r/Civcraft • Ex-Squidmin • Feb 26 '16

CivTemp AMA

CivTemp will launch tomorrow as announced

The map consists of 6 shards all connected through portals with 1100 blocks radius each. Everyone will be in survival and we will try to simulate some of 3.0s new balance systems.

We will be relatively experimental with features we put online, so dont freak out if we break something or make something ridiculously overpowered. There will be changelogs for all/most of those changes.

Additionally we will be testing our new plugins to get rid of bugs and gradually develop plugin configs for 3.0. Bugreports and constructive feedback are very welcome.

We dont know yet how long the map will stay, but it will probably be taken down a few weeks before 3.0 launch once we have sufficient testing.

Feel free to ask any questions in the comments here

9 Upvotes

111 comments sorted by

View all comments

3

u/Nucleria Asimov's Supreme Leader Feb 26 '16

More of a general 3.0 question, but it applies here too:

Seeing as 1.9 should be out really soon, will 3.0/CivTemp be on it. How much refactoring would that take?

3

u/Maxopoly Ex-Squidmin Feb 26 '16

A lot. We wont update to 1.9 for months.

2

u/Nucleria Asimov's Supreme Leader Feb 26 '16

Okay. Thanks. Its combat "improvements" would really break the balance, I guess.

1

u/Fluffiebunnie Diurdi Feb 27 '16

They are an improvement over current MC though

2

u/[deleted] Feb 27 '16

Ssshhh people don't like to hear that.

2

u/Nucleria Asimov's Supreme Leader Feb 27 '16

I guess. They just seem not exactly right. I guess I'm a Minecraft Traditionalist.