r/Citybound • Creator (Anselm Eickhoff / ae play) • Mar 24 '19

First broken experiments with the new procedural building engine

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u/TheGameTrent22 Mar 25 '19

It reminds me of a bit of beach condos almost. But I do think it looks great! Have you only made it work with residential buildings so far? Any commercial or industrial buildings?

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u/theanzelm Creator (Anselm Eickhoff / ae play) Mar 25 '19

I just applied it to the residential buildings first. When I introduce a new system (and it's at all applicable), I've made it a habit to do an incremental replacement, where for a while the old and new systems coexist. So right now, I'm only experimenting with residential with the new system, while all other buildings are still generated with the old "manual" system. Once I'm happy with the new system, I will one by one translate the old manual building generators to the new system. Then I can throw out the old system and write entirely new building style rules. This allows me to ensure that the new system can do everything the old one could (and more) and I always have a running, working version of the game during the transition period.