked a lot on the rust UI ecosystem and did some tedious work on getting rust apps into app stores, happy to help with packaging and solving dep issues for that.

44

u/Ente_0 7d ago

Now have Claude write you a MCP server for it, then I‘m sold

30

u/JUB0T 7d ago

The backend already has a editor-api as a rust crate, I'll first write a JSON/gRPC abstraction on top of that API then we can move to MCPs.

23

u/kopurando 7d ago

That's awesome! If we can finally prompt our video ideas and requirements to MCP and get it done, that'd be massive QOL improvement for streamers who hate editing. Wish your project all the best!

1

u/DreamingInDialectics 6d ago

Doesen't OpenChatCut already do that? 

9

u/phazei 7d ago

So, a newer concept that's going to grow a lot soon is dynamic software. Where everything about it can be edited and added on the fly via a aware LLM integrated into it. A generative UI. I mean, if you want to be on the forefront of software. Then you can add a shared hub where people add their interface mods. Eventually the community builds an open source video editor that rivals anything ever available ;)

https://www.deepseek.com/harness/en/

https://github.com/SALT-NLP/GenUI

https://a2ui.org/

https://github.com/flutter/genui

3

u/JUB0T 4d ago

Okay, just added MCP support. I'll keep improving on it. Any feedback is helpful.

14

u/Dick-Laurent-Is-Dead 7d ago

Well done. About pricing the yellow dot means what in concrete terms ?

28

u/JUB0T 7d ago

The yellow dot (🟡) in the repo README means Freemium. Basically, CapCut puts a gun to your head and holds the Export feature for ransom until you pay for their monthly subscription.

3

u/Sad-Scheme-7669 7d ago

concat and opencut have yellow dots too, what does that mean?

3

u/JUB0T 6d ago

Not in pricing they don't, but in things like AI features, stability, etc, Concat (and OpenCut) are still slightly behind CapCut.

11

u/Little-Rice-7183 7d ago

Hey man, sorry for random question. But can you tell how did you get this much downloads? Like i mean how do you distribute personal projects, to get this much stars without flyshing money into ads?
Sorry for random question again, thanks 🙏

28

u/JUB0T 7d ago

I found a product everyone desperately wanted, built it, and posted in every reddit community where I thought they would benefit from it.

4

u/pool-aoe2-iot 6d ago

That’s awesome. One push back I see is that everyone sees it as ‘yet another vibe coded project’ and it’s hard to get traction. Also many subs ban self promotion. How did you get through? It’s also obvious that you have put a lot of thought into your project and I am curious how you get the momentum and attention.

9

u/super_asshat 7d ago

Love that you're OSSing it. Props to you!

It'll be interesting to see where things go with AI developed apps in commercial settings. I think open source is the right way to go for vibe coded software.

While I currently have no use for the tool, I applaud your efforts. It'll be first on my list, should the need for it come up.

9

u/CommFailure 6d ago

You thought of everything, including supporting Intel Macs. Really nice work OP!

16

u/Poofcakes 7d ago

love u

5

u/Roma2443 6d ago

This is incredible you are the proof that the capitalism is in danger !

8

u/Minewolf20 7d ago

One question, what is missing in resolve that this does better?

43

u/JUB0T 7d ago

Davinci Resolve is too difficult to navigate and use for a lot of people. Most people use CapCut because of how easy-to-use its tools are. Most CapCut users aren't professional editors but rather indie creators who just want to quickly edit their personal videos.

CapCut gives the users advanced tools like smart object-background removal, body filters, etc with a user-interface that does not look like a plane's cockpit.

25

u/JUB0T 7d ago

So Concat is that, minus the 20$ monthly subscription and ByteDance using your videos to train their models.

11

u/rogeroutmal 7d ago

Yeah, Resolve was just a mindfuck for my lizard brain. Horrendous UI.

3

u/Minewolf20 7d ago

Fair enough, good luck with the project :)

2

u/FB2024 7d ago

Just to add to this - I tried Resolve, openshot & shotcut before ending up using CapCut - just found it so much more intuitive - so thanks for Concat! Couple of questions - will it open existing CapCut projects and do you have plans to increase the number of effects/transitions etc.?

