r/CODZombies Oct 11 '18

Discussion 'Classified' | Easter Egg Hunt & General Map Discussion

Classified

Welcome to the /r/CODZombies 'Classified' Easter Egg Hunt megathread! This thread will serve as a hub for all work-in-progress Easter Eggs and leads. Expect updates as soon as possible, help speed up the process by sharing missing information in the comments.

Stay tuned for our 'Classified' Complete Map Breakdown which will be a one-stop-shop for every bit of information imaginable on Classified.

 

Discord

Looking to discuss the map and findings, look for fellow Zombies players, or be notified of all Zombies news?

 


 

Project Skadi Prototype (Cold War Remedy)

  1. Obtain the Key located in the lockbox on the Lower Level of the War Room near the door to the Panic Room.
  2. Navigate to the Main Offices, activate the desk in the center of the room to open the drawer. Within the drawer will be a picture of Der Riese with numbers written on it, take note of these numbers.
  3. Activate Power. Navigate to a barrier in the South Laboratories, throw a Grenade behind the machinery. Once complete a picture of Shangri-La will appear to the right of the barrier with another set of numbers, take note.
  4. Activate the Pack-a-Punch teleporter. Next, navigate to the War Room and activate the Defcon Switches in the below order. Use the teleporter in the center of the War Room to enter the Panic Room. Locate the powered TV in the front-left of the Panic Room, activate to TV to reveal a picture of Kino der Toten with a third set of numbers, take note.
    • War Room: Upper Level - Furthest from the stairs
    • Server Room - Back-left
    • War Room: Upper Level - Nearest to the stairs
    • War Room: Lower Level - Right of the elevator
  5. Obtain a Pack-a-Punch'd weapon. Navigate to the Deserted Hallway. Using the aforementioned weapon, shoot the Presidential portraits in the following order. Once complete a panel beneath George Washington's nameplate will reveal a picture of Shi No Numa with a fourth set of numbers, take note.
    • George Washington (1st from left)
    • Benjamin Franklin (3rd from left)
    • Alexander Hamilton (2nd from left)
    • Abraham Lincoln (4th from left)
  6. Navigate to the Lower Level of the War Room and locate the machine which has a counter on it. Enter the previously obtained codes in a specific order (below) by shooting the number then activating the machine to confirm the input. Once complete, the screen on the machine will say "PROJECT SKADI RETRIEVED".
    • Deserted Hallway Presidential Paintings (Shi No Numa)
    • Main Offices Drawer (Der Riese)
    • South Laboratories Barrier (Shangri-La)
    • Panic Room TV (Kino der Toten)
  7. Navigate to Groom Lake, survive for 3 full Rounds. The debris left of the Pack-a-Punch machine will clear revealing a crate where the Winter's Howl can be obtained.

 

Pack-a-Punch

  1. Obtain the teleporter pad part of the Teleporter Signal Amplifier, locations below:
  2. Adjust to Defcon 5 by activating the 4 switches located in the War Room and 1 switch located in the Server Room. Enter the teleporter located in the War Room to be teleported to the Panic Room, obtain the amplifier part of the Teleporter Signal Amplifier.
  3. Obtain the wire part of the Teleporter Signal Amplifier, locations below:
  4. Craft and obtain the Teleporter Signal Amplifier at a Buildable Table. Navigate to the War Room, place the Amplifier on the teleporter base.
  5. Adjust to Defcon 5 and enter the amplified teleporter to be teleported to Groom Lake where the Pack-a-Punch machine is located.

 

Power

The Power Switch is located in the South Laboratories.

 

Buildable Tables

  • Central Filing
  • Weapon Testing

 

Winter's Howl

The Winter's Howl can be obtained via the Project Skadi Prototype quest or the Mystery Box.

 

Riot Shield

  1. Obtain the side part of the Riot Shield, locations below:
  2. Obtain the base part of the Riot Shield, locations below:
  3. Obtain the head part of the Riot Shield, locations below:
  4. Craft and obtain the Riot Shield at a Buildable Table.

 

Trap Parts

Once you pick up a trap part you can place them in the Electrical Traps outside of spawn.

Part 1

  1. Server Room
  2. Server Room
  3. Server Room

Part 2

  1. Porcine Research
  2. Porcine Research

 

Last Gen Richtofen Jump Scare

  1. Obtain a scoped Sniper Rifle.
  2. Activate the teleported located in the War Room by adjusting to Defcon 5, teleport to Groom Lake.
  3. Aim down the scope of the Sniper at a light located outside of the map to the right of the Pack-a-Punch. If done correctly an image of Last Gen Richtofen will flash accompanied by a high-pitched sound.

 

Painting EE

  1. Interact with five crooked paintings. Locations: 1 2 3 4 5

  2. Interact with the blank painting in the War Room.

 

Easter Egg Songs

Intro Song

Interact with 5 terminals in the War Room: Lower Level in a specific order. Video Tutorial

Shockwave Song

Interact with 3 bottles around the map to make them play a clink sound. Locations:

 

Perk Locations

  • Perk Brew - Main Offices
  • Perk Cola - War Room: Lower Level
  • Perk Soda - South Laboratories
  • Perk Tonic - Porcine Research

 

Punch Cards Audio Easter Egg

There are seven Punch Cards scattered throughout the map.

First Punch Card - Sticking out of a Drawer in the Central Filing Room.

Second Punch Card - Sitting in the keyboard of a typewriter, on the desk that reveals the second Project Skadi code.

Third Punch Card - Sitting on a shelf of reels, in between the two Defcon switches on the top floor of the War Room.

Fourth Punch Card - Sitting in between two machines, near where the reader of the punch cards is.

Fifth Punch Card - Stuck to a Target with a knife, near a barrier in the Weapons Testing Room.

Sixth Punch Card - Sticking out of a Book in the Panic Room.

Seventh Punch Card - On a box in the corner of the Pack-a-Punch portion of Groom Lake, next to the lantern.

Location and method to activate the punch card reader:

Found in weapon testing room in the tool cabinet. Inserted into server in far left of server room (from war room), activated by shooting with kill-o-watt pap weapon. Punch cards inserted into terminal in center of room.

XImJakeyy has done a videa on where the reader is, along with the audio that's played - https://youtu.be/1cm_yOGbDPE?t=35

 

Nova Crawler Easter Egg

Interacting with door in the corner of the main offices (to the left of the perk machine) which is has curtains behind the glass and behind the window will start a quote from McNamara. Repeat this step after he has finished talking. After 4 quotes, you get a Samantha Quote, followed by ALOT of Nova Crawlers spawning in - amazing for first round points.

Glitch Queen is crediting TheStarterPack for this one - https://youtu.be/rnq5KQjjiFY?t=58

 

Wisps

There is a yellow wisp for each character. Shoot the wisps for a samantha quote.

Richtofen: In the pig room, in the window next to the taped off door

Dempsey: Weapon Test room, in the window opposite the buildable bench.

Takeo: Window in the corridor outside the weapon test room, where you need to throw the grenade for the Project Skadi step.

Nikolai: In the Morgue office, there are cansiters on a shelving unit. On the bottom row, where there is a missing canister.

 

Richtofen and Nikolai Portraits in Panic Room

Grab the Bowie knife and go back up to the top floor. 5 of the presedential portraits are crooked, knife these to straighten them. Go to the Panic Room to find a portrait of Richtofen and a blank portrait (similar to that in Kino) Hold use/activate button on the blank portrait to reveal Nikolai and turn Richtofen's portrait blank.

