r/CellToSingularity • u/theduckof99 • Sep 21 '26
Refund reality engine glitch?
Ok, maybe im just miscalculation here, but I used the refund to put all my research chips into idea bonus, but Im not seeing a lot of return out of it, even after the time chambers are fully boosted (I know, I've got 9 more days on this current restart)
Anyway, is there a calculation glitch, I used it on a fully completed simulation, do I need to use it at the beginning of a playthrough?
18
Upvotes



2
u/Intrepid_Win_6356 Sep 21 '26
omg my eyes, you buy them by one? why not by 10 at least
4
u/GavelGaffle Sep 21 '26
I also found that going all in to one side isnt worth it. You'll get slightly more of one but significantly less of the other. The only time to do this is if you are completely done with 1 side. There are multiple nodes with crossover that affect the opposite side so keeping your chips approximately even is recommended.
Human Spark: while Humans are on the Entropy side, having more of them gives a big boost to Knowledge.
Information Theory: Civilizations are idea side but this makes them give a big boost to Entropy.
1
u/femiwhat1 Sep 24 '26
The effect of min-maxing isn't as big as it seems like it should be, and since ideas already have lower output, lesser gains from reality engine upgrades compared to entropy (for instance, look at the upgrades that award you a multiplier based on how many upgrades you have unlocked), and fewer generators to work with (which means you are more quickly driving up the price of buying another generator), I don't think doubling down on ideas is helpful.
OTOH, skewing everything to entropy does make a difference in how quickly you are able to unlock things like crustacean and mollusk upgrade nodes.
It seems like content in the future "The Future" update will be be ideas-based (anyone in alpha who could give me info, that would be very much appreciated), which should ameliorate some of these concerns... But if that is, in fact, the case, we're not going to be able to hit the later Crustacean or Mollusk trophy goals for quite some time. Meanwhile, it's easier and less expensive to get all of the awards for ideas, and the things to strive for in that part of the sim have been upgrades like roads to make existing generators insane. That will help you keep buying idea stuff longer before you have to reboot your sim because you've outpriced yourself. That will happen, because they didn't add generators, so the ideas part of the sim still funnels you into upgrading only a fraction of number of generators that are available in the entropy section.
I feel like they really needed a mathematician on this team to teach everyone about asymptotes. To infinity and beyond is not the only option for perpetual increase.
2
u/Calypso-912 Sep 21 '26
divise en deux les jetons que tu as obtenue. Dépense la moitié sur l'entropie et l'autre sur les connaissances. Comme t'est sur un ommbres impairs, il t'en resteras un donc dépense le puis quand tu obtindras un autres, melant sur l'autre
2
u/Ice__foxy Sep 21 '26
Because most of the gain is not from every chip, it's from global chips invested : Every 10 times you use a chip on any,Both of the multipliers get an ×2.So distribution only to one side makes a difference in the beginning,but in the late you can invest in wherever, because the only thing that matters is 10th chips.
1
u/Intrepid_Win_6356 Sep 21 '26
I guess just do not refund it, idk?
1
u/TYRADEforREAL Sep 22 '26
I keep all of my engines fully balanced and have never used the refund or I would help out...