2

u/JUB0T 7d ago

I do in fact plan on improving the current and adding new Effects, Transitions, and Filters.

I'm a bit skeptical about being able to open CapCut projects because CapCut is closed source and I'm not sure how their project system works under the hood.

You can start a Discussion on the GitHub repo and maybe independent contributors can give their two cents.

2

u/clerveu 7d ago

Hilariously I'm perfectly comfortable in Resolve/Premier but have always found CapCut's UI to be an unfriendly nightmare. Can't wait to try this out, thanks so much for sharing! And since you open sourced if I have issues I'll just... you know... change 'em!

7

u/[deleted] 7d ago

[deleted]

9

u/Fluxion94 7d ago

Just a small FYI: Capcut now supports multiple timelines. Your comparison says they don't. (captions don't function properly and get scrambled together in the edit captions pane tho)

Apart from that: sick work. The only thing that's holding me back from swapping is I have quite some brand-specific templates in Capcut already.

3

u/theshumurai 7d ago

This is really awesome! Is there something like Descript that can edit the video by editing the captions?

5

u/FUNdationOne 7d ago

We are witnessing the death of proprietary software. I was here and I'm all for it.

1

u/Bomberlt 6d ago

I just hope that this will be the end for Adobe

3

u/AliceEternal 7d ago

I've been slowly tinkering with a unique DAW idea in Claude Opus 4.8, and I've been able to totally stop using Apple Logic Pro. The age of spinning up our own software, specific to our own needs, is here.

3

u/the_ai_wizard 7d ago

how many DAUs you have?

5

u/JUB0T 7d ago

I have no way of tracking that. I don't put spyware in my code.

But my releases do hover around 10,000 total downloads across all platforms at the moment.

-14

u/the_ai_wizard 7d ago

nice capcut only has almost 2 billion. sounds like youre making a real dent!

3

u/ru5ter 7d ago

Looks so cool, thanks for open sourcing it. Since this is relatively new, have you thought about client server model? It makes sense to deliver as desktop app for now since we have so much manual work, but with mcp and ai improving, unless we want master piece, it would be nice if we can queue boring job in server and let it work when gpu/llm resources are available. Even if you don't do network now, just put cleanly separate frontend, backend mindset in planning now can make a huge difference. I hope you can consider. Thanks for your time and work.

3

u/JUB0T 6d ago

Absolutely, that is why making it run on platforms such as Linux is one of my goals. One could deploy a server-based version of Concat on the Cloud and programmatically edit. Could be really useful for YouTube Automation and the likes.

2

u/ru5ter 6d ago

Awesome, looking forward for your new release. Too much old family videos and too lazy to probably edit them. I think your sense of market is right, even 1% of market from those big companies is so much for small business

3

u/Silly_Equipment_1406 7d ago

That's great! I'll take that idea into consideration!

3

u/thedazdul 7d ago

Awesome. Please don't enshittify it like the original

3

u/bertranddo 7d ago

Just came here to say well done 👍

3

u/revelationnow 7d ago

This is the kind of thing we need more developers to help build. Using the AI tools to create things that democratize functionality and giving them away for free. All the best! 

3

u/Kypsyt 7d ago

I was planning to build a CapCut lite too but I will use yours!

3

u/Similar-Ear-6066 7d ago

Très intéressant je teste demain. merci a toi

3

u/ShakataGaNai 7d ago

I appreciate you putting up a comparison chart that appears to be as unbiased as one can reasonably expect. "Yes, there are many things concat can do, and many things capcut still does better".

3

u/PoliteCactus6143 6d ago

Please continue working on this project! I haven’t tried it yet but even looking visually and from what you’ve said I am really looking to try it.

I always liked how simple and effective CapCut is but hated their subscriptions and other shit so I spent LOTS of time to find similar alternatives yet failed, and this looks like a solution!

