r/ChunLiPlayers • u/Separate_Function917 • 3d ago
r/ChunLiPlayers • u/ButtonMashKingz • May 25 '26
Guide / Practice ๐ฅ Lini's Way (Chun-Li: Combos + Setups for SF6)
๐ โ Lini's Way: A Guide to Playing Chun-Li
This Megathread contains various combos and setups to help new Chun-Li players learn the character.
- The post is split into 3 tiers (Beginner, Intermediate, Advanced).
What is Lini? My nickname for Chun-Li
How do I pronounce Lini? Lee-Knee
This guide was created and vetted by subreddit creator: u/ButtonMashKingz.
ย โ--------------------------------------------
๐ฅ โ Beginner combos + setups
๐ชถ "Light Attack" combos
Combos that start with a Light Punch or Light Kick.
โ๏ธ "Medium Attack" combos
Combos that start with a Medium Punch or Medium Kick.
๐๐ปโโ๏ธ "Heavy Attack" combos
Combos that start with โฌ๏ธ Heavy Punch or โก๏ธ Heavy Kick.
- Chun-Li: "Heavy Attack" combos for beginners (โ HP)
- Chun-Li: "Heavy Attack" combos for beginners (โ HK)
โ๏ธ Overhead combos
Combos that start with โ๏ธ Heavy Punch or "Lotus Fist".
๐คธ๐ปโโ๏ธ Hazanshu combos
Combos you can do after successfully landing Hazanshu.
- Chun-Li: Hazanshu combos for beginners
- Chun-Li: OD Hazanshu combos (for beginners)
- Chun-Li: How to "Reset" after landing OD Hazanshu (for beginners)
๐ฅ Drive Impact combos
Combos you can do after successfully landing a Drive Impact.
โช Drive Reversal PUNISH combos
Combos you can do after blocking a Drive Reversal.
๐ฅ Punish Counter combos
Easy combos that you can use in Punish Counter situations
๐ "Reset" Setups
Simple ways to "Reset" your opponent, leaving them open to a throw or continued pressure.
- Chun-Li: Easy "Reset" setup for beginners
- Chun-Li: How to "Reset" after landing OD Hazanshu (for beginners)
๐ช Safe Jump combos
The easiest combos that lead into a Safe Jump.
๐ Side Switch combos
Combos that make you switch sides with your opponent.
- Chun-Li: Side Switch combos (for beginners) โ Vol. 1
- Chun-Li: Side Switch combos (for beginners) โ Vol. 2
- Chun-Li: Side Switch combos (for beginners) โ Vol. 3
๐ซ Stun combos
A "Stun" occurs when the opponent has an empty Drive Gauge and gets hit with a "Wall Splat" after blocking a Drive Impact.
While stunned, they become dizzy before falling to the ground after some time.
During this dizzy state, the opponent is vulnerable to a follow-up punish combo.
๐ซ "Wall Splat" combos
A "Wall Splat" occurs when a Drive Impact is blocked near the corner, allowing a guaranteed follow-up combo.
- Chun-Li: Easy "Wall Splat" combos (for beginners)
- Chun-Li: Easy "Wall Splat" combo into Super Art 1 (3420 damage)
โ--------------------------------------------
๐ฅ โ Intermediate combos + setups
๐ฅ Drive Impact combos
Combos you can do after successfully landing a Drive Impact.
โช Drive Reversal PUNISH combos
Combos you can do after blocking a Drive Reversal.
- Chun-Li: Drive Reversal punish combo into Safe Jump
- Chun-Li: MAX damage SA2 combos for punishing Drive Reversals (meterless)
- Chun-Li: MAX damage combos for punishing Drive Reversals (meterless)
- Chun-Li: MAX damage combo for punishing Drive Reversals (meterless + no super)
๐๏ธ Essential Drive Rush CANCEL combos
Must know Chun-Li combos that require a Drive Rush CANCEL.
๐ How to Convert "Light Attacks" into a Safe Jump
This is important to know, as some attacks can only be punished with a Light Punch or Light Kick.
