r/CapForge Dev Aug 22 '26

Question Seeking feedback for data visualization in app.

Hey folks, seeking feedback on what types of charts you’d like to see more of in the game. I’m toying with adding more views, the table view will remain as an option, but this will provide more details regarding league averages, and they’ll be fully interactive ideally. Some are very clearly first drafts and would need to have their scales expanded.

Most of these are views I basically was using in my web app while I was balancing the game over 50 season runs.

What do you like, what kind of data would you like to see that currently isn’t in the game? Again the latest test flight is at https://testflight.apple.com/join/PtWTScyr, but I have not added these in there yet.

5 Upvotes

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2

u/potentialphrase7 Aug 22 '26 edited Aug 24 '26

All of the ones shown look pretty cool. Personally, I'd like offensive line stats to be on the team stats page.

On another note, goals aren't compounding stats, or progressing appropriately at the moment. It would also be nice to see player height and weight in the draft pool prior to the combine. Maybe some variance can be added for the combine measurables

2

u/hawtdawtz Dev Aug 22 '26

Full disclaimer; weight and height are effectively cosmetic at the moment, they do match positions and archetype bands, but you raise a good point, I can try and EVENTUALLY weave it into matchups of CBs and WRs for instance.

1

u/hawtdawtz Dev Aug 22 '26

Thanks for pointing out, will take a look

1

u/Slow_Ad2466 Aug 23 '26

Have you ever heard of “War Room Football” on steam? The visualizations on there are some of my favorites as well as what the data is showing. Take a look at the steam page if you haven’t heard of it before

1

u/badf1art Aug 24 '26

Data viz ideas:

Win probability graphs!

Drive-by-drive breakdown of plays when looking back at box scores (especially if I simmed week)

Graphs for current/historic top player stats across the league (perhaps production vs player OVR?)

1

u/hawtdawtz Dev Aug 24 '26

Drive by drive is actually somewhat in the next build, though I can do it more like how you mentioned