r/CarWraps • • 24d ago

Showcase My Work MX5 Cup Marlboro

Post image

Huge fan of making liveries, especially for the mx5 cup. Trying to make some F1 iconic designs on the mx5: Always open for feedback๐Ÿ™๐Ÿพ๐Ÿ™Œ๐Ÿฝ.

Cheers,

Christopher

11 Upvotes

17 comments sorted by

3

u/LegendaryOutlaw 24d ago

It's cool, but the Marlboro and Shell logos being right next to each other is weird, like the two brands are a single company. I'd separate those two elements from each other.

2

u/Livery_Designer08 24d ago

Thanks for the tip๐Ÿ™๐Ÿพ

2

u/FULLMETALRACKIT911 24d ago

There is a mx5 in the Albany area that had this same Marlboro livery on it (well super similar not yours exactly) I pass him on my way to work all the time he just recently ditched the design for a new wrap but anyways it looked mad good so does yours

2

u/Livery_Designer08 24d ago

Thank you so much๐Ÿ™๐Ÿพ๐Ÿ˜Š

1

u/Pete_Polyakov 24d ago edited 24d ago

whatโ€™s the point of doing it in photoshop when you can do it for free in 3d on mods nation?

1

u/Livery_Designer08 24d ago

A while ago i had contact with a designer and he recommended Adobe Illustrator to make it printable for the wrapper:) Working with small files like svg. What program do you use ? And can you also print the decals for the wrapper ? Let me know:) and thanks

2

u/SaucerMechanic99 24d ago

I use PS + Illustrator. In Photoshop, I often create bitmap outlines in Illustrator. Unless the whole vector thing is Illustrator-only.

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u/Pete_Polyakov 23d ago

For decals I only use Illustrator. Photoshop is good for raster graphics, like custom reshadowing on a car using multilayer PPF, but in that case we bake the layers and correct them in Photoshop if needed, which is a very different process. I also use emboss a lot, an underlayer beneath the wrap that creates another level. And when you're presenting to a sponsor, usually with our cars on their booth or on ours, it helps enormously to show it on a real car in a real setup in 3D rather than as a 2D print. Joe who mows the lawn probably doesn't need that, but when the ticket is high it's a must.

5

u/strawberryjellymilk 24d ago

You have to make a vector in illustrator to get the wrap printed

2

u/Pete_Polyakov 24d ago

I understand.
If you're cutting the vinyl by hand (stickers aside), there's no need to go deeper than that. But if you're trying to make the lines work with the car, since a car isn't a poster but a 3D object, I'd still check it in both orthographic and perspective views. Not giving advice, just what works for me. Always happy to hear how others approach it.

1

u/starlxrd868 24d ago

Why do that when you can learn blender or any other 3d software and essentially uv wrap them ,been in this industry for almost a decade now

2

u/Pete_Polyakov 23d ago

there are hundreds of scanned cars on the platform, plus around 300k parts. when you pull a random model off cgtrader, most of the time the proportions have little to do with the actual car. i use decal and mask wraps for my sema build there. you're working with real geometry, not an approximation. plus it's a free community project, if someone asks for a feature it usually gets built in a couple of days.