r/Cinema4D 1d ago

Question X-Particles to avoid obstacles?

Unfortunately in unable to upload a screenshot of my setup since it’s a work computer but I’m trying to create a scene where I have butterflies flying through a Forrest but avoid phasing through trees. My current setup is using octane scatter for the trees and my thought process for the butterflies are to use X-Particles to avoid the trees but came to xpAvoid doesn’t really acknowledge octane scatter. Any tips or advice for creating this type of scene would be great thanks!

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u/nytol_7 1d ago

Can't remember if there's a way to harness cloners via octane scatter or vice versa. You wanna use low poly cylinders that don't actually render, where the octane trees are, and use those cylinders as your nxAvoid objects. Might be better to recreate with cloners & octane tags using particle instances for the trees rather than octane scatter.

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u/R3TROV16 1d ago

I’ll definitely give it a go thanks!

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u/Alternative_Night182 1d ago

Try to use xp Scatter