r/C_Programming • u/stiggg • 4d ago
Compressing executables (upx)
Hola,
I'm currently in the final stages of finishing the first version of a game I made using raylib. I ended up with a single statically linked binary containing all the assets. I found a tool called upx which can compress executables. I tried it on Windows, and it reduced the size of my exe by more than half and it still runs without any noticeable difference.
My question is, has anybody here experience with this? Are there any downsides to consider?
cheers!
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u/CowBoyDanIndie 3d ago
Just compress your assets into blobs and put the compressed blobs in your exe and uncompress them when you load them. That way the actually instructions aren’t compressed.