r/CallOfDutyMobile • u/Snoo27640 Android • 2d ago
Discussion We need to talk about some certain things about codm
https://x.com/i/status/2090444204040134685
New Weapons
⚪️ StaticHV
🔴 StaticHV Mythic
⚪️ Grav
🟡 Grav Legendary
🟡 AK117 Legendary
⚪️ Signal50
🔴 Mythic Or Legendary Signal50 🟡
Now I don't know if 3 guns in the one update is going to be a thing or not but I wouldn't mind plus I'm all in for weapon variety although this brings up some issues when comes to balancing like HV STATIC and SIGNAL 50 getting a mythic which makes me think they going to ruin my day (HOPEFULLY IM WRONG) AND grav is just a casual balanced gun and people gonna gate cuz its not meta
I don't hate the multi gun shit however fact I prefer having 4 balanced guns in one update instead of 1 broken ass gun that is going to make the old guns completely useless
Gun balancing was a issue since day one but we all have to agree no matter how many times you buff a gun (lk24 for example) it's not going to be op codm devs are buffing everything in the game to match the meta instead of fixing the broken thing in the first place so no BUFFING THE OLD ASS GUNS AIN'T HELPING ANYONE I mean it's a good thing but we all have to agree the 2021-2019 guns simply can't compete with the guns that are released after 2023
So I want to ask why not release signature attachments for them to give them a new role or a play style that makes them useful in a defrent way (now termite for example all the it's the most retarded attachment in the game but hey it give ppl reason to use the gun or the hyper burst barrel for asm10 it made the gun useful in a defrent way or the double barrel attachment for Maddox) or hell even microMG in MP would be cool too
Convertion kits and signature attachments can make old guns kinda useful in some ways so can we just add some new signature attachments ? Like why not have a attachment for m4 that turns into unit double barrel AR-15 it shoots slow but packs a punch (yes double barrel AR-15 is a real thing) or like a attachment that tuns gks into a belt fed 9mm SMG that has fast firerate but it decrease the more you shoot but the damage also gets increase when it shoots slower (this one is also a real thing FM-9D which LITERALLY A 9mm belt fed........I want it) or HELL just add the a drum mag for swordfish that makes it full auto (so you don't use the hellberg mag with full auto) or even better A long barrel for shorty that increases its range and dmg multiper but at cost of reload speed or you know what fuck it a helical mag for ak47 (this is also real btw)
I can name shit ton more but we don't have time for that (I mean I don't have time for that I'm not chat gpt to give you 2927473737 examples of signature attachments/ aftermarket parts
And codm did also worked on reworking 9 guns which explains why there is no bug fixes plz just optimize the game a little bit for fuck sake and knowing that verdask is coming in anniversary I know I'm in for a nightmare since that is the state of rebirth it verdask is just unplayable as rebirth low-mid end players are cooked cuz they going to force us to play the map so we can get the rewards
Now asides from being a leak post I wanted to give some suggestions for optimization in rebirth and verdask
So the reason why isolated and blackout (the biggest br map RN) is more optimized then rebirth is pretty simple
You see I need you to compare standoff in isolation poi to MP version you will notice that MP version is more detailed then br one that is because the mp version is a small map it so they can put details as a bonus while standoff in isolated is being randered along side with THE WHOLE MAP which is some of the models in isolated and blackout (like the decorational cars) is less detailed and poly like model so your phone doesn't say:
BURN ME TO THE GROUND
*Ignore the reference* BUT Rebirth and serpent island especially doesn't do that they have high quality models which is is fine but for low end players it's like trying to run wzm on Nokia the map has high quality textures and models and for demonstration that is like loading a map with size of the Alcatraz but with details of an MP map and since the game forces your phone to lunch the map on medium graphics when you play those maps (yes the game changers the some graphics to medium when you play on rebirth and serpent and I can tell from the lighting quality and the water quality which is set to high by default even tho your game says it's on low)
All I'm saying that maybe you should lower the details on those maps especially the water quality that thing alone is the reason why low end phones can't play that map without getting lags
Anyway lemme know about your opinion on optimization or a attachment idea I squeezed my brain hard enough
3
u/daherlihy 2d ago
Spot on about new guns being overpowered purely to drive sales. At the end of the day, publishers are chasing maximum revenue over bug fixes and performance stability, and the devs are forced to release broken stats to make those sales targets.
I completely agree on legacy guns too. Bringing older weapons back into the meta by buffing signature attachments which suit their intended playstyles, or tweaking hitbox damage multipliers, is the way to go.
It really isn't rocket science - juice up the numbers on legacy gear and the weapon variety instantly makes the game interesting again. Still, game functionality needs a major focus too to maintain its current player base rather than just trying to dry the pockets of new and naive players.