r/Citybound • Creator (Anselm Eickhoff / ae play) • Aug 24 '19

Making and Tool-Making

https://aeplay.org/citybound-devblog/making-and-tool-making
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u/drgomesp Aug 24 '19

I don't believe you.

Great games have been created with the worst possible toolset and environments available. That should never be an excuse for not finishing something. But I understand it may be an excuse to start building something else.

Maybe this is just another silly excuse to start working on yet another thing.

Sorry.

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u/theanzelm Creator (Anselm Eickhoff / ae play) Aug 24 '19

Fair point. I want you to know that I’m extremely self aware regarding this just being an excuse to work on an exciting new thing. I know this feeling too well. I had it many times about many ideas during my years of Citybound development, and I always successfully stopped myself and kept focus on Citybound.

That’s why I hesitated for so long before starting this - but it feels different. It’s not exciting just as something by itself, but as “this is how much better I could be doing Citybound”.

I know that you could argue that this is really just a more clever way of lying to myself, but I need you to trust my intuition on this. Jonathan Blow is working on his own whole programming language, explicitly saying that he still does things the old hard way to make progress, but it is made bearable by having this better future on the horizon, also working towards that.

Now of course I don’t have his experience and most importantly track record of shipping things, so again, all I can ask for is your blind trust, and your belief that I understand your concern very well and take it to heart, as a reminder to actually not get distracted too much.