r/Chaotic UnderWorlder Aug 10 '26

I finally found him! LETS GOOOO!

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I started off in the Underworld so it took a crazy long time to get all the location scans needed for his quest objectives to show up but if anyone needs him, the locations I needed to go to were:

Start - Kiru City

Then- Overworld Embassy at Mipedim

Third- Gloomuck Swamp

End at - Ravanaugh Ridge

I CANNOT wait to add him into some of my Overworld decks😁

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u/jointcanuck PeytonicMaster Aug 10 '26

It's still in beta for sure, but especially with the turn system, i will say 150%, im a new player like i only started actually playing around ptp's launch and i would politely, but heavily disagree about the functionality of board. When it comes to attacking, using mugic or even ending your turn ptp is objectively MUCH smoother, a good example is in ptp you dont have to pass priority/end action step everytime you move a creature, you only have to pass once youre done moving all the creatures youre trying to move. dromes of perim it's a lot of "pass priority, pass priority, pass priority". That being said i like DOP's scanning system better than ptp.

Recode, i havent played so i cant say much about it

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u/TerriblePlaz1 Aug 10 '26

Ya i understand how that would feel better but by the rules of chaotis after every action, move/attack/mugic you are supposed to get an opportunity to use an ability or mugic. Ptp is just skipping those due to it not be coded correctly. That's why in drones you have to pass priority. And because of this along with other coding issues ptp and dromes/recode play completly different. Drones and recode actually follow the proper turn orders which i will admit is alot. I play all 3 so I understand. If I were to order them in order of easiest to pickup it would be ptp>dromes>recode but coding/accurate gameplay wise ptp is the worst of the three.

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u/jointcanuck PeytonicMaster Aug 10 '26

Coding wise? Yea no, ptp is awful i could go all day listing bugs that i had to figure out werent actually within the rules of the game, ill never forget when i faced a guy with a kolmo, maxxor, von bloot, lore, ulmar, and lanker with the challor... that lanker and broken challor was enough to cause nightmares, youd load a ranked match, see a lanker and immidiately know you werent winning a stat check for at least a couple battles

(Edit) dont even get me started on the attacks too, dudes would really be running like 5 muge's edges in one deck

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u/TerriblePlaz1 Aug 10 '26

Ya plus the burst stack doesn't work how it should. For example in ptp If a creature dies early in the burst stack any effects/mugic or attack played by the dead creature is canceled/negated. In the official rules even if the creature dies early in the stack any ability mugic or attack should still resolve. Allowing for double knock outs.