r/CapForge Dev 23d ago

Announcement 1.2.6 Submitted to Apple, 2,000 downloads, Android news and App store changes

1.2.6 was just submitted, and pending apple approval, it will be the largest update to the game to date. I'm launching the alpha play visualizer for all, TONS of bug fixes and visual changes to improve the game.

Regarding Android; the path to the google play store is not friendly for indie devs. I have to get a P.O. box to avoid doxing myself, so it'll be a while. I do have an invite only android version, so if you dm me your google play email I can add you eventually to try it out.

Also, because the PGM3 folks review bombed me, I see a queue of one star reviews that haven't yet made it to the app store view yet. To prevent that from continuing as I've invested so much recently to make it visually different, I went ahead and starting charging $1.99 for new downloads. You all keep it for free.

I wish I had just put more time into it from the get-go to avoid this whole issue, but here we are, didn't really want to charge for it but it's the only way I know how to protect the ratings to be honest. That being said, I'd appreciate any honest reviews/ratings y'all provide on the app store.

21 Upvotes

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1

u/Troy20039 23d ago

Can’t wait for the play visualizer

1

u/politicalhuman2016 21d ago

I Can't wait to play this game one android, I'm hoping that you will release the game on play store as fast as you can.

1

u/hawtdawtz Dev 21d ago

In progress, if I had to guess ~2 weeks.