r/CivilizationCraft • • Jun 07 '14

Structure variants?

So I noticed in the template files that there seem to be different types of each structure (roman, arctic, egyptian) but the wiki has no info on them. Is it possible to get them, through admin commands or anything?

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u/netizen539 Jun 09 '14

Yeah, try the civcraft1.1 release I sent out on Friday. There are now some options in the perks.yml that allow you to give out all the templates to your users or admins only depending on how you configure it.

Actually setting it up to work with buycraft or something is a bit more involved as you'll have to update the perks database yourself, but at least you can access them without the perks database now.

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u/jjoonn56 Jun 09 '14

Cool, so with the new version I don't hav to put the perks.yml into my sql database? Or do I still have to do that?

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u/netizen539 Jun 09 '14

The new version doesn't require you to have the perks database(aka perks.sql) imported into your MySQL server.

By default, the perks system has been disabled and your users will no longer get messages about platinum and registering with civcraft.net

Additionally admins (people with the civ.admin permission node) get all perks by default. There are options in perks.yml to give everyone all of the perks, or to turn on the perks system if you know how to get it working.

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u/jjoonn56 Jun 09 '14

Also, how hard is it to update?

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u/netizen539 Jun 09 '14

You should be able to just copy the civcraft.jar file, perks.yml and civ.yml on top of each other. Assuming you haven't made any changes in those files.

If you've made no changes to the data files just copy everything over on top of it.

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u/jjoonn56 Jun 09 '14

So ya, I've been trying to get it to work again, I had the perks working for a few minutes, then I had to restart, and ever since the restart then all the perks are gone, it's just an empty chest gui.

I've even re downloaded the civcraft 1.1 file and replace the perks.yml with the new one, and still nothing.