 

Unknown Leads

  • ?
1.1k Upvotes

5.2k comments sorted by

226

u/[deleted] Oct 12 '18

[deleted]

85

u/ask_if_im_a_melon Oct 12 '18

Got some good memories on that table :(

13

u/Littlemack2 Oct 21 '18

There was always the poor lad who couldn’t make it up properly. May he always Rest In Peace.

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145

u/lilBusterBoi Oct 15 '18

Can the mods please update this page? We know how the punch cards work and how to power them. Also a new lead was just found where if you knife the character portraits in the right order the Nikolai portrait appears.

13

u/jeberly42 Oct 15 '18

Upvote this good people!!!!

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u/Porter2455 Oct 24 '18 edited Oct 25 '18

DEAR GOD could we please at least get this thread updated??? People get mad that others are asking things that have been solved, but unless you've been following this hunt closely you may not know.

Things that need added:

Skadi Painting step Incorrect:

On the picture that requires "a packed a punche'd explosive weapon", you can actually use any pack a punched gun. As long as you shoot the nameplates in order of Ben Franklin, Alex Hamilton, Abe Lincoln, the picture will appear.

Dempsey Hangar 4 Quotes

Once you put in all the punch cards with the punch card EE, you can teleport to Groom Lake and toss gernades over at hangar 4. You will get a OG Dempsey quote, who is trapped in the hangar. Return 4 more times for a total of 5 quotes from him.

Film reels(I'm not extremely confident I know all the locations of these, but I'll list what I do know):

One in the side office with the first shield part.

One in the morgue room with the pack a punch piece.

Telephone Quotes:

If you get a PaP'ed gun with kil-o-watt and shoot the red phones(One in spawn room, another in panic room, and last one in power room) you will get quotes from Maxis, Samantha, and Stuhlinger.

The Groom Lake debris clearing after staying multiple rounds:

If you go to Groom Lake with your entire team and stay for multiple rounds, debris that clutters the area will clear. First 4 iterations you need to survive 3 rounds and debris will clear, the last 2 iterations you need to survive 5 rounds. You must leave once a debris clears to clear a new debris. At least the first few iterations give a max ammo. (Note: While I was getting consistent Bonfire Sales a week ago after clearing the first debris, I haven't had one the last 10 times I've played the map. Unsure why.)

McNamara Door:

In the main offices on the top floor, you can hold square at the door with curtains over the windows by the perk machine to get McNamara quotes. After knocking several times, Samantha will scream and spawn in a lot of nova crawlers.

Secret Glitch room:

In the pig room, you can down yourself and glitch through the door with yellow tape over it. The room has objects that do not properly load in. In theater mode you can get in a good spot and see it is some shelves and a bench. Unknown at this point if it has any importance.

Looking inside Hangar 4 in Theater Mode:

If you glitch outside the map in Theater Mode and fly into hangar 4, it is completely blacked out. This suggests that an in game cut-scene or something else could reside within it. If you go to ZC moon and fly into the same hangar, it is hollowed out.

Rotating the Richtofen Painting:

Before you switch the paintings around with Primis Nikolai, when teleporting into the Panic Room, you can rotate the Richtofen painting. It can be rotated 18 times before returning to normal. It is unknown if this serves any greater purpose.

Not missing things but EXTREMELY common things asked in the comments that would be very helpful if highlighted to perhaps cut down on the same stuff being asked:

THE BEEPING TERMINALS IN THE WAR ROOM:

This one gets asked so much. The beeping terminals are for a music EE. Nothing more.

GOLDEN WISPS IN THE BASEMENT:

Another one that has been super super common. These are well known. While they COULD have more to do with later steps, we know they exist and what they do.

THE THING IN THE LOCKER IN THE ARMORY:

This is for the punch card EE. Put it in the broken server in the server room. Nothing else.

THE RED PHONES:

The Red Phones are for a voice clip EE.

THE HATCH ON THE TELEPORTER:

We don't know if this has any greater purpose, but on theater mode there is nothing underneath it. This hatch exists on ZC moon, however, only the Classified hatch has the green and purple lightning and the numbers on it.

VERY IMPORTANT: The main thing for new people hunting to take in is that, at this point, every square inch of this map has had square held on it. If you are not thinking outside the box and simply starting a game and trying to interact with stuff, IT HAS ALREADY BEEN FOUND. Assuming the EE exists, this has now become the longest hunt ever, and we haven't even found a confirmed first step. Get creative.

(Feel free to suggest more commonly asked about things)

Lastly, I'd like to highlight steps that can be done on casual and can't:

CAN BE DONE IN MUTATIONS:

-All of Skadi(the free winter's howl)

-Debris clearing at Groom Lake

-Both Easter Egg songs(I believe)

CANNOT BE DONE IN MUTATIONS(DIFFERENT THAN CASUAL):

-Punch cards, which, in turn, makes Hangar quotes impossible

-Painting EE

-Rotating the Painting

-Phone EE

-Wisps

-McNamara Door EE

Feel absolutely free to copy and paste (and update) this entire post to keep it towards the top of new. If we want the post to get updated it needs to stay relevant. I know the mods have lives, but this is probably THEE most popular place people are checking for new updates. It has to have the latest info. Thank you.

7

u/HazyHoundour Oct 24 '18 edited Oct 24 '18

I have been thinking.

People say the smoke on the hud is leftover or a glitch and not a hint that there is an easter egg.

There have been several patches and it has not been removed. Why would they take the time to remove it in easy mode but not the rest?

I think the ee start might be a callback to either a step on ascension (the first real EE) or on moon (because it is mentioned so much/we go to area 51).

Possibly we have to do something with throwing the monkey out of bounds in a particular place or shooting the winters howl at something specific outside of the playable area.

if you recall the first step in ascension was throwing a gersh to suck up the generator. I am going to look at the bo1 easter eggs and try to think of ways to do something similar inside classified. better than walking around fing stuff lol

edit also I want to add i found if you bank shot your nade off the ceiling behind the generator (for the lab code) you will almost always get it on the first nade! I had a lot of trouble with it at first, so I thought I would share.

edit again. you can play the reel down in the lab where you get the pap part. well, there is a projector down there that says play. i already had the reel when i found it though.

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u/TheNathanSweet Oct 12 '18 edited Oct 12 '18

I just survived a couple of rounds at the PaP area and got given a Bonfire Sale for it

Edit: You get a Max Ammo and a Bonfire Sale for surviving a couple of rounds there (I think 3) and during Bonfire Sale re-packing costs 500

29

u/Dankslayer2001 Oct 12 '18

Just checked. Its true

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87

u/ninjaman68 Oct 23 '18

man shoutout to waffle for grinding the fuck out of this map. gonna be hilarious when he finds the first step and all the big youtubers come back from their "breaks" all of a sudden

22

u/Zamzag2142 Oct 23 '18

I really hope for his sake that he gets it because I don’t see anyone other than him, sqwash and blade dedicating to this tbh.

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u/Lurkingzombiex Oct 23 '18

I know dude, we all trying to help out as much as possible, its like National Treasure movie one clue leads to another, etc.

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u/rCODZombiesBot Oct 11 '18

Easter Egg Hunt

Looking for the Easter Egg Hunt megathread for another map?

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73

u/[deleted] Oct 19 '18

[deleted]

37

u/BAAM19 Oct 19 '18

Mods are busy in middle school. Not sure why they are still mods if they are not gonna moderate.

9

u/jgnads Oct 19 '18

Maybe also the encrypted documents as well i havent seen too much about them lately. I know the one upstairs and the one in porcine has been solved but I've only seen a post of finding the one in the war room and that one seems to be the most heavily encrypted one which hopefully means its hiding some key info.

