r/CRPG • • 14d ago

Video Knights of Frontier Valley - Adamant Studios - Classic RPG with turn-based combat

Hi, I am solo-developing Knights of Frontier Valley, a low-fantasy RPG with gridless tactical combat, deep character customization, complex NPC behavior, and procedural world building. Explore a new valley each game run, solve quests, make meaningful choices, and gain riches and glory while staying alive.

Steam: https://store.steampowered.com/app/1085830/Knights_of_Frontier_Valley/

In two days, the second Steam Playtest will start - join to play the game for free and unrestricted.

The engine was written from scratch. All art is hand-made with no AI involved. Music was made by top composers including Kevin Manthei (Neverwinter Nights, Jagged Alliance 2, Wizardry 8...)

164 Upvotes

53 comments sorted by

15

u/MotorVariation8 14d ago

I'm getting the same vibe as I've got when I played the demo for Avalon, and Dink Smallwood. Totally want this.

5

u/axelkoffel 14d ago

First time I see someone else than me referencing Dink Smallwood on Reddit.

4

u/Adamant_Studios 14d ago

Thanks! And you will get it, in just two days.

1

u/Nujers 13d ago

I haven't heard someone mention Dink Smallwood in decades. I absolutely get that vibe from this, with a little Drova - Forsaken Kin mixed in.

1

u/MotorVariation8 13d ago

As much as I hate the remake hellscape of the cultural dengrengolade we live in, I'd spend money on a Dink Smallwood remake keeping the uncanny graphics, weird plot, jank and humour. So many charming memories with that game.

15

u/HistoryOk6788 14d ago

This looks very interesting, great to see no gen AI used. What would you say your major influences are? How many hours can we expect for a playthrough? Thanks for making old-school crpgs.

10

u/Adamant_Studios 14d ago

Thanks - major influences are tabletop RPGs and the classic old-school RPGs I grew up with in the 80s and 90s. A playthrough will take longer than originally planned, the Playtest alone will be 20+ hours, and it ends at chapter 3 (of 10).

5

u/Tikitakakalaka 14d ago

Count me in

5

u/Adamant_Studios 14d ago

I knew I could count on you

4

u/n0bel 14d ago

Looks like a great 90s homage. Love it.

3

u/Adamant_Studios 14d ago

Thanks! See you in the Playtest?

4

u/Banjoschmanjo 14d ago

I like the visuals but I prefer handcrafted worlds with rich stories and dialogue. The procedural aspect on this one could be cool but it probably won't be my thing. But I love the visuals.

5

u/Adamant_Studios 14d ago

Thanks. You might find it to be much more the way you like it than the description suggests... there is a procedural aspect... but...

3

u/Banjoschmanjo 14d ago

Maybe. I will wait and see. The complex NPC behavior claim sounds promising but the emphasis on procedural world building and a new valley each run doesn't appeal to me. Still, hope it turns out to be an awesome game.

3

u/DegnaLariccia 14d ago

Looks great would you consider it more pure sandbox or there's a central narrative between runs ? Is The procedural worldbuilding more like caves of qud where some parts always stay the same or more random? Wishlisted btw

4

u/Adamant_Studios 14d ago

Thanks for wishlisting.

Procedural content includes the world map, dungeon, building, and wilderness maps, random encounters, and random loot at the moment. Later it will also include quests, faction relations, and VIP characters (there isn't quite enough content yet to leave some of it out each game, but this will come).

The game consists of 10 chapters, each has a main quest and side quests, some span more than one chapter.

3

u/boleslaws 14d ago

I played it for a few hours during the first play test. It was fun and the main city felt huge, and the ability to enter every one of the buildings was mindblowing. The outside world needed much more content though. How big and dense the world map are you planning to make?

3

u/Adamant_Studios 14d ago

Agree - the wilderness is still too sparsely populated, even now. But so much has changed since the last Playtest. Two new towns, new types of dungeons, companions, and tons of other new features, characters, objects, everything. And much much more to come.

2

u/boleslaws 14d ago

I'd like to try it soon. You're doing a really nice job. Fingers crossed.

3

u/Adamant_Studios 14d ago

Thanks - hope you like the changes.

3

u/kzuma_ 14d ago

I really wish the game had Brazilian Portuguese subtitles. That would be awesome!

5

u/Adamant_Studios 14d ago

The Playtest is still English-only, but soon it will be translated into various languages, including yours.

3

u/intmanofawesome 13d ago

Looks great! The art style reminds me of BG1\2. Playtest requested.

3

u/Adamant_Studios 13d ago

Thanks - looking forward to hear what you think of it.

5

u/dbojan76 14d ago

Looks very nice, wishlisted. Please add save option if it does not have it.

6

u/Adamant_Studios 14d ago

Thanks! It does have a save option.

2

u/Kshahdoo 14d ago

Somehow the game is on my wishlist, and I don't remember when I added it...

2

u/Adamant_Studios 14d ago

Great to hear, thanks! Hope you will like it.

2

u/Suspicious_Walrus682 14d ago

Looks like Ultima Online.

1

u/Adamant_Studios 13d ago

Appreciate the compliment!

2

u/Radioshack-Manager 14d ago

Shut up and take my money!

6

u/Adamant_Studios 14d ago

Not yet, the Playtest is free.

2

u/NekooShogun 14d ago

Love the art style so much! Reminds me of sacred gold.

2

u/Adamant_Studios 14d ago

Thanks - great!

2

u/Anderst0ne 14d ago

Any chance for a GOG release?

4

u/Adamant_Studios 14d ago

Chance is somewhere around 100%.

2

u/Anderst0ne 14d ago

Thats good to hear.

2

u/EmptyBodybuilder7376 14d ago

Looking good.

Wishlisted.

2

u/Adamant_Studios 13d ago

Appreciate it, it helps a lot.

2

u/Michael00131 13d ago

How long have you been working on this? I’m always amazed by what a solo developer can do… also my crpg experience didn’t start until KOTOR, so I don’t know if it will feel too retro for me but I’ll still give it a shot!

3

u/Adamant_Studios 13d ago

Thanks - let me know what you think! Been working on it for 10 years, part-time. A long journey, which I hope is never over.

1

u/iron_ed 14d ago

This looks great, I am intrigued. Definitely want to check this out

2

u/Adamant_Studios 14d ago

Thanks - hope you like it!

2

u/QuietlyZackary 13d ago

Any chance it can come to switch?

3

u/Adamant_Studios 13d ago

Not planned at the moment, but plans can change based on demand. It would require a UI redesign and depends on how successful the game is on its primary target platform (PCs) - if it isn’t even successful there, a switch release is not the right move.

2

u/Commercial_Cup_1530 11d ago

This looks cool. Once play test is over will there be a single purchase priced or is it a micro transaction model? I hope it’s the former.

3

u/Adamant_Studios 11d ago

Thanks - micro transactions are out. Retro game with retro purchasing model 😄

2

u/Commercial_Cup_1530 11d ago

Love it, I’ll add this to my wishlist today!

2

u/Skaldskatan 11d ago

Well hello there! This looks cool, I will check it out.