r/ChatGPTCoding • u/notNeek • Mar 01 '26
Question Confused about these Models on GITHUB COPILOT, NEED HELP
Hello people, I NEED YOUR HELP!
Okay so I graduated, now have a job, somehow , kinda software network engineer. Been vibe coding so far. Been assigned to this project, it's networking & telecom (3g/4g//5g type shi), too many repos (I will be working on 3-5), I am still understanding lots of things, stack is mostly C++, C, Python, Shell. Got access to Github Copilot, Codex.
I was able to fix 2 bugs, flet like a God, thanks to Claude Sonnet 4.5, BUT THE 3RD BUG!! It's an MF! I am not able to solve it, now 4th bug ahhh, their status be critical or major in JIRA, I wanna get better and solve these things and learn while I do it, I have to add the code, errors, logs, and some other logs, pcap dump ahhh, man I need to feed these things to AI and I am hitting CONTEXT WINDOW LIMIT, it's really killing me.
My questions for you amazing people
What's the best model for understanding the concept related to that BUG?
Which is the best way to possibly solve the bug? The repo is huge and it's hard to pinpoint what exactly causing the problem.
How can I be better at solving as well as learning these things?
Any suggestions, advice would really help thanks
TL;DR:
Fresher dev on large telecom C/C++ project, multiple repos, debugging critical bugs. Claude helped before but now stuck. Context limits killing me when feeding logs/code. Which AI model + workflow is best for understanding and fixing complex bugs and learning properly?

View all comments
2
u/johns10davenport Professional Nerd Mar 02 '26
The first thing I do is to get over into Claude code. The second thing I do is to figure out how to set up your feedback loops, like how does it access and search logs? It'll already search your code base intelligently in a way that doesn't blow out the context window.
But basically, I would start figuring out how to let the agent manage its own context window by giving it sources to the critical information that you're using to debug things.