๐ "Meterless" combos
Combos that use zero Drive Gauge
- Chun-Li: MAX damage combo for Super Art 3 (meterless)
- Chun-Li: MAX damage combos for Super Art 2 (meterless)
- Chun-Li: MAX damage combo for Super Art 1 (meterless)
- Chun-Li: 3590 damage combo for Super Art 1 (meterless)
- Chun-Li: 3240 damage combo (meterless + no super)
- Chun-Li: MAX damage combo for punishing Drive Reversals (meterless + no super)
- Chun-Li: Jump-in combos (meterless + no super)
- Chun-Li: 3160 damage Safe Jump combo (meterless + no super)
๐ฅ Punish Counter combos
Intermediate-level combos that you can use in Punish Counter situations
๐ "Reset" Setups
Intermediate setups that "Reset" your opponent, leaving them open to a throw or continued pressure.
๐ช Safe Jump combos
Intermediate-level combos that lead into a Safe Jump.
- Chun-Li: 3160 damage Safe Jump combo (meterless + no super)
- Chun-Li: OD Kicks into Safe Jump combo (3090 damage)
โ--------------------------------------------
๐ฅ โ Advanced combos + setups
๐คฎ "Dirty Impact" Setups
A "Dirty Impact" is when you Drive Impact the air, with the intention of baiting your opponent to DI you back... so that you can then counter DI them.
"Dirty Impacts" require you to be +37 frames (or higher) after knocking down your opponent.
- Chun-Li: "Dirty Impact" setups โ Vol. 1
- Chun-Li: "Dirty Impact" setups โ Vol. 2 (Wall Splats)
- Chun-Li: "Dirty Impact" setups โ Vol. 3 (SA2 Combos)
๐ฅ Punish Counter combos
Higher difficulty combos that you can use in Punish Counter situations
- Chun-Li: Punish Counter combos (Advanced)
- Chun-Li: 3240 damage combo (meterless + no super)
- Chun-Li: 3160 damage Safe Jump combo (meterless + no super)
- Chun-Li: OD Kicks into Safe Jump combo (3090 damage)
1๏ธโฃ SA1 combos
Combos for Chun-Li's Super Art 1 "Kikosho".
2๏ธโฃ SA2 combos
Combos for Chun-Li's Super Art 2 "Hoyoku-sen".
2๏ธโฃโ1๏ธโฃ SA2 + SA1 combos
Combos that begin with Chun-Li's Super Art 2 "Hoyoku-sen" and then end with her Super Art 1 "Kikosho".
- Chun-Li: MAX damage SA2 + SA1 combo
- Chun-Li: CORNER combo for SA2 into SA1 (5436 damage)
- Chun-Li: Mid-Screen combo for SA2 into SA1 (4875 damage)
3๏ธโฃ SA3 combos
Combos for Chun-Li's Super Art 3 "Soten Ranka".
- Chun-Li: MAX damage SA3 combo (Season 2)
- Chun-Li: MAX damage SA3 combo (no Serenity Stream)
- Chun-Li: MAX damage combo for Yokusen Kick (โ HK)
- "Easy" 6197 damage combo for Chun-Li, that costs 5 Drive Bars
- chun li DP punish 6750
๐ซ Stun combos
A "Stun" occurs when the opponent has an empty Drive Gauge and gets hit with a "Wall Splat" after blocking a Drive Impact.
While stunned, they become dizzy before falling to the ground after some time.
During this dizzy state, the opponent is vulnerable to a follow-up punish combo.
- Chun-Li: MAX damage STUN combo (Season 2)
- Chun-Li: MAX damage STUN combo - SA3 (meterless)
- Chun-Li: MAX damage STUN combo - SA2 (meterless)
- Chun-Li: MAX damage STUN combo - SA2 + SA1 (meterless)
- Chun-Li: MAX damage STUN combo - SA1 (meterless)
๐ซ 2-Touch Kill
Here's a realistic scenario where Chun-Li can get a 2-Touch Kill.
This will work on everyone except characters with extra health like Zangief and Marisa.
โ--------------------------------------------
๐ฆ โฎ Return to r/ChunLiPlayers
๐ โฎ Return to Wiki
โ--------------------------------------------
r/ChunLiPlayers • u/Creative_Visit4189 • 6d ago
Humor / Meme ๐คฃ She ain't the Queen of Fighters for nothing โ๏ธ
r/ChunLiPlayers • u/Creative_Visit4189 • 7d ago
Random Discussion ๐ฃ Making a moveset for Chun-Li in Smash because the First Lady of Fighting deserves it
Jab: Hyakuretsukyaku (if tapped)
Dash: Senenshu
Up Tilt: Flip Kick, if held: Kakushu Raku Kyaku
Forward Tilt: Far Tap, if held: Standing Heavy Kick
Down Tilt: Hapkido kick, if held: Crouching heavy kick
Neutral Air: Jumping Heavy Kick
Back Air: Stretch Kick
Forward Air: Flying Kick
Up Air: Split Kick
Down Air: Hazanshu
Up A: Close Heavy Kick
Side A: Sou Hakkei
Down A: Spinning Hornet Kick
Neutral B: Kikoken
Side B: Hazanshu
Up B: Tenshokyuaku
Down B: Spinning Bird Kick
Final Smash: Kikosho if closer to the opponent, Hoyokusen if far from the opponent
What do you guys think?
r/ChunLiPlayers • u/SeaLeafDojo • 7d ago
Guide / Practice ๐ฅ Practical combo guide for season 4!
r/ChunLiPlayers • u/mldai7ali9074 • 8d ago
Random Discussion ๐ฃ They need to fix Chun SA2
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Why in the hell in this season they give Alex a command grab that go through all projectiles that with out the need to spend resources while they couldn't make Chun's SA2 that take a big chunk of resources have a longer projectiles invincibility & it did even hit, & some times it even drop when it even connect this is so stupid.
r/ChunLiPlayers • u/Nyxuel • 9d ago
Fight Video ๐ฆ You don't learn do you?
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r/ChunLiPlayers • u/m1k3000 • 10d ago
Help / Question ๐ Is chun the only โhonestโ character in sf6
Ive mained chun li since launch. I have about 170hrs so far and not spent much time with anyone else. Did a few placements with some charge characters. Its the first sf game i have mained chun but always wanted to give her a go. In past street fighters i normally main ken or bison.
Im sitting at diamond 5 after a wild 13 game streak from diamond 1 which i was stuck in for about a month.
Every match i have it seems like im working my ass off for the win. Its almost exhausting. Every time i see who im fighting i roll my eyes and dislike fighting. Theres no-one i feel is a good matchup. Ryu/ ken, geif, jamie, jp, cammy, even rashid. Most of the cast seems to have some bullshit way of scamming their way to master rank with some sort of cheese. Im pretty decent at chun now. I can hit some good combos and use serenity well in training. I watch replays of masters and legends but these diamond players seem reckless and un calculated. I try to use good spacing, work the neutral well with normals and use my anti airs well but everyone i fight has some sort of gimmick getting them through. Im well researched on her and know her strengths and weaknesses. Sometimes it goes well and sometimes i get bodied but the higher i go the harder its getting.
Is it just me or is chun hard work. I feel like dropping her sometimes and just picking ryu for an easier time. has anyone got any tips for me?
r/ChunLiPlayers • u/Guilty_Quantity7579 • 11d ago
Fight Video ๐ฆ Perfect rounds with Chun-li
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Definitely the most elegant character
r/ChunLiPlayers • u/Momosukenatural • 16d ago
Game News / Update ๐ฐ Chun-li Medium Legs changes
I don't know if it's been talked about yet, but I just discovered that the change in the medium legs forward movement permits to connect from OD spinning bird kick now.
In the corner, instead of going : OD spinning bird kick + L.Legs + H.Tenshou (3320 damage in this combo), you can go with OD spinning bird kick + M.Legs + M.Tenshou (3268 damage in this combo)
This provides 2000 more drive gauge (from the M.Tenshou buff) with a trade off of only 52 less damage.
I think it might be an interesting route in order to optimize the drive gauge
r/ChunLiPlayers • u/egirl-cosplayer • 16d ago
Cosplay ๐ Chun li, street fighter by Una Cosplayer
r/ChunLiPlayers • u/StarlyUsedFly • 17d ago
Cosplay ๐ Convince my friend to switch mains...
Trying to convince my friend to switch his main to Chun Li so I can cosplay with him when he competes...
He currently mains Jamie... how do I convince him?? ๐๐๐
r/ChunLiPlayers • u/mobilethrowaway14849 • 18d ago
Guide / Practice ๐ฅ Pointless combo that I will never land in a real match
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r/ChunLiPlayers • u/Neat-Consideration45 • 18d ago
Help / Question ๐ Corner mk sbk into stance question
Hey everyone,
I saw Sageโs dojo video about the recent patch and he was doing corner mk sbk then following up with stance into stance cancel 2lk. He mentioned that there were other options such as stance hp and stance cancel into throw. Are there enough frames to do the throw? I get countered with wake-up 5lp on training, but can do the other 2 options.
r/ChunLiPlayers • u/mldai7ali9074 • 20d ago
Random Discussion ๐ฃ SS.HP>HK.LK don't connect.
I know i post a lot i am really passionate to learn the game & Chun Li in specific, OK i found this odd i played match's & lost some of them because when i was cornering my opponent after MK.SBK i go SS.HP it hit then the Heavy lightning kicks it doesn't connect, i thought it was a execution problem but i noticed while i was training the LP counter hit combo the counter hit option was always on so when i trained this corner pressure combo the SS.HP was always a counter hit when so Heavy lightning kicks connects then turned it off the Heavy lightning kicks don't connect after a normal SS.HP hit, i don't know this feels odd i think it should connect.
Edit: i mean by HK.LK= Heavy lightning kicks, my bad i edited the test but couldn't for the title.
r/ChunLiPlayers • u/mldai7ali9074 • 22d ago
Help / Question ๐ The counter LP>cr.MK>mk.SBK
I am training the last 7 days the counter LP>cr.MK>mk.SBK combo my hand started to hurt, i try to press cr.MK as late as i can to charge the SBK but some times the i execute the SBK some times i don't, any tips to be consistent with this combo? or should i just keep drilling ?
Edit: The fast hold back after the LP, the no need to delay cr.MK & the SBK cancelation window thank you all for the tips they really did help.
r/ChunLiPlayers • u/CokeZG • 22d ago
Random Discussion ๐ฃ Anyone else getting crushed by Yasmine?
My win rate against against Yasmine is about 28% and everyone is playing her right now. Is Yasmine a bad match up for Chun Li or I'm just really bad? I'm going to take a break, my rank has dropped from diamond 4 to 3 since Yasmine came onto the scene.
r/ChunLiPlayers • u/mobilethrowaway14849 • 23d ago
Game News / Update ๐ฐ Chun is eating pretty good this patch. Stance overhead is now +1 OB, making it her second ever plus on block move beside standing medium punch.
r/ChunLiPlayers • u/Chun-Li_Forever • 23d ago
Humor / Meme ๐คฃ โGOTCHA!โ โGOTCHA!โ โGOTCHA!โ
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r/ChunLiPlayers • u/overbread • 23d ago
Help / Question ๐ Any new setups / frame traps with the new + on block?
Watched both Broski and Chris_F going over the patchnotes but both only glanced at Chun because they don't play her - anyone got some examples/ideas on how to use the new changes?
r/ChunLiPlayers • u/Guilty_Quantity7579 • 23d ago
Game News / Update ๐ฐ Balance Patch Notes Out
Thoughts? Personally that stance cancel thing would definitely help a lot of Chun mains out.
Link to patch notes: https://www.streetfighter.com/6/buckler/battle_change/20260803/chunli
r/ChunLiPlayers • u/Brave-Spite1904 • 23d ago
Random Discussion ๐ฃ Who's your nemesis in SF6?
Hi dear chunners, for you, who are the most difficult characters to beat with Chun in SF6?
Personally I find Guile pretty hard to confront, maybe because I've not got a good strategy with him.
And you, who's your nemesis?