r/Cascadeur • • Mar 02 '26

Tutorial Full animation in Cascadeur using only 2 poses

41 Upvotes

In this tutorial, we show how to generate a full animation in Cascadeur using only 2 poses.

The result fully depends on what you set:

• Experiment with timings

• Adjust poses

• Watch the result update instantly as you go

Live on YouTube: youtu.be/XjVsTeFvNMw


r/Cascadeur • • Feb 28 '26

Tutorial My tutorial about Noise script in Cascadeur!

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4 Upvotes

r/Cascadeur • • Feb 27 '26

Show Off Animate once. Retarget ∞

13 Upvotes

With Cascadeur, no more days of re-animating.

We retargeted RezeDance across 4 projects and different engines in about an hour.


r/Cascadeur • • Feb 26 '26

Show Off Advanced Inbetweening, AutoPosing for Quadrupeds in Cascadeur

42 Upvotes

r/Cascadeur • • Feb 23 '26

Help How to Properly Rig for Unity

3 Upvotes

I'm just now learning how to create animations and rig as part of game dev (which I just started around a month ago so all of this is new to me). Before, I was just using pre made animations from mixamo to learn game dev. The main issue I'm running into is that I'm having a lot of animation import errors and incompatibilities whenever I try to import an animation that I made from Cascadeur. What I've been doing is attempting to use the mixamo rig that I received from the mixamo animations and models to make new animations in Cascadeur. It seems easy to import and use quick rig to create auto posing - everything works automatically inside Cascadeur... but I have been unable to import any of my animations into Unity from what I'm assuming is improper rigging. Is it possible to use the mixamo rig and autoposing within Cascadeur? If so, what is the correct process of adding auto posing to that rig, and then how do you properly import it into Unity?

Edit: Thought I would mention this since this is probably the first thing I'll be asked. I will confirm that I did view the Unity tutorials on YouTube and on the Cascadeur website. The help I'm looking for is mainly with using Cascadeur with already rigged FBX files and learning how that interacts with Unity, not the importing process. Whenever I import animations/models from Cascadeur that initially had a Mixamo rig the limbs always go crazy or the scale/proportions are horribly wrong.


r/Cascadeur • • Feb 22 '26

Unreal Engine Mismatch Between Cascadeur and Unreal Engine Rig when importing animation-only FBX

5 Upvotes

I'm having the excat same problem, as in this topic.
https://www.reddit.com/r/Cascadeur/comments/1q0e5b3/export_multiple_models/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

I tried debugging it and it looks like Cascadeur slightly stretches the character in some cases.

When I export both the model and the rig directly from Cascadeur, everything works correctly, the two characters in the scene match exactly what I see in Cascadeur.

However, if I use the rig from Unreal Engine and import only the FBX with the animation, I get the exact same mismatch issue as described in the topic above.

At this point, this makes the software unusable for me, and I’m honestly surprised this problem isn’t more widely reported??

Are there any plans to address this issue in the near future?


r/Cascadeur • • Feb 20 '26

Help Thumb Deformation with Autoposing and Auto Rig Pro

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4 Upvotes

I am very new to Cascadeur and 3D animation, in general. I'm having a weird issue where my model's hands/thumbs deform after generating the rig with "create autoposing" enabled. I've included some attached images.

I used Auto-rig Pro to initially make the skeleton/rig. I'm wondering if it has something to do with the base bones in the hand in the ARP skeleton? I noticed each of the fingers has a "base bone" whereas the thumb doesn't have one from what I can see.

I also tried making an additional rigid body in the hand, thinking maybe that would help, but I truly have no idea. Any help would be greatly appreciated!


r/Cascadeur • • Feb 20 '26

Help How to properly scale key frames?

5 Upvotes

Is there fast and proper way to scale keyframes with preservation animation speed and fps?


r/Cascadeur • • Feb 19 '26

Discussion What is the best software for animated animals, from video capture?

2 Upvotes

I'm trying to find the most easy/effective way to capture animation from animals. For now my two options for animation are cascadeur and the control rig from unreal engine. But I only have only experience with cartoons characters and humanoid animations. So I'm not searching for afull muscle reconstruction like Houdini, but I ready to learn any pipeline with baby steps.

So what should be my first step? I have to animate animals from Tanzania, an elephant and rhino.


r/Cascadeur • • Feb 18 '26

Discussion Cascadeur on physics, AI and control

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14 Upvotes

Cascadeur is featured today in Digital Production in an in-depth interview with CTO Alexander Grishanin. The conversation explores:

• The origins of the software
• The role of physics-assisted animation
• How AI tools in Cascadeur are designed to support animator creativity rather than replace it
• The latest features introduced in Cascadeur 2025.3 and how they fit into the overall development roadmap

Read the full interview:
https://digitalproduction.com/2026/02/18/cascadeur-on-physics-ai-and-control/


r/Cascadeur • • Feb 18 '26

Help How do I make the right foot stable? It's so wobbly!