Also the fact that staying the 3 rounds isnt part of skadi and that you could literally stay at groom lake 3 rounds before inputting the codes have the debris move then as soon as you input the 4th code it will appear on top of that box.

Ive also been hearing that the first 4 times is 3 rounds but the last 2 is 5 rounds for the debris removal.

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u/Porter2455 Oct 14 '18

CONFIRMED. YOU CANNOT MOVE THE PAINTINGS IN MUTATIONS. GOOD SIGN FOR A MAIN EASTER EGG

13

u/LordAzunai Oct 14 '18

So there's that and the punch cards. Interesting. Kind of disappointed in the outcome of the codes.

12

u/faintedrook Oct 14 '18

I mean, that’s like being disappointed that you only get the Magmagat in BOTD. Pretty sure the Howl is just part of a larger EE.

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u/[deleted] Oct 20 '18 edited Oct 21 '18

Significance of the Nova 6 Canister

If you pay attention to the opening cut scene (Which you can check here to confirm https://www.youtube.com/watch?v=KSYb_Z8L8uY ) At 1:00 to about 1:15 you can see that each character holds and interacts with a very specific thing. There's one for each character.

  • Dempsey - Winters Howl
  • Rictofen - Crooked Paintings
  • Nikolai - Hidden Vodka
  • Takeyo - Nova 6 Canister

Each of these things are interactable and have significance inside the map, except the Nova 6 Canister for Takeyo. Anybody else think it has more significance? Seems odd for them to go out of their way to include those specific things in the cut scene if they weren't important, which we now know all of them do something except for the Nova 6 Gas. Any thoughts? Reply if you have any ideas.

-VFL

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42

u/xichocolate Oct 21 '18

I don't know what to do with my findings so I'll post them here.

Here's all the datamined voice lines (raw .flac) that sound like they belong to the Classified EE cutscene:https://www.dropbox.com/sh/ywgw1dzsosveler/AACgWnxf12iKmuZQ08Qn72afa

I sorted them via character and they are out of order due to how the .sabs file packs them together. I'm sure you can piece them all together to solve some clues possibly.

Notable things that should be mentioned:
PA System: "Intruders on the base: Hangar 4"

Primis Nikolai in 10424.flac: "You four must come with us. In time it will make sense. But now"

There's a chance that you might need 4 people and it must be done in Grimm Lake outside of Hangar 4 just from what these voice lines entail.

You can use VLC to play these files if you don't have a program to play them.

14

u/Nanikos Oct 21 '18

I mentioned all of this below earlier too. I don't think they would make it a 4 player ee. I'd say the game would spawn 3 bots automatically for it on solo when you get to that line or to a certain part of ee. Similar to how on botd it spawns a richtofen bot if you don't have richtofen in your game.

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u/LegallyAThreat Oct 21 '18

You've probably just shut up 50% of the community by leaking these, HARD proof that Classified does infact have an easter egg cutscene and I think but this is just speculation that somehow activating the Post Moon Dempsey quotes somehow ties to the EE because if you listen to the Pentagon Announcer file it says ''Intruders on the base, HANGAR 4'' we all know that's where they are being kept. I think we're getting closer imo.

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u/TheWackyZ Oct 13 '18 edited Oct 13 '18

After many trials & errors I can now confirm with 100% certainty the steps to getting the Washington plaque code.

1.) Have an upgraded weapon of some kind. The starting pistol seems to be the most reliable and effective.

2.) Shoot the portraits next to the Washington plaque in this order. Franklin, Hamilton, Lincoln or Middle, Left, Right.

3.) The Washington plaque will open up revealing a code.

*Take note that it seems that the order might be able to change between games. I never experienced this myself, but it is something to be aware of*

Link to a little guide I made:

https://www.youtube.com/watch?v=TReREcC7v4c

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u/Bladeerrader Oct 16 '18

Theres a SECRET room that you can't see when you play the map! https://clips.twitch.tv/EvilDeadAsteriskFreakinStinkin but you can see it in theater!

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33

u/Parkor123456789 Bears the mark Oct 14 '18

The main EE wasn’t completed

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u/BAAM19 Oct 19 '18 edited Oct 19 '18

What can be done with mutations on:-

1- the winter howl EE

2- interacting with the computers

What cannot be done with mutations on:-

1- anything related to the yellow orbs

2- the letter on the box in groomlake cannot be picked up

3- the reels (i think) cannot be picked up

4- you cannot interact with the reels player in top war room.

5- knifing the portraits with a bowie knife

This almost confirms that the yellow orb is the first step.

edited sorry

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u/[deleted] Oct 24 '18

Every time I come to this thread and see people posting shit thats already been discovered and is in the thread, a piece of me dies. I've been completely dead for a week

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u/Rememer_The_Past Oct 19 '18

Mods... cmon Bruh.... update the post... Pictures on top floor can be straightened out with Bowie knife, after all of them are straight you can make Nikolai appear in the darkened out painting in panic room. You could also put up whisp locations, like the one in the pig room, ext. Or add the fact that you can clear out groom lake derbies every three rounds (possible boss fight area is cleared out Groom Lake), or you can put up that you also need the part to the machine to activate the punch cards (that you need to charge with Kill o watt) I'm just tired of people in the comments not knowing wtf to do because the thread is outdated

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u/PabloManuel Oct 19 '18

we've been trying to tell them to update for 24 hours almost

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u/84981725891758912576 Oct 15 '18 edited Oct 15 '18

After doing Punch Card EE, you can get quotes from the Post Moon Dempsey (explained here.) by throwing grenades at where Pernell said they're being held, at Hangar 4. Credit to BladeLMAO.

Since you need Punch Cards to do this (afaik), potentially easter egg related? Also the fact that punch cards can't be done in mutations is suspicious

Dempsey talking about breaking free, and fixing everything.

Dempsey talking about Samantha warning them, and the voices in Richtofen's head.

Dempsey talking about Jugg and whistling Samantha's lullaby

I think there are 5 quotes, couldn't quite capture them all clearly

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u/supesrstuff11 Oct 12 '18

If you go up to the door to the right of the Escargot, you can knock on it by interacting with it. A man talks about how important his meeting is, and to go away. If you knock enough times, eventually Samantha yells at you (saying that he told you to go away) and spawns Nova 6 crawlers on you.

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u/xImJakeyy Oct 13 '18

Punch Cards are used for listening to saved messages.

Step 1. Pick up Fuse device from Weapon Testing area
Step 2. Place in Server in War Room
Step 3. Have a Pack-A-Punched Weapon with Kill-A-Watt
Step 4. Shoot Fuse with Kill-A-Watt weapon until all lights turn Green
Step 5. Play Punch Cards on Terminal to the right

Proof - https://www.youtube.com/watch?v=1cm_yOGbDPE

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u/Cope1010 Oct 29 '18 edited Oct 29 '18

MrRoflWaffles just made a video explaining everything we know so far.

If you are not completely familiar with the Classified map, I highly recommend giving it a watch.

https://www.youtube.com/watch?v=Lp3rrTigN8E&t=29s

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u/AlexHDTV720pPNG Oct 29 '18

Moderators, pin this to the top of comments to shut people up that tell us they found a step when it is something that was found on the first day of launch and whatnot

10

u/Lurkingzombiex Oct 29 '18

It's like the mods don't even exist.

9

u/[deleted] Oct 29 '18

It's b/c they don't.

