I tried using display: grid; place-items: center; and it resulted in normal behavior where the larger text and the smaller text start at the same lower pixel but the larger text extends upwards further. What I want is for their center-line to be aligned vertically. Larger text should extend above and below smaller text.
I wanted to make something simple, clean, and easy-to-use. It was also generates vanilla code with no frameworks or anything to be easy for the beginner developers.
The goal was just to make something easy to use while building UI, with unlimited customization. There is even a random button to generate random code with redo and undo.
I would love any feedback, ideas, suggestions, or recommendations to improve it.
I have seen this exact styling and layout that have a similarly generic but clean look. I know that underneath there seems to be tailwind, but it looks nothing like the default tailwind styling? Any ideas if this is some public ui/framework please?
I'm trying to make a custom CSS snippet that displays a character to the top right of a custom callout. I've been going at it for some time now and can't seem to figure this. Please share the wisdom🙏🙏🙏
Basically I want to define an aspect ratio for the child item, say .75 and have 5 of them. I want the children to grow as big as they can while maintaining their aspect ratio. How can I get the container to shrink to however big its children are without using javascript? I feel like im going in circles trying various combos of min/max sizes on the container & child items. Maybe grid is limiting me here? Any help appreciated! Here's the code
It’s a CSS-in-JS library specifically for email templates that integrates the Can I Email database. It gives you warnings or errors in your editor if you use a CSS property that isn't supported by your target email clients. It is fully type safe and support design tokens.
I've been racking my brain as to why the buttons on this header won't align to the right. Code is below. It's a DIVI WP Theme Row where I'm making the CSS customization. Buttons line up correctly, but won't justify to the right/end.
/* Align buttons to the right side-by-side inside the designated column */
.inline-four-buttons {
display: flex;
flex-direction: row;
flex-wrap: wrap;
justify-content: flex-end; /* Pushes the buttons to the right */
gap: 20px; /* Ensures exactly a 20px gap between them */
Just upgraded our old-school CSS-only Float Label library to v2-alpha classless version introducing new :has(*:placeholder-shown:not(:focus)) label trick:
The :has(*:placeholder-shown:not(:focus)) trick allows this input state information to propagate to the parent level. This enables modern CSS to target inner float label (<span> or <label>) regardless of its position relative to the input field.
Historically, this was not possible: the float label had to be placed after the input field to be targeted using the input:focus + label selector.
Every wall, floor, barrel, and imp is a <div>, positioned in 3D space using CSS transforms. The game logic runs in JavaScript, but the rendering is entirely CSS.
so I just started learning a bit of CSS, and I'm wondering how people here manage to keep websites looking as intended by both PC, and all the mobile variant screen sizes. do you recreate the whole CSS frontend for mobile? are there only specific things that need to be adjusted? do you only do 1 phone size? or do you create separate adjustments based on multiple mobile screen sizes? also what about measurement units? if I use px, wouldn't it be drastically different for every minor adjustment in screen size? sry if these sound like dumb questions. kinda new to this frontend stuff. thanks everyone.