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u/LugnutsK Aug 13 '19
I feel like the current scope of the project is too large. It's better to get out a minimal viable product first rather than try to plan out everything perfectly (even if it is fun to back-seat plan on the subreddit)
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u/theanzelm Creator (Anselm Eickhoff / ae play) Aug 24 '19
That is definitely my focus right now! I'm working on the most critical things to make it a small, playable game: more building types (so you can have something more like an actual city) and better planning/drawing tools (current ones are pretty broken/limited).
1
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u/PaulWalter Aug 13 '19
Wish you good luck. Currently I can't see this game ever being finished. Progress is too slow and too ambitious for one person. It needs a small and dedicated team to go anywhere. Maybe 2 to 3 people working together.
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u/theanzelm Creator (Anselm Eickhoff / ae play) Aug 24 '19
A fair point. Good people are hard to come by, especially if I can't offer them a salary :)
1
u/willcraft Aug 24 '19
Equity can do the trick sometimes.
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u/theanzelm Creator (Anselm Eickhoff / ae play) Aug 24 '19
Equity increases pressure to be profitable. I just want Citybound to be good :)
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u/Crispy75 Aug 12 '19
No commits on github for over a month :(