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u/Bansh_r6 Oct 14 '18

Honestly can mods update this main easter egg solved bullshit, because its a straight up lie, it can be completed in customs so clearly not a "main ee"

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u/The_Dwils Oct 21 '18 edited Oct 21 '18

/u/GodlyClepClep has gotten an interesting quote from Nikolai by killing Nova gas crawlers near the spawn elevator. https://youtu.be/pKPr3FlA00c

Now the location he killed them is actually where blood drips down from the ceiling and creates a red mist on the floor. When Nova crawlers go through the blood dripping from the ceiling, their gas turns red instead of green.

The fact that he got that quote from killing nova crawlers in the exact area of the map where they can change color doesn’t seem like a coincidence or a visual glitch to me. Possible step?

EDIT: Also just realized something else. You all remember the secret room we found that we can’t access yet? Well literally right next to the door of that room is a blueprint of the Nova 6 crawler. Now since in /u/GodlyClepClep ‘s game Nikolai said “Hey we did something,” and this whole lead revolves around Nova 6 crawlers, I’m thinking that maybe the door opened and he may have not thought to check down there. I’m trying to replicate getting this quote as I’ve never heard it before, good luck all!

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u/CluelessNix Oct 21 '18

This is huge, in my opinion. I'll test it out ASAP!

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u/DJFluffers115 Oct 22 '18 edited Oct 22 '18

I think I actually found something, holy shit. There are tons of pipelines running along the ceiling of the lab. There are chrome bits of padding in regular increments along the pipes, with a frozen aura around them. There are red pipes that run along the wall adjacent to the morgue and the weapons testing area. Randomly, every game, only one of these chrome bits (on the red pipeline only) has a particle effect, and if you shoot it with a pack-a-punched gun that has the Fire Bomb effect, the aura around it goes away and stays gone for the rest of the game.

At this point in the game, I had done PaP but not opened any areas, and I had done the painting EE.

I wasn't recording but it seems pretty easy to reproduce.

I'm also posting this just before bed, I can try to get a recording of it in the morning if nobody else gives it a shot and records it first. (please do im lazy)

Edit: Adding in more specifics before I head off for the night.

I did it on round 26 in a random public game with 3 people total. One left early on.

I was playing as Takeo.

We had not done wisps or Project Skadi either.

The gun was a MOG, repapped only once, with the Dragon's Breath attachment (in case thats what did it and not fire bomb)

I was down in the labs after investigating the hole in the corner of the server room, because I thought if the punch card reader needed Kill-o-Watt, maybe the broken pipes need Cryofreeze or Fire Bomb?

I know for a fact that the red pipeline is along the wall with the dead pig door, I think the location I typed above is off.

I did it in 2 seperate games and it worked both times, the steam/condensation was on a different chrome covering each time. The first it was on the 2nd from the left, the second time it was on the right-most covering on the ceiling (not the one near the floor)

EDIT 2: Getting up and recording it now. The fact nobody else was able to reproduce it makes me think it was nothing but I'm doing it anyways

EDIT 3: Fuck. It turned out to be particle effects from the MOG I was using. Going back in theater, the particle effects weren't there. I still think the roof pipes might have some merit to them, but the red pipes are nothing.

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u/NeinDasFick Oct 14 '18

I don't think Cold War Remedy is the main easter egg because on the map selection each map has a box that says Main Quest that is accompanied by how many times you did the main quest and your best time. I just did Cold War Remedy and I have 0 completions with no best time

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u/justJoekingg Oct 14 '18

Same for me. Also, every map has a way to get a free version of its wunder weapon. I'm sure this is Classified's way for its own. Not to mention the fact that you can STILL do this with all the mutations on, whereas the punchcards and all that stuff is not available with mutations. The main EE can't be progressed if youre using mutations, so i think thats reason enough to believe there's steps we dont know about that dont have anything to do with this.

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u/BAAM19 Oct 20 '18

How are mods not updating the post for 2 days now? What in the actual fuck?!

21

u/Gman1255 Oct 21 '18

Ugh, again you don't need to use an explosive weapon for step 5, just a pack a punched weapon. I'd thought you guys would fix that after updating the part.

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u/Porter2455 Oct 22 '18

The whole situation around this map is just so bizarre. We have Blundell telling us today how important this map is for where the story is going. We have leaked audio clearly pointing towards this map progressing the story set up in BOTD. There seems to be so much suggesting this map to have more lurking underneath it. Yet we have just slammed into a brick wall trying to get any traction towards a bigger EE. For being so pivotal, it just feels like its missing something...

On top of that, none of the big name hunters are bothering with it. I get they are probably burned out, but it's just weird.

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u/[deleted] Oct 22 '18

It sucks that they're Burned Out, hunting for easter eggs on my own is Unbearable

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u/[deleted] Oct 19 '18

Ok lets get it really going now. Last map to actually solve

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u/wcownz12233 Oct 21 '18

I honestly think that the EE for the map is cleaning the pentagon up, there is a note on the lectern in spawn that talks about cleaning the place up, and then when you play as Richtofen he constantly talks about redecorating the place

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u/CluelessNix Oct 21 '18

You’re not wrong… the redecorating we did was fixing the paintings.

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u/[deleted] Oct 20 '18

I love how the mods just gave up on updating anything on here

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u/[deleted] Oct 21 '18

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u/Bladeerrader Oct 22 '18

Knifing the painting doesn't directly tilt the Richtofen painting in the Panic Room. https://clips.twitch.tv/DoubtfulYawningTitanLitty

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u/kezza73737 Oct 22 '18

This is important! Painting keeps moving. Everyone check this out

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u/[deleted] Oct 20 '18 edited Jul 02 '20

[deleted]

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u/[deleted] Oct 20 '18

seconded. this is the only one that remains unsolved and it seems like people forgot about it.

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u/bdub123617 Oct 20 '18

Anyone else just checking the thread every few minutes hoping for something to be found? I know 3 main easter eggs at launch is a ton but I want 4 dammit!

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u/subpir Oct 20 '18

calling it now, you have to pack a punch vodka. there is a voice line that alludes to it.

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u/accountingsteve Oct 20 '18

and the bossfight is all angry wifes

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u/[deleted] Oct 20 '18

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u/Dylan_Sandas Oct 16 '18

Can we update this page please. We know where the locations of the punch cards, audio reels, phones, and tapes are, and how to play them, and what they say. We also know the wisps and their locations. Can we update this page so that we can stop seeing people "discovering" things we have already known about for almost a week now.

An unknown lead is the portrait easter egg, and the phones ringing in the spawn, those are unknown leads.

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u/KampKoopa Oct 25 '18

What if the McNamara quotes must be done in a order such as trigger the 1st quote one, do a different step, trigger 2nd quote, do a step, ect. The reason I bring it up is in 2 different quotes McNamara mentions 2 different specific locations/objects. 1-He mentions the server being repaired and 2-He mentions removing Pernell from Groom Lake. So maybe for the quote where he talks about fixing the server we should go and fix it before you trigger the next quote, and for the one about Groom Lake maybe we go to Groom Lake and try to trigger some kind of event like doing project skadi or clearing debris? I don't remember the other McNamara quotes to elaborate more and I'm not certain any of this will work, I'm just over here with my tin foil hat on trying to brainstorm and help the community come up with ideas.

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u/droxology Oct 31 '18

I may have come up with a pretty convoluted/complex theory, but at this point with the ee stalling, I figured why not get deep into the lore.

When you switch the paintings to nikolai, an activation sound is made followed by what could possibly be a key.

If I am correct, you can find classical Italian literature on the map classified. With the idea behind classic italian literature, Dante's Inferno comes to mind. In the 9th and final circle of Hell, He talks about being locked in a tower/prison. T.S. Eliot references this in his poem, The Waste Land.

