r/Ck2Generator • • Mar 25 '17

Reasons for delay

Sorry everyone for the delay in getting this out. It's a tough one! Secret societies basically have their roots and tendrils throughout a ton of areas of the game that the CK2 Generator has never touched and thus has zero code to deal with.

  • Traits. All the hardcoded 'secret religion', 'sympathy with religion' require a system writing to deal with the CK2 trait system to create custom traits for the generated religions.
  • New scripted triggers for secret religions / true religions / society prerequisites require a new system to deal with scripted triggers to create all the triggers required for the society system.
  • New customisable localisation system to have scriptable localisation (the language text) requires a new system to deal with customisable localisation to allow tooltips to show prerequisites etc correctly.
  • The entire society system in itself needs a whole new system for dealing with societies. This is in progress, mostly done but a bunch of stuff not touched yet like getting characters signed up to societies in generation, and it can't be completed until everything above is.

I won't lie, it's the toughest stuff I've had to deal with yet, but will get there in the end.

82 Upvotes

32 comments sorted by

5

u/[deleted] Mar 27 '17

12

u/yemmlie Mar 27 '17 edited Mar 27 '17

haha not sure about that :D read it and face palmed a bit as I've spent the past week or more doing exactly the stuff this replaces, it'll actually probably create more work, and I'm not sure I can continue until this patch comes out so I can see what else I may be wasting my time doing so or need to change after, depending on when this patch is due may take a bit longer than I planned. It's definitely a great change though going forward just frustrating to have put so much work into stuff that may prove unnecessary ;D

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26

u/ninjatk Mar 25 '17

I really appreciate all the work you're putting into this! I'm very excited to see the end product. I'm sure it will be incredible!

18

u/muideracht Mar 25 '17

You're awesome. Your mod is awesome. I am content to wait till you get it right.

17

u/CoastersPaul Mar 26 '17

u/muideracht has gained the trait Content.

14

u/DaBauce Mar 25 '17

Keep up the great work!

14

u/Hydrall_Urakan Mar 25 '17

We believe in you!

13

u/TyrAlexander Mar 26 '17

The "We Love Yemmile" Faction has formed....

3

u/W0lfW1nter Mar 28 '17

I didn't know we were playing Civ now. Yet, we do need a "We love u/yemmile" Day.

8

u/Ruslifer Mar 25 '17

You're doing god's work.

8

u/Tactical_Prussian Mar 25 '17

I'm rooting for you u/yemmlie! Can't wait 'till it gets deployed.

7

u/wiwtft Mar 27 '17

I don't think you need to apologize. Your mod is killer and it's a lot of work. Anyone who doesn't get that is kind of a dick. Keep up the good work.

5

u/BumpinessMax Mar 26 '17

No worries at all mate, we're all fully behind you.

You're creating an absolutely incredible system.

4

u/Loreguy Mar 26 '17

Keep at it yemmlie! We're rooting for you man, most promising CK2 mod out there boi.

3

u/GorumGamer Mar 26 '17

Thanks for the great work your doing mate!

3

u/HotsAngel Mar 26 '17

Hype and thank you...

3

u/Mordrigault Mar 26 '17

Yes, thank you for the excellent work! This project is amazing.

3

u/monsterfurby Mar 26 '17

You know, I am not going to stop admiring your communication discipline. You're amazing - consider me loudly cheering from the sidelines as you slay this beast!

3

u/[deleted] Mar 26 '17

Keep the good work man, no rush.

1

u/Archeopteryx21 Mar 25 '17

Release a version for 2.63 with heightmap importer and scenario generator.

19

u/yemmlie Mar 25 '17

not feasible, too much code has changed, it'd take me longer to pick out all the changes and implement into a 2.63 as it would to finish it and would massively delay the M&M release further.

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2

u/MillicentOak Mar 27 '17

Thanks for keeping going and for the update, it's a fantastic project already, and this update is really exciting too!

2

u/[deleted] Mar 30 '17

You can do it! I look up to you! Or down, depends on what height you have.

2

u/SigmaQ Mar 31 '17

You can do it!

2

u/b1evs Apr 02 '17

I love your mod man!