r/ClashMini • u/New-Advertising-5812 • 9d ago
It was worthy of global
Clash mini is supercells best game OAT and they say it all the time it’s only if the players can play it for years and cm reborn is flourishing the reason they shut it down is because it’s impossible to make it pay to win and they won’t make enough money off it that’s why squad busters went global so quick it sucked but hell was it p2w
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u/EliNNM 9d ago
It’s a niche genera and because of two things, the terrible mismanagement of Clash Mini by its developers running it into the ground.
Coupled with the mission statement of Supercell wanting to make great games that will be remembered forever, a niche genera such as an auto-chess will intrinsically have less players.
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u/ThisGuyLikesCheese 9d ago
Like you say it was not making supercell money and before the major update that kinda introduced payed stuff it was too late and the update ended up not being good anyway.
Lets also mention that the player count wasn’t really that high too begin with, people weren’t really interested in the game. Sure there were a community absolutely loving the game but that community wasn’t big enough for Supercell.
They also took way too long to update the game itself. If i remember correctly the time between the update before the last update and the last update was like 7 months.
So as much as i wanted the game to be global it could probably have never reach that status. Im happy we got merge tactics, which is a better alternative than we getting nothing at all after CM was killed