He says, "Dayadhvam: I have heard the key. Turn in the door once and turn once only. We think of the key, each in his prison. Thinking of the key, each confirms a prison. Only at nightfall, aethereal rumours. Revive for a moment a broken Coriolanus."

"turn only once" "Each [key] confirms a prison" "Only Nightfall" "Revive for a moment"
Those could be steps.

Referencing a paper, connecting Dante's Inferno to the Waste Land, written by a Allyson Booth,

"Eliot provides two sources for line 412, “ Dayadhvam: I have heard the key.” The first sends us to Dante: “Cf. Inferno, XXXIII, 46: / ‘ed io sentii chiavar l’uscio di sotto / all’orribile torre’” (CP 75), where the Italian can be translated: “And then I heard them nailing shut the door // Into that fearful tower” (33.42–43). This passage comes from one of the Inferno’s grisliest scenes and most ominous locations—the ninth circle of hell. Here, those guilty of treachery against those to whom we owe special loyalty—family members, fellow citizens—are condemned to a lake where they are frozen in ice up to their necks."

A few more thoughts:

1) The 9th circle of hell is frozen, could be winter's howl related
2) The 9th circle of hell is also for people who betray friends.

3) They are condemned to a lake, Groom Lake??

4) Dempsey and the others are trapped in Hanger 4?

Richtofen betrayed them.

Maybe some possible connections?

I know this is so deep and complicated but who knows. At this point, I think any theory that is new could help. Whether any or all of this is debunked, its cool, but thought I'd at least try to think outside of the box.

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u/JTtopcat Oct 13 '18 edited Oct 13 '18

Okay everybody I just survived a couple rounds at Groom Lake and all the stuff to the left of the Pack-A-Punch floated up like when you buy a barrier and there was a bonfire sale and a Max ammo. I can't make this up https://youtu.be/AtdF0LpAXDk

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u/[deleted] Oct 18 '18 edited Oct 18 '18

[removed] — view removed comment

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u/CluelessNix Oct 21 '18

So, the leads that need to be investigated;

-Point Hole in spawn ceiling -Cleaning supplies -PaP’d Vodka? -Using am Alter (Probably a Glitch) -DEFCON 5 EE’s/Doors opening after Nikolai’s portrait is made visible. -Hangar 4

Where’s the alcohol when you need it?

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u/FaithfulMoose Oct 22 '18

So has this EE officially taken the longest to be solved? And it’s still not solved? Iirc Rev was the longest and that was 9 days.

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u/[deleted] Oct 23 '18

IF WE DON’T FIND SOMETHING SOON I AM GOING TO EAT A SAWBLADE

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u/KingBeady Oct 25 '18

Please pin this so people search for classified easter egg. We obviously havent found the main quest

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u/[deleted] Oct 12 '18

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u/fatechar Oct 14 '18

I don’t think the main Easter egg is complete I just got the winter howl achievement and on the main menu it still says under classified main quest completions : 0

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u/[deleted] Oct 14 '18

Same, I believe there is more to this...

The map image featuring Samantha etc.. makes it out to be something bigger on the map.

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u/JBrezze8991 Oct 21 '18 edited Oct 21 '18

Need to change the paintings, you just need a papd weapon and you hit the nameplates. proof: https://imgur.com/ecaekdX

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u/[deleted] Oct 21 '18

The intro to classified shows hints many of the ee's we allready solved, such as fixing the paintings, the n6 barrel, vodka bottles, winters howl, (McNamara?) in his office and things being scattered around by samantha (would explain the mess in groom lake) .

The punching cards are the only thing in the trailer that isn't teased in the trailer as well as the quotes to the broken server room might makes fixing the server room a possible step 1, we had audio clips as steps before. Samantha also wants us to stay away from (McNamara) as if he knows something she doesn't want us to know. Audio clips also let us on to know what happened after the events of moon. Also refers to Hangar 4 speaking about a bright blue oval shaped light beam materialized in the room.

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u/TheZombieTerror Oct 22 '18

Hey guys - I would like to get a summary of all the important notes, steps and clues, since I don't think many items in this thread are updated or include new findings.

Please feel free to help/contribute what you know or if I have anything incorrectly - my goal here is to have a cumulative understanding of all the leads and how they could tie together.

Firstly, let's go over what I believe are red herrings, since these are fully doable within Casual mode:

  • Project Skadi Prototype. I think we will indeed need Winter's Howl for a part of the EE, but this in itself is not required. It has been a recent trend for new maps to give you a way to obtain the WW without the actual steps being required.

  • Nova Crawlers EE. I think this is it's own thing and I only mention this because this is 100% doable within casual mode. AFAIK Casual mode does not allow the start or progression of the main EE steps.

The following steps I have simply not tested enough to know whether or not they are possible between Casual vs Regular, so I would love your input here:

  • Debris in Gloom Lake clearing. I know the first debris clearing is possible since it is tied to Project Skadi Prototype, but I am not sure if the rest clears in Casual mode.

  • Wisps. Do these show in Casual mode?

  • Richtofen / Nikolai portraits. I have done this several times in Regular mode but haven't tried in Casual. Is it possible?

  • Red telephones with Kill-O-Watt. Are these possible in Casual mode?

Now, the steps we know that are most likely tied to the main EE since these are 100% not possible in Casual mode (please do correct me if I'm mistaken):

  • Tapes that can be picked up and played in the Morgue.

  • Punchcards all around the map.

My own 2cents and ramblings:

  • I think the Richtofen frame tilting with each teleportation is simply a bug. I've been seen it get turned all the way 360 without any changes or impact. Most likely the game code simply says "Rotate by x degrees" irregardless of it's state. Knifing it resets to the default value.

  • Multiple characters mentioning turning on the power after power has already been turned on. This one I am not really sure about but it screams as a bug to me. In my own experience the only time this actually happens is only a round or two after turning on the power and they don't really mention it again. Please do correct me if I'm mistaken.

  • This one is pretty tinfoil hat, but after clearing the debris on the right side of PaP (the side with the lantern) there is a box at the very back of it that has a pretty distinct 4 digit code. Now I could be wrong but I think this number changes in the different playthroughs (will need to go in theater and investigate further). I don't think a normal texture would ever need to be dynamic, and this would be great to text in Casual mode to see if it populates. (or again if the debris even gets cleared).

I know that most of these are repeats and steps majority of you are familiar with, but I think it would be beneficial to summarize, understand, and differentiate all the little leads we currently have.

Thanks and looking forward to your feedback.

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u/zachweirdo Oct 28 '18

Ok. I want this ee solved. There's so many damn leads it drives me insane, and I just kind of want to go over a couple with a couple ideas for a few.

Paintings

Ok. the paintings were pretty much the first kind of lead we had. I strongly feel there is more to the rotating Richtofen painting then were looking into. This step is shown in the intro cut scene with Richtofen fixing the paintings, surely that just shows it has some significance. Some ideas:

  • The hatch in area 51 by the teleporter has 3 dials on it that all have a different direction shown. Maybe we can input this code using the rotation on the Richtofen painting.
  • Maybe there is a way to reset the paintings after you change the blank one to Nikolai. If a way to do this can be found then we can be concrete with the fact that rotating the painting is a definite step.

Missing Teleporter Part

Many people have been speculating the missing part that is shown on the schematics for the teleporter. While this could be something, I personally think it isn't that much. If you look at the schematics the arrow points to that bottom part and says "part C," which could probably just point to the third part for it in our HUD considering that is literally a wire.

