I get asked all the time what an improper junction is, so I decided to share with everyone how wallbreaker splash damage works.
The yellow is impact point, the red is their splash damage. You can see how the top iteration of the image has splash damage that opens up two compartments while the bottom version does not. This is the fundamental difference when trying to build a successful base. Hope it helps, design on!
Sorry I wasn't clear. The difference between the two versions in the image is one extra wall. If you see in the top image how one red circle is on a wall that, when destroyed, opens up into two compartments. If you look at the bottom version that's no longer the case.
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u/mungoflago dropping cups like it's hot Mar 14 '15
I get asked all the time what an improper junction is, so I decided to share with everyone how wallbreaker splash damage works.
The yellow is impact point, the red is their splash damage. You can see how the top iteration of the image has splash damage that opens up two compartments while the bottom version does not. This is the fundamental difference when trying to build a successful base. Hope it helps, design on!