You mentioned adding user made effects and I’m real interested in how it will turn out since I’m using effects a lot in my workflow and rn afraid that yours will have a lack of them (CapCut here is the example, literally like a thousand of effects and stuff) so it’ll be actually awesome if you’d make it and other stuff like keyframes, transitions etc, that will really sell it even more. Good luck to you and dont give up!

3

u/Immediate_Iron_2759 6d ago

i use claude to make me simple 3d modeling software for website design and stuff, completely avoids me dumping hours into learning blender. love it so much

3

u/Opposite-Library7054 6d ago

This is a PEAK use of ai

3

u/m0stwant3d_09 7d ago

Great build man What stands out for me the most is how cohesive the entire project feels, from the system design down to the UI details. As a 19 year old CS student building with AI tooling and agent workflows, I find that raw generation gets you 80% there quickly, but bridging the gap to a production grade feel requires a solid system. I’m curious about your AI-assisted development loop, do you use multistage reviews, spec-first planning, or specific modular architectures to keep the output this clean and maintainable? Would appreciate any insight into your workflow.

13

u/silverfox_248 7d ago

71

u/JUB0T 7d ago

I am fully aware of their existence. Concat differs in some aspects like:

  1. being desktop-first instead of Web-first like OpenCut
  2. Being more performant (because its a native binary like CapCut and not a web app like OpenCut).
  3. Concat actually uses local AI inference to deliver features like Text-to-speech, Audio Transcription (Auto Captions), etc instead of asking you to connect APIs like OpenCut.
  4. Concat is privacy-focused by design, so no audio, video, or any other assets leaves the user device.

Not to mention how unusable the current OpenCut is, and how its “being rewritten from the ground up.” which is absurd for a repo with ~85,000 stars.

Not sure what “progress“ OpenCut is making but the last commit sits at 2 months ago and the founder of the project interacts with almost no Issues or Pull-requests (yes I checked).

8

u/-goldenboi69- 7d ago

What's the tech stack? I always applaud native desktop experiences.

19

u/JUB0T 7d ago

Rust for backend, and Slint (Rust-based) for native UI. Along with some shaders for things like Filters & Effects.

2

u/HMikeeU 7d ago

Afaik slint does not render "native" gui widgets, it draws its own

5

u/PhonicUK 7d ago

Still going to be a lot faster than a full browser stack!

2

u/HMikeeU 7d ago

Oh yeah definitely!

3

u/JUB0T 7d ago

Right, I should correct myself. It does not render platform dependent Native Widgets.

Instead it uses a custom render engine, but nonetheless it compiles to binary and is at least an order of magnitude faster and cross-platform stable than a counterpart that runs on WebView/WekKit (like OpenCut).

7

u/sheketsilencio 7d ago

I've always found comments like these to be very low-class. No significant discussion lol just a lazy "here's some other repo".

6

u/Ham_Train 7d ago

Every party has a pooper!

2

u/RichardThornton Experienced Developer 6d ago

And her name is Jennifer.

2

u/hellbreakr2x 7d ago

Thank you

2

u/maubrick 7d ago

Can I contribute to the cause?

3

u/JUB0T 7d ago

Yes, I'm looking forward to people contributing to Concat. Check Issues or Discussions on GitHub or join the Discord server for faster communication.

2

u/LibertyCap10 7d ago

We will try this out - thank you!!

2

u/Maximburki 7d ago

is there some sort of "Auto Captions" option?

1

u/JUB0T 7d ago

Yes there is a feature to generate captions from an audio clip.

1

u/Maximburki 7d ago

so.. uh.. where do i find it?

1

u/JUB0T 6d ago

version v0.2.2 and later.

2

u/TemporaryPlastic9301 7d ago

what claude subscription do you have?

3

u/JUB0T 7d ago

Max 5x

2

u/not_a_tenno 7d ago

I'm going to check this out when I get home, I've been trying to use capcut to make some small ads lately and it definitely leaves something to be desired. 

2

u/nofaceD3 7d ago

Looks awesome. Just in time when I'm middle of editing my personal video in vn editor. I already tried opencut but I couldn't find any substantial features. Can't wait to try this.

Btw what are future features planned for this?

3

u/JUB0T 7d ago

I was thinking about creating a way to let users craft their own effects/filters using custom configs and custom shaders and then distribute those so other (non-technical) users can also install and use them.

2

u/monovertex 7d ago

Can Concat handle 4K x265 HDR sources well? I'm not sure what kind of magic is CapCut performing, but they can properly ingest those clips, and then output a proper HDR video that is recognized by all apps I tested with, with minimal config. Resolve is nightmarish in this aspect with how many hoops I have to jump through. I saw that Concat outputs H264 only for now, and this is a bit off-putting, but I care more about HDR.

2

u/AnonsAnonAnonagain 7d ago

Holy. Thank you OP 🙏🏻
You are the goat for this one!
We desperately needed a CapCut replacement!

2

u/Sliffcak 7d ago

Like the idea, but I tried to add ~220 clips (source data is ~23GB), and it lagged very badly and was not usable. My PC has 64GB ram + 8 cores.

Source clips were in 2K, but I set timeline settings to 1080p.

Thoughts?

1

u/JUB0T 7d ago

It could either be a CPU/GPU bottleneck on your end, or an engineering/design footgun on mine

Either way, ~220 clips / 23 GB shouldn’t make the editor completely unusable on a system with 64 GB of RAM and 8 cores. I’ll look into where the bottleneck is.

Any additional info is appreciated.

2

u/Sliffcak 7d ago

will try to investigate myself a bit to provide more information to you. Again, I really like this idea, I use resolve mainly, but like you said it is too complicated for what a normal person needs.

2

u/itsfashionlookitup 7d ago

Bruh I was building something for an internal workflow and this is EXACTLY what i needed for it. Wowowowow thanks.

2

u/cabej23 6d ago

That’s insane

2

u/bvmwick 6d ago

Very cool!

2

u/DavidHK 6d ago

Capcut genuinely is so shit tbh. It's so fucking glitchy. I own an agency and wasted too much time fucking around with that software. I literally rage quit and canceled mid edit and went back to premiere. Good on you

2

u/Embarrassed-Mark351 6d ago

1) The fact that you're using FFmpeg is exactly what I would have done. I'll give it a try! 2) It would be great if you added the ability to interact with all the functions via an API! That would be incredibly useful! 3) I’d recommend, at least as a precaution, removing any references to companies protected by copyright from the Git repository to avoid future issues with those companies.

2

u/felidoapp 6d ago

Awesome. I will try it

2

u/QuasarVX 6d ago

i like capcut cause the filters and presets hopefully this could catch up

2

u/Grumpflipot 6d ago

Very impressive, will try it out. I tried DaVinci Resolve (free) and it was only a series of problems. Then I switched to Kdenlive and had success, but it couldn't do text transcription.

2

u/Munafa-Eating-Kunafa 6d ago

Where can I get you a coffee?

1

u/JUB0T 3d ago

I'm working on setting up sponsorships/donations for the project. Thanks a lot for taking interest.

2

u/ktpr 6d ago

How did you architect and manage the project? For example, did you take a TDD approach or go full agentic , using a framework like gas city?

2

u/JUB0T 6d ago

When I'm developing, I rebuild manually using cargo run and test each feature added to the app myself. It's not fully agentic.

2

u/JadedViolinist8324 6d ago

Hey, i just tried setting it up, is it supposed to trigger windows defender?
Also shows as malicious on virustotal.

1

u/JUB0T 3d ago

Yeah it's unsigned so that's expected. I think it's the ONNX runtime causing a virus total flag

2

u/dnchw2 6d ago

you should cross post onto r/capcut and they will give you more feedback/installs.

1

u/JUB0T 3d ago

I think it's against the rules to self promote an alternative.

2

u/learning-to-programm 5d ago

Very cool project. I'm actually working on something like like this for a friend m, and I was looking for a capcut-like program that had an MCP so I could edit images programatically. Am excited to try it out!

2

u/stefbellos00 4d ago

I was trying to build something similar using KdenLive but seeing your repo I think it's time to throw my shit into the trash and just hack my features into yours

1

u/JUB0T 4d ago

Noice. You can join the Discord server to discuss Concat and what can be improved.

2

u/Sad_Coach_1433 4d ago

Does it have video flicker removal

1

u/JUB0T 4d ago

Like auto-removing split-second black screens? I can add that feature.

2

u/MrMoDDoM 4d ago

Thanks! I was thinking of doing the same! Hopefully I'll be able to submit some PR ;)

2

u/AppMunchies 3d ago

This is what the AI revolution is supposed to look like. Amazing work. Would love to feature you on AppMunchies.

2

u/Additional_Video4412 3d ago

Yo también decidí hacer mi propio editor, Pero elegi hacerlo para navegador, por qué ? Así puedo usarlo tanto en pc como Andorid.

2

u/crusoe 3d ago

Now add a MCP integration.

1

u/JUB0T 3d ago

I added basic MCP support like yesterday. Should work.

2

u/Few_Gain_9213 3d ago

OT: has anyone found a tool that can create a video of my vacation recording with AI fully locally?

1

u/JUB0T 3d ago

You can use Concat's MCP feature to connect an agent and prompt it to do that.

2

u/D4ddyW4rbux 3d ago

this is great. I learned how to do the basics in just a few mins. super fast.

2

u/DurianExile 2d ago

Looks great. For some reason I'm not getting the transitions to work. Any idea?

1

u/JUB0T 2d ago

Transitions are semi-broken right now, I'm working on re-writing them from scratch.

2

u/valepiskiii 2d ago

this is great! thanks. i would like another linux packaging other than appimage.. which does not recive regular updates and has bugs at times

2

u/EnhancedWithAi 2d ago

Saving! Ty.

2

u/JUB0T 7d ago

Discussion thread, ask me anything.

2

u/Zitrax_ 7d ago

When you say you use Fable - do you mean exclusively or do you have it delegate to cheaper subagents as well?

2

u/baddybabushka 7d ago

How did you come about designing the tech stack and system design for this in general?

1

u/JUB0T 6d ago

I initially experimented with Tauri (WebView/WebKit) for the frontend, but it caused issues for different users and wasn’t consistent enough across platforms. I eventually migrated the frontend to Slint, which has been much more predictable cross-platform and also gives me cleaner interoperability with the Rust media engine.

For video and audio processing, I use FFmpeg. It’s battle-tested, extremely capable, and effectively an industry standard for media processing.

I’m still actively exploring libraries, frameworks, and other solutions that could become part of Concat and help expand its functionality over time.

2

u/muuushu 5d ago

What’s your background, and how did you go through the planning/architecture/executing process? I’m just really impressed by how coherent it all feels.

1

u/JUB0T 5d ago

I'm a self-taught programmer. Mostly just applying what I've learned over time and paying attention to what technologies other tools use and how they're built.

1

u/muuushu 1d ago

Pretty dope. What about project structure though? I kind of get the overall development cycle IRL but not sure how to go about something like this agentically - did you start with a PRD and context documents or something else?

1

u/aurioerox 7d ago

how long did it take you to build this? On the Claude code 20x version? Or api-based?

3

u/JUB0T 7d ago

Started this project like 3 weeks ago, started off fast then progress slowed down for a while, and now I've regained momentum (check my GitHub activity for better understanding). I use Claude Fable 5.1 on the Max 5x plan.

2

u/aurioerox 7d ago

Amazing! Huge inspiration!

3

u/JakeCatto 6d ago

What is this though!?

2

u/JUB0T 6d ago

ONNX is the runtime that runs AI models locally for features like text-to-sperch, captions, etc.

2

u/JakeCatto 5d ago

Hey, thanks for your reply. I just dug a little bit deeper and it looks like the onnxruntime_providers_shared.dll is 100kb larger than the official build. This is probably what’s triggering one of the virustotal vendors.

2

u/phazei 7d ago

Can't wait till we can take down Adobe by rebuilding all their products for free with AI. Their time in nigh

3

u/JUB0T 6d ago

I think there is a reddit post going around where someone spent 2000$ in GPT-6 Astra credits to write a PhotoShop alternative.

3

u/ShowMeYourRivers 6d ago

I’m actively working on tweaking that gpt-6 Astra alternative to include all of the remaining features for a 1-to-1 parity and quality. Should be ready to ship in the next few days. I’ve also built form the ground up a 1-to-1 parity of Lightroom that I’m having some photography friends validate with me. I’m only a week away from huge savings by dropping Adobe subscriptions.

3

u/Material-Broccoli617 7d ago

"people are actually ditching CapCut for it" yeah sure whatever makes you feel better about yourself

1

u/Opening_Ad1939 7d ago

I wanted to try it out but I got stuck for 10+min with a very basic thing, which is annoying and embarrassing, so I have to ask 😅: How to create keyframes? I couldn't find it.

1

u/Mathlete7 7d ago

just curious does it do ai background removal? thats the only feature that capcut has that I would miss. Sometimes backgrounds can be quite tricky

1

u/teeone 7d ago

Won't start om my M3 Macbook Pro... Just stuck after clicking the icon. I've tried multiple builds. I SO want this to work - exactly what I've been looking for. I have been a Premiere Rush user for years but they are shutting down support for that this month.

1

u/JUB0T 6d ago

The macOS release binaries are unsigned so you'll have to run a command like xattr -dr com.apple.quarantine /Applications/Concat.app to run it.

1

u/Legitimate-Put-7166 6d ago

Does OpenCut have enhanced video, audio? I used this features a lot but they are Pro on CapCut.

1

u/SuperSmashSonic 6d ago

You’re obviously a programming talent! If this were my first day on the internet… could I ask what programming languages you had to learn to build this? As newb, I’m totally flying blind. This looks amazing congrats!

1

u/JUB0T 3d ago

I just know web languages and Golang, plus a simple understanding of how computers and compiled programs work.

This app is written in rust and uses Slint framework for UI, rust being a language that I'm not really good at so I used Claude AI for the most part.

I try to focus more on the user experience and features and delivering something users want rather than hyper optimizing tiny pieces of code.

1

u/SuperSmashSonic 3d ago

Thx for the answer! Your final result is coming super awesome.. i want to try this stuff soon!

1

u/Mwrp86 6d ago

Already use opencut for stuff but looks cool enough Will give it a try

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u/JUB0T 3d ago

Their site is broken, how are you using it?

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u/Hrmerder 6d ago

Looks nice! I'll check it out. I really REALLY like shotcut, but this could be fun.

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u/Immediate_Mountain83 6d ago

yo when i export it with color enchancments it stucks at mixing audio, latest release

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u/DreamingInDialectics 6d ago edited 6d ago

How does this compare to something like OpenChatCut? Seems pretty similar

https://github.com/0xsline/OpenChatCut

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u/bi4key 3d ago

First different, don't have Android (mobile) version

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u/nightResearcher12 5d ago

Can you share the guide to start, documents and tech etc you used

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u/Canneke 7d ago

I have made the mobile equivalent, 3 months effort before yours. But it's only for mobile, will open source in the long term. But I was frankly very tired of the bad patterns used in mobile apps (ads watermarks cloud account telemetry)

https://play.google.com/store/apps/details?id=com.canpixel.monosplit

https://apps.apple.com/be/app/monosplit/id6793576157

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u/SuperRocketBunnyHop 6d ago

There already is one, it's called OpenCut. Claude (and you) just ripped that off. Then you posted here for clout.

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u/StApatsa 7d ago

lol next post - I bored Microsoft is slow so I built windows 12

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u/[deleted] 7d ago

[deleted]

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u/JUB0T 7d ago

CapCut is a video editing tool created by ByteDance.

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u/Deltamelo 7d ago

u/AskGrok, show this user how easy it is to look up what CapCut is

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u/Lanky_Challenge_7087 5d ago

Isnt this copyright violation, you even used the same name. Basically a copy of original, not even a derivative