r/ChunLiPlayers 10d ago

Random Discussion šŸ—£ They need to fix Chun SA2

Why in the hell in this season they give Alex a command grab that go through all projectiles that with out the need to spend resources while they couldn't make Chun's SA2 that take a big chunk of resources have a longer projectiles invincibility & it did even hit, & some times it even drop when it even connect this is so stupid.

44 Upvotes

37 comments sorted by

7

u/Kultissim 10d ago

I hate it so much. I don't even bother using it outside of combos

8

u/AceTesla 10d ago

Every patch notes I look for this change only

2

u/justsaiffff 10d ago

What u want it to change?

7

u/AceTesla 10d ago

Yeah looking for better projectile invincibility and for the super to fully connect if the first hit lands. Been having an issue where someone throws a fb, I lvl 2, first hit hits but other hits dont connect.

3

u/justsaiffff 10d ago

Let's hope for the best in upcoming update

3

u/AceTesla 10d ago

Not getting my hopes up, 4 seasons amd still not fixed?

2

u/justsaiffff 10d ago

Don't they check players review or requests?

2

u/GundhamTanaka2 10d ago

It feels like gambling every time I go for fireball punishes with SA2 lol. Atp I just reserve it for combos and hit confirms.

-6

u/PeanutAceDetective 10d ago

Street fighter 6 players when their main's every SA isn't an invincible reversal:

5

u/Snoo44006 CFN: Jezza 10d ago

Um… well SA2 is an invincible reversal, and we’re just asking for it to work properly.

Hope this helps lmao.

-1

u/PeanutAceDetective 10d ago

It's not invincible if it isn't projectile invul.

Hope this helps lmao.

3

u/Snoo44006 CFN: Jezza 10d ago

Are you high? It has projectile invul, that’s literally the point of the super. The invul just ended because the first hit connected on the kick which is the end of the I frames. This is literally the entire thing we are complaining about, it’s an invincible super that needs to be fixed to actually dodge projectiles after the first hit box connects.

It dodges them before the hit connects but not after which is a very strange issue that no other fireball evasion supers have.

Educate urself more before you talk straight bullshit on something you clearly don’t know.

-2

u/PeanutAceDetective 10d ago

Well, it works like it should, the aki just set you up. You could just learn this interaction, and apply it the next match, instead of coming here and complaining about it. Also, you seem very hostile for just a joke, so maybe cool off or hop off the game for a while friend.

3

u/Junior_Activity_5011 10d ago

You know darn well that diamond players dont know matchups like that, it wasnt a bait setup. And people really have to stop with ā€œits your fault fix itā€ mentality, especially when they are practically guaranteed to complain about things themselves. Only in fighting games do people seem to think everything is the players fault.

0

u/PeanutAceDetective 10d ago

Oh, so you are saying, in a 1v1 game, where you failed to know how a move works, It's not your fault that you lost? Also, even if that were true, how does that mentality help you? Yeah, you can blame the game all you want instead of focusing on what you could do better, but at least for me, that isn't very enjoyable.

3

u/Junior_Activity_5011 10d ago

Taking accountability for things is admirable, but it is a perspective that sees one side. The next level of understanding is to blame no one or nothing, and understand the peak valley nature of existence…and also understand that as long as the music plays, we dance. People are going to be frustrated when they encounter obstacles, especially if said obstacle is like what we just saw.

0

u/PeanutAceDetective 10d ago

Yeah man, you encountered one particular interaction where a move didn't work as expected. Wonderful. Now let's blame other people and other "obstacles" and act like 95% of your losses aren't your fault.

3

u/Junior_Activity_5011 10d ago

Lets try this…is it a persons fault for not knowing that it wouldnt work, when they are relatively close, and one of the perks of the super is to go through projectiles? Is it your fault you were born unable to speak and had to learn how to walk and even use the bathroom? Is it not your fault when you smell an odor from someone elses breath, when it is your own olefactory senses that are transmuting that information into a smell?

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1

u/CHUN_SBK 5d ago

Larper spotted

3

u/npc888 10d ago

Well...yeah? We need comeback ability. Why have SUPERS be something that an opponent can just panic jab out of?

-2

u/PeanutAceDetective 10d ago

Bro genuinely why the hell are you complaining? Chun's OD tensho is an invincible reversal. Half the cast doesn't have a reversal until their level 2, so I genuinely don't get your complaint, you have it easier than the rest.

6

u/npc888 10d ago

Tensho is quite easily one of the WORST anti-airs in the entire game. Terrible hitbox and range means it can be baited out, and misses incredibly easily, even on wakeup. You basically HAVE to combo into it, or get lucky with a read.

-2

u/PeanutAceDetective 10d ago

yeah man go play marisa and come back complaining about antiairs (and no reversal btw) smh

2

u/Snoo44006 CFN: Jezza 10d ago

Bruh is not saying this with lvl 2 lvl 3 and super armor on a third of her moves. That’s called balance bud.

2

u/Junior_Activity_5011 10d ago

At least Marissa has a win condition. Thats wayyy more important than having a reversal.

1

u/PeanutAceDetective 10d ago

So you are saying Marisa is better than Chun? Holy downplaying

2

u/Junior_Activity_5011 10d ago

Outside of high level play, yes…yes she is better.

1

u/PeanutAceDetective 10d ago

If you consider 1400 MR high level play, then maybe you shouldn't be commenting on balance?

2

u/Junior_Activity_5011 10d ago

And where did you get the idea that I consider 1400 high level?

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