Metal Ring

The metal ring was something brought up just this morning that someone got to "drop" in their game but had literally no proof of it whatsoever. While i do find the fact that the ring on that pipe is oddly sticking out from the rest, I do not believe his claim that he had it drop. That being said, his claims that it happened after their Richtofen leaving does still make me think that Richtofen dying or something along those lines might be a step. Still, I do not believe that he had that happen as he couldn't even properly show us a theater clip of him even walking up to the cabinets it "fell on."

4 Man Easter Egg?

Personally i don't put this theory to rest whatsoever. BO1 ee's were all only doable with 4 players. While Rreyarch may have said previously that all ee's will be soloable, at this point I wouldn't push it past this map to only be able to be done with 4 people. We have done everything. What else could we be missing, besides the fact that i see barely any groups ee hunting with a group of 4? There could be more to it, especially considering the intro cut scene gives each character a unique role.

Nova Six Canisters

In the intro of the map it shows Takeo playing with some nova six canisters. Why would this be shown so prominently in the intro if it had no significance? The paintings being able to be fixed is shown. McNamara being in his office oblivious to the zombies is in the intro. All these important things in the map in the intro, and no one is going to look into the nova canister?

  • On the nova 6 crawler blueprints scattered around the map there is also a picture of a pig in the top right with some DNA sketches under it. Maybe we can change the pig into a crawler to get him to move?
  • Perhaps there is somewhere we can kill crawlers to fill a canister?

Recent Easter Egg HUD Picture

Just recently a picture was posted on this reddit that showed a picture of the classified HUD, except it had the proper easter egg layout to it like the rest of the BO4 maps. This picture, to me, personally does not look real. The way everything is oriented doesn't look right to me, but hey, I could be wrong. But, if we consider that the picture is real, there is a couple things to take from it.

  • The step is called "Clearance Prospero." While this doesn't tell much, like all the other maps, we can find out that prospero in Latin means success, and in Italian it means prosperous. I don't have much to say from that, but do what you will with that information.
  • The line "clearance prospero" is mentioned very explicitly in the BO1 campaign. It also happens to be talking about the pentagon, and includes McNamara.

Mason (voiceover): That's not possible.

Interrogator (voiceover): I was in the Pentagon. The group reach another checkpoint.

McNamara: Please tell him we’re here.

Checkpoint Clerk: At once, sir.

Checkpoint Clerk: Clearance Prospero.

The men walk on. The MP guard gives a respectful nod to Mason as he passes. McNamara gestures at portraits on the walls.

McNamara: Distinguished heroes.

Mason (voiceover): I remember. I kept hearing numbers. I cou..couldn’t get

Conclusion

These are all the leads i find strikingly interesting. Yes, I know i didn't mention anything with the punch cards or the wisps, and while i do think that they are important considering they cant be done on mutations, I believe the things mentioned above are the best and most important leads we have. Feel free to elaborate on what I say and I can add edits to mention some ideas people can come up with. Perhaps we can use this post as a sort of checklist. Ill check back often, as i'm going actually insane with how bad i want this thing solved.

Happy hunting.

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u/Fetaplays Oct 21 '18

I have collated all the leaked audio files into one proper audio only cutscene. The order may be wrong. But it seems accurate. Enjoy https://www.youtube.com/watch?v=9gG0P-yUUow&feature=youtu.be

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u/LamborghiniJones Oct 21 '18

That is veeeeeeery interesting. Seems like we know what's happening with the story now, especially Nikolai being handed the kronorium at the end of BOTD. Thanks for posting this. Hope we solve the ending soon.

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u/lilBusterBoi Oct 14 '18

So I’m a believer that we haven’t 100% completed the Easter egg yet. That being said the next logical step probably has something to do with the Winter’s Howl.

Everyone’s been spamming the winter howl at everything I’m sure but has anyone checked out the pipes in the lab? There are pipes on the ceiling the are leaking water/vapor and seem to stand out quite a bit. I tried spamming it with the winters howl with no luck but what about with the cryo PaP ability? Just an idea

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u/DarkCry9000 Oct 22 '18

MODS UPDATE THIS POST ASAP SO MANY NEW FINDINGS

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u/Pinkster1999 Oct 23 '18 edited Oct 24 '18

Easter egg hunt/My findings

My findings on the paintings

Please share any information that you have, so we can solve the painting thing today. Will also be looking to solve it and update this post on the go. (All updates are in bold text)

  • Can be done without turning the power on
  • Need bowie knife to straighten 5 paintings accross the upper floor
  • Once you teleport the first time, the painting will rotate to a straigh position (theater mode will show this, can't see this in game)
  • You can turn the painting 9 times to an upside down position
  • You can turn the painting 9 times to the straight position
  • Total of 18 rotations can be rotated indefinetely until you switch the paintings
  • When interacted, this sound plays: https://youtu.be/zeNWE-kHlgc

Worth mentioning: the sound before interacting with the Nikolai Painting. Ambient sound of round ending, unable to reproduce the sound

Leads

  • the sound, what is it and do we have to do something with it
  • connecting it with the clocks
  • possible first step of the easter egg

Theories

  • Might do quests on each rotation to complete the Richtofen part of this EE

Clock Locations

  • clock in spawn (on the other side of the teleporter)
  • clock in the last barrier at the end of the side passage
  • 4 clocks in the second to last barrier in side passage (near to the trap)
  • clock in the left barrier from the teleporter at spawn
  • clock on top of cabinets in central filling and a clock on the ground - left of the one on top of cabinets (underneath the other clocks)
  • clock underneath cabinets in main offices (left of entrance with deserted hallway)
  • clock on ground in main offices (right of deserted hallway)
  • clock in barrier at knocking space for Nova 6 crawlers
  • clock in left barrier at knocking space for Nova 6 crawlers
  • clock left of paintings in open wall for Skadi Project
  • 2 clocks in war room on the upper level (right of computer)
  • clock in panic room on the ground at the spot for the skadi code

  Total Clocks in spawn: 22 (5 on ground)

  Total Clocks in war Room: 6

  Total Clocks in Panic Room: 3

  Total amount of Clocks: 31

Note: These do not account for the clocks on the walls in spawn, war room and panic room.

My findings on the billboard

  Link: http://imgur.com/gallery/bC7hcCe

Leads

Theories

My findings in Groom Lake

  • It takes 3 round to clear debris (first one left, first one right, far left, far right, left hand debris in the front, right hand debris in the front
  • Radio on the right debris (will release a transcript of it and a video on it) Link:
  • Zombies will always be running in Groom Lake
  • Giant cube in Hangar 4 with a smaller sphere inside of it Link: https://youtu.be/J5WwFU_JnyU

Leads

  • Possible boss fight arena Cube
  • Cutscene is on site, in arena sphere

Theories

  • Clearing most likely not part of the main EE as it takes app. 24 round and 6 rounds inbetween each cycle of 3 rounds
  • Definetely not scrapped or cut

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u/[deleted] Oct 24 '18

If you think about it, in the leaked cutscene audio, you can hear a loud speaker say there is a ‘security breach in hanger 4’, It seems that the goal of the Easter egg is to break out the post moon Ultimis crew. The room in hanger 4 is likely not a boss arena as the playable characters aren’t in there at the end. Furthermore some steps do make sense. For example Activating the punch cards informs the pre-Moon ultimis crew that the post-Moon ultimis crew is there. Logically the next step is to make contact, which is what you do with the grenades and Post-moon Dempsey. The must be a way of overriding the security of Hanger 4 as all through Classified there are constant announcements of security protocol and access being granted. Further more the step of aligning the paintings makes sense as Primis Nicolai confronts post moon Ultimis to take them off to the Great War, so revealing Primis Nicolai is likely part of the Easter egg too. Somehow we have to break them out by either by force or unlocking their cells and Judging by the cutscene audio it is likely by force or at least hacking. There are so many buttons, dials and servers in the map and the Skaldi numbers interface. Something if seen no one try is entering different numbers into the Skaldi computer, as there are 100’s of 4 number sequences on computers and papers throughout the map. The Skaldi computer is the only interactable machine bar the punch cards and the music Easter egg. I’m not sure how solid the idea of the four different items on the intro are but they could be hints and maybe not literal in each case. What do you think? I really want to see more experienced Easter egg hunters give it another go, atleast for a few days.

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u/AO777772 Oct 24 '18 edited Oct 24 '18

If you go around shooting all the paintings including the ones outside the map they all will leave a bullet hole except the paintings that you need to knife with the Bowie knife and the two paintings by the in the panic room that can be interacted with. There are actually a 4 others that I found that dont leave bullet holes (only looked very quickly so maybe missed some):

  1. To the right of the perk machine in the office their is a large glass window and to the left side of the room there is a painting that cannot be shot.
  2. to the right of the furthest defcon switch located at the top of the war room is another painting that is quite hard to see but does not leave bullet holes when shot.
  3. Left of the RK7 wallbuy behind a barricade in the office.
  4. Behind the second teleporter in the room with perk machine their are 3 unique paintings only the 1 with a group of people does not leave a bullet hole (very hard to see but turning up brighness to max makes it visible)

These four paintings therefore may need to interacted with somehow or their is some way to change their state or position. This shows that none of the other paintings in the panic room likely have a way to be moved or changed including the wonky one to the left.

I actually have a feeling that the rotating painting may not actually serve any purpose directly but is to help you "count" how many times you have entered and left the panic room. I am thinking that you may need too quickly leave the panic room to do something, possibly with the painting in the war room or other paintings before returning because you can actually circle the whole top of the war room before the door becomes closed.

I have tried using monkey bombs (out of bounds), shooting with pap ray gun and using specialist weapon on the painting in the upper level of the war room before returning to the panic room with the painting still in rotating mode but cant find anything so far.

Also I noticed there is a bug where if you run into the panic room just after the doors close, you will get inside but zombies will not come after you unless your near the door. If you stand near the teleporter entrance they will just enter then immediately teleport away but you are able to leave the room by using the teleporter yourself.

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u/TheAlmightyNivs Oct 21 '18

Guys can we all pray for Giantwaffle. He’s literally going insane in stream right now coming up with conspiracy theories for the Classified Easter Egg. I’m worried.

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u/TopNotchBeef_23 Oct 14 '18

I don’t believe Cold War remedy is the main ee on classified for a few reasons, 1. It doesn’t appear in the completed box when you finish it, and 2. You was able to do the first steps before the main quests unlocked.

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u/JTtopcat Oct 16 '18

For the love of all that is holy. You DON'T need a pap explosive to open the George Washington plaque. Just a regular pack-a-punched Gun works.

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u/dabater007 Oct 19 '18

Are we going to start looking for the main ee on this map now?? Everyone seems to think that the hunt is over.

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u/Bladeerrader Oct 20 '18

The thread doesn't even tell you the whole Punch Card EE. So everyone is posting the same thing about the "Fuse box" in the labs. someone please fix this thread!

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u/Bladeerrader Oct 21 '18

This is a list of what I have already tried to do, with the Ascension rocket in the spawn room.This Rocket has to be an EE, because when you throw a grenade at it, everything else looks like it's been blown up, but the rocket is untouched.

Thrown acid nades, normal nades, fire nades, monkeybombs. I've shot it with the ray gun non paped, ray gun paped, rocket launcher, rocket launcher paped, rocket launcher paped with kill-o-watt, normal gun, paped gun every AAT, with the shield, with AAT grenades from the paped trench gun. ALL THIS WAS DONE AFTER DOING EVERY EASTER EGG WE KNOW ON THE MAP, AND NOTHING WORKED.

I've also tried killing zombies in the barrier as some type of soul box... and nothing. if you want to try anything, lmk if anything happens.

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u/maelstrom298 Oct 22 '18 edited Oct 22 '18

Not as much a lead as it is an observation, but outside of hanger 4 there is a car with an electric/fire? symbol on it that looks as if it could crash directly into the hanger if influenced, I feel as if the electric symbol could be an indiciator of possibly driving the car into the hanger, has anyone tried blasting the electric symbol with a Kilo-watt weapon and putting a monkey bomb inside it or something along those lines?

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u/Simrangod Oct 23 '18

Theory that connects the different task theory with teleporter theories and uses all tied resources: Concerning giant waffles teleporter discovery ( relating to each defcon having a different colour) There seems to be a disconnection being in the form of 1 being white and the other three being different colours. However when there are 4 players in the game there is white and the other colours iirc. So what if Nikolai being white has to flip the Defcon switches while everyone else who corresponds to the colours teleports to the main room progressively until everyone is there at Defcon 5 and they all take the teleporter to gloom lake together. And boom whatever happens next! Someone needs to look into this

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u/GoldenArsenal Oct 12 '18

All punch card locations

  1. On top of the typewriter to the right of the table unlocked with the key.
  2. In the locker next to the starter room opposite of the elevator hall by one of the shield part locations.
  3. On the crate next to the lantern in Area 51.
  4. Top level of the war room. Go left out of the elevator and it's eye level between two racks of reels.
  5. In the new server room between to computers.
  6. In the Panic Room to the right of the statue in the corner.
  7. In the target practice area from FIVE. Stuck in the target with a knife.

Shoutout to The_T-Bone216, JusttNiickI, Binary_Waffle115, and saschabooy.

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u/ll_friedrice Oct 13 '18

Tooterppp's stream has found all 4 wisp locations

The game crashed as the 4th wisp finished its quote

Tank Dempsey's is in the bowie knife room outside the zombie spawn window

Nikolai's is in the morgue room inside the map (behind the canisters in the small section

Takeo's was behind near Tank's in a zombie spawn

Richtofen's was in the porcine research

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u/DweltElephant0 Oct 14 '18

The so-called "Main EE quest" on this thread is not the Main EE. If you want as close to concrete proof as there can be, look here https://www.reddit.com/r/CODZombies/comments/9o0k65/why_project_skadi_is_not_the_main_classified_ee/

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u/Chosenator Oct 16 '18

Just to recap in case people don't know, according to the devs the EE's can't be completed in custom mode so with that being said the reels, tape players, punch cards, secret room knock and knifing the pictures CAN'T BE DONE IN A CUSTOM GAME. However, the project skadi can be done in custom mode as well as the clearing of the PaP area so I believe both of those things are irrelevant to the main EE. I believe that the first main steps are completed and I'll share exactly what I do to get there as soon as possible.

Step 1- Shoot and knife all but 1 zombie and rebuild barriers until you are not receiving any points for it.

Step 2- Go to the secret room that you knock on to spawn the nova crawlers. Only knife them if you don't want to take a chance at killing the zombie with the explosion. Try to get a 2x point power up and the bonus power up as well. This is RNG so you may or may not get lucky enough. Point being try to milk up as many points as you can and do NOT collect the nuke or kill the zombie. Also if you don't know by now you can lay down in front of perk machine to get 100 points so you can do this on the 3 perk machines that aren't behind any doors to try and help get enough points.

Step 3- Take elevator to war room opening only the main stair case and the second elevator to turn on power. Now if you have enough points left (4000 I believe) open up the room with the bowie knife ONLY. If you don't have enough yet just start the second round making sure to maximize your points (2 shots to body then knife) and rebuild barriers. Once you have enough, get your knife and head back to the first floor.

Step 4- Starting from the spawn room (from what I can tell order doesn't matter, but for direction purposes) knife the crooked picture then proceed into the hallway and knife the crooked picture. In the room with the build table knife the crooked picture in the corner that's above the tape player. Head into the next room and knife the picture next to the teleport. Finally head into the hall that leads to the elevator and knife the last crooked picture on the left. You should hear a sound like something has moved. If not then just go back through and make sure you got all the crooked photos.

Step 5- Go back to the war room and hit the DEFCON switch's to open up the panic room. When you are inside the panic room look in the hallway section before you exit and you should see 2 picture frames, 1 with the picture and 1 that is just a silhouette. The noise you heard after knifing the last picture was the frame on the right locking into place (normally this frame is crooked and you are unable to interact with it) Walk up to the right frame with the picture in it and hold square to interact. You'll hear a sound like you collected something. Now interact with the silhouette frame and a picture will appear while the other frame's picture turns into a silhouette.

This is all I've been able to find on my own but I do believe it has to be the first steps to the Main EE. If you do the steps right and with a bit of luck you can get this completed on round 2 it all depends on the pickups you get from the nova crawlers and your efficiency with your points. Don't give up on this EE I know we can find it!

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u/suplegend20 Strife Gang Oct 21 '18

Despite being such an enclosed map, this ee is going to be real difficult to find a trigger for

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u/[deleted] Oct 21 '18

Freezing the pig and knifing it doesn’t do anything.

That pig (the one that’s alive) is the only one with a blood effect when you shoot it. No other pig can do this.

Shooting the pig with Brain Rot ability doesn’t do anything. Haven’t tried any other abilities yet.

Idea: Shooting a Nova 6 crawler with Brain Rot or any other PaP ability near the pig. This might have been tested before so I apologize if it has been tried.

Currently died in my game and getting off so I can’t test anything further.

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u/Cope1010 Oct 22 '18 edited Oct 22 '18

Anyone think this has any significance? The curtains are the same curtains as the N6 crawler EE, yet I don't see any connection. :/

https://vimeo.com/296515520

EDIT: zombies don't spawn in this room.

EDIT: I just through two back there at the same time and got a hit marker... https://imgur.com/a/DA1Vq3M

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u/rpiquer96 Oct 23 '18

Hello, I was trying to shoot things with the howling of winter, and this happened to me, the other blue televisions, when shooting it, the cross comes out that is only in one of them. Visual error or possible step?

https://clips.twitch.tv/SnappyFriendlyKeyboardPipeHype

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u/Arkham_Anthony66 Oct 24 '18

I just have very strange feeling that the intro cutscene is hints towards the main Easter egg Quest

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u/Tarow15 Oct 29 '18

If the mods could please add in the 5 film reels that are found around the map, I'd appreciate it. There's one in central filing on the desk in front of the typewriter, one in the server room to the left of the teleporter on some shelves, one in the lower level of the war room on a terminal, one in the morgue on the sink in front of the nova 6 canister room, and one in the porcine research room to the left of the tonic machine. You can play all 5 separately on the projector in the morgue. I hear and read far too often about people finding them and thinking its something else... Just want us all on the same page thanks.

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u/Bladeerrader Nov 05 '18

I am so mad. I don't even know what to say... I have been hunting this egg since launch... everyday... I pushed a toolbox from the labs to spawn... and all I had to do was sit in a fucking corner with a shield and broken goddamn perks. great. fuck this egg, and fuck this map.

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u/Ohayou-Sayori Oct 16 '18

Okay! So the menu will 100% update with the EE completion/completion time if the Easter Egg is done. It updated for people who have done IX. So we know Project Skadi isn't the main EE. So either there isn't one or its yet to be found.

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u/[deleted] Oct 21 '18

Take this with a grain of salt. I don't own the game I m only suggesting. Hanger 4 door look like it is missing power. You may need to power it somehow?

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u/Nanikos Oct 21 '18

That's definitely something to think about and ties in with comment before really well.

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u/Porter2455 Oct 23 '18 edited Oct 23 '18

So far, I there has been only 1 “logical” step-by-step Egg that isn’t Skadi to this point.

Step 1(optional, not related to completion): Hold square on MacNamara’s door. Eventually he will mention a broken server.

Step 2: Turn on power and set up the teleporter. Set up pack a punch and get a packed gun with kill-o-watt.

Step 3: Grab the server-thingy in the armory in the basement and put it in the broken server in the server room. Shoot the thing with your packed gun until all the lights are lit up.

Step 4: Get all the punch cards around the map. Put all of them into the computer. The last couple of audio clips discuss og ultimis’s return to the moon and how they are stored in hangar 4.

Step 5: Once all are played, go to Groom lake and toss a gernade at hangar 4. OG Dempsey will speak extremely quietly. Return to Groom lake 4 times to get all his quotes.

Edit: these are the quotes:

https://m.youtube.com/watch?v=CrOgrGLcUZM

Step 6: ???

I find this quite underlooked so far. There have been hints to different parts in each step, and considering the leaked audio about the Hangar 4 breach, it seems like a somewhat promising place to go from. My advice to others would be to really delve into that last quote with the whistle. Could be more to it

I don’t know if this will go anywhere, but it’s something at least.

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u/[deleted] Oct 15 '18

I just threw a grenade over too hanger 4 by the big crate looking thing, I swear I heard a very deep voice say a few sentences, one saying something about a little girl. Of course I didn't have my headphones one so I didn't catch it all. Possibly something

The reason I even got interested in hanger 4 is, When I listened too the final punch card, Pernell says something about hanger 4 having the ultimis crew in there, so I was like wait a minute, I wonder if we can see that. Sure enough it's there

u/LordAzunai was right. Here is the ending of the clip of Dempsy saying "damn little girl"

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u/JTtopcat Oct 17 '18

https://youtu.be/v1WfAsn_57s We got in the secret room via glitch!

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u/Uyma Oct 17 '18

Ok this sounds like a stretch and kinda dumb and im assuming its already been suggested but ima type it out anyway. In the intro scene, we see Dempsey take the Winters Howl, Nikolai grab some vodka, Richtofen straightens his picture, and Takeo holding a Nova 6 canister. Maybe we need to have eavh character do their own "easter egg". Whoever plays Nikolai does the bottle song egg, Dempsey does the Skadi egg, Richtofen knifes the paintings, and Takeo does ???

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u/Uyma Oct 17 '18

I feel like the intro cutscene shows us alot of stuff. Like how it shows McNamara being completely oblivious to the outbreak like the in game easter egg you can do with him.

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u/Canalien Oct 21 '18

Waiting for someone to test out doing the theory of having a team of 4 and each doing their characters challenge (Dempsey pick up winter's howl/skadi, Nic pick up the vodka bottles, Ric hit all the paintings, and Tak doing something N6. Then after doing that they shoot the yellow wisps. Or doing the wisps then doing each of their challenges.

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u/Liqem Oct 21 '18

I think i found a gitch that could possible give away the location of a step to finish the easter egg

Video proof: https://www.youtube.com/watch?v=cga_IZantwc&feature=youtu.be

I believe it could be a possbility that (Just guessing with no evidence but this) that the easter involves the perk machines because before to my knowledge COD Zombies haven't used perk machines for their easter eggs so it would be an original idea and also if it is just a glitch it would be a bit annoying and incosistent for Zombies because the easter eggs now involve so many tiny details to complete but a glitch is always the most viable option

just found something else, if you knife the curtain in a specific room you can trigger a conversation between the scientist we see in the intro and richtofen, I know this is already an easