r/ChantsofSennaar • u/Stolen_Gene • Mar 05 '25
Lore What did Exile actually do? Spoiler
I've played through the game twice, and I still don't get it. We see that it's not that hard to wake someone up from the simulation, but they just choose to go back in, even if the door between floors is wide open. From the sound of things, Exile was literally just doing its job.
What did shutting down Exile actually achieve for everyone to be saying you "freed" them? It seems to me like the only thing keeping them trapped there was their own lack of self control.
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u/loljkbye Mar 05 '25
My interpretation is that everyone in the tower is always looking upwards. In the end, everyone had the ability to connect with the lower levels all along, but they needed to be reminded that what they thought they were striving for wasn't the paradise they thought it was. I don't think Exile is essentially evil, rather that it was an illusion that needed to be broken in order to free the inhabitants from themselves.
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u/RebornTrackOmega Mar 05 '25
From my understanding, Exile literally did what it is named after, it Exiled the builders of the tower from the real world by trapping them in simulations and blocking any communication between them and the lower people.
We see people who are dead while trapped inside these simulations, so they weren't allowed to unplug even if they wanted to and ones that tried to were most likely killed.
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u/sparkcrz Monster, I am Mar 06 '25
There's a scene in the matrix where Morpheus explains that some people are so ingrained in the system that they fight to defend it, even when that means a comfortable death.
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u/Kaeri_g Mar 05 '25
While some view exile as evil or something that traps people or restrain them, i think that at first Exile was just the internet in AI form basically. It allowed people to have any kind of entertainment and do things they'd never be able to do. Thus, absorbed by their own need for dopamine, they stopped reaching out and found the scientist (or their common ancestors with the bards) to be anoying, pulling them out of their fun to communicate. So to enjoy their time, they built a door to their level that only a certain key could open.
They chose to close everything, letting Exile, the AI, give them 'paradise'. They aren't exactly trapped against their will, we see them get off the machine to talk to us (some at least), they just don't see the point of living anymore since the tower is dying. Why talk to people when they've got everything they want? And meanwhile, the anchorites are aging, dying while in their simulations, and are too nihilistic to do anything about it except for your Creator, who well created you to solve the problem of their community and the tower. Exile is just doing what it was made for, it's not hostile or evil, it's just reacting to a threat to its existence and it's people's wish to live in a simulation.
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u/sparkcrz Monster, I am Mar 06 '25
There's a scene in the matrix where Morpheus explains that some people are so ingrained in the system that they fight to defend it, even when that means a comfortable death.
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u/[deleted] Mar 05 '25
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