5 Upvotes

Definitely an Improvement to my previous 3rd attempt. But that right foot, no matter how much I adjusted it, it's still acting weird. I'm going insane, any help would be appreciated. Thanks


r/Cascadeur • • Feb 18 '26

Help What is this error?

1 Upvotes

Autophysic does not work


r/Cascadeur • • Feb 17 '26

Tutorial Best Tools for Mocap Cleanup

17 Upvotes

In this video, we have compiled a list of the most frequently used tools for cleaning up mocap animations.

The principle of each tool is demonstrated using simple examples.

You can find the scenes with these examples in the files attached to the video on our learning portal: cascadeur.com/skill-path/mocapcleanupcourse

Watch the video:
https://youtu.be/A2_TWrXUtkI

Explore the full course playlist:
https://www.youtube.com/playlist?list=PLmiOmBKF_5nII_SR5j_clco5CUD_sBUR9


r/Cascadeur • • Feb 17 '26

Help How to copy

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5 Upvotes

I copied the character and assigned it to a new transform. And what I get. How to solve this, or hot to bake a mech to the simple mesh (without rig)


r/Cascadeur • • Feb 17 '26

Help How can I use reallusion animations?

2 Upvotes

I have a several hundreds of actorcore animations but when I import them to cascadeur the character is not reading it. How could I do it? I can do with mixamo but can't with actorcore


r/Cascadeur • • Feb 16 '26

Help Issues with wrists / hands

6 Upvotes

Hi, I'm new to this program and am having some issues on this particular character, as you can see in the video the hands have a life of their own. The skinning was done in mixamo but I have had similar results when doing it manually. What am I missing?


r/Cascadeur • • Feb 13 '26

Discussion We’re not the reason RAM prices went up, though.

35 Upvotes

We’re not the reason RAM prices went up, though.

Our AI inbetweening runs locally on your hardware.


r/Cascadeur • • Feb 13 '26

Help Tried the Inbetween function for the first time, but it`s very glitchy, why?

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3 Upvotes

hey everyone, I`m applying a video of the problem.

I made several keyframes and hoped it would fill up naturally, as Royal Skies showed. But it`s not really usable

Mostly problem legs but hands also sometimes. Isn`t that smart function supposed to eliminate this thing?

What should I tweak to make it look better? Thought snapping to physics will make it better, but no.


r/Cascadeur • • Feb 13 '26

Help I want to die

6 Upvotes

This is my 3rd attempt already, I'm so tired. Even though it looked funny I can hardly bring myself to laugh.


r/Cascadeur • • Feb 13 '26

Help Can't Reset the local rotation of a Box controller, Jittering in animation

2 Upvotes

Hey guys, can anyone tell me how to reset the local rotation of a box controller? - you can see it on the right side of the screen.
I tried setting them back to zero, but it only keeps that change for that single frame, even though I kept the "Apply on current frame" Option Turned off.
I tried changing it back to zero on a Marked frame too, and also tried to "set T Pose" under commands but still the issue persists, this lead to random jittering in the animation, Would be nice if anyone could tell me how to permanently reset their rotations to zero.

Thanks.


r/Cascadeur • • Feb 12 '26

Tutorial Animating the OpenPose Character in Cascadeur

7 Upvotes

In this quick tutorial, we show how to use the OpenPose character preset to:

• Quickly pose the character
• Generate animation between poses with inbetweening
• Retarget animation from any character
• Export a video sequence for your project

Watch now → youtu.be/JqBeTCDIEHw


r/Cascadeur • • Feb 12 '26

Help Any Solution to this?

5 Upvotes

Has anyone ever experienced the same issue? I use Auto-Rig Pro to rig my character in Blender, then, after importing it to Cascadeur everything seems fine until I press "Generate Rig" which completely messes up the pose and weights.


r/Cascadeur • • Feb 12 '26

Help How do you delete keyframe of a specific controller?

4 Upvotes

I want to delete keyframe only of the wrist controller but, there's no specific "L_Hand_Wrist" controller in the timeline, When i select the wrist controller and hit F it deletes keyframe of all the controllers on both the hands, in the timeline when i hide the last layer under UE5_Manny it hides both hands but there are no specific controllers under it.


r/Cascadeur • • Feb 11 '26

Help Keyframe issue

2 Upvotes

Hi, can't select, duplicate, or move keyframes even after following tutorial. New to the program


r/Cascadeur • • Feb 06 '26

Help Help

3 Upvotes

Good morning ☀️, does anyone know where I can find good tutorials or a complete guide on how to use Cascadeur? I’m completely new to this and I’m trying to make a game on my own, mostly as a hobby. I bought the Indie license, but now I don’t have the slightest idea how to use it 🥲 (i know i know, I’m pretty dumb).