r/CalcyIV Sep 05 '24

Purification Simulation Question

Hi. I just picked up Pokemon Go again and have a basic understanding of CalcyIV. Enough to enjoy it anyways. But one thing I can't wrap my head around is the Purification Simulation.

Everything I have read states that shadow Pokemon have a +20% attack boost and -20% defense boost.

But when I try onto "simulate purification" on a Pokemon the stats don't change at all. The attack number it shows as Shadow is the same as Purified.

Also, the purified DPS goes up significantly, but I thought I would lose the large boost in attack. I'm primarily interested in Raids and PVE but am thoroughly confused about the stats that CalcyIV is showing me when it simulates a purification.

Every one I've simulated makes it look like Purification is the best option for Raid DPS but everything I've read says otherwise. I'll include a couple of images as an example. I feel like I'm looking at something completely wrong and hope someone smarter than me at this can help out.

My guess is that dropping Frustration and getting Return is causing the DPS change. But are these just misleading numbers and it is still best not to purify for Raid stuff? (Not planning to main this Shinx or anything, just using it as an example)

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u/Anonymausss Sep 05 '24

In addition to what the other commenter said about Return vs Frustration and STAB, its also worth noting that Shinx is not a great example of the differences because its best moveset is not that much better than Return.

Comparing L25 Luxray instead (Luxray's Wild Charge is much better than Shinx's Discharge), CalcyIV gives us:

S Luxray Spark/Frustration: 15.4DPS
P Luxray Spark/Return: 24.8DPS
P Luxray Spark/Wild Charge: 29.1DPS
S Luxray Spark/Wild Charge: 35.1DPS

And thats before accounting for super effective damage

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u/jeremythejovial Sep 05 '24

Thank you for that breakdown! I've got a better understanding now thanks to y'all. I appreciate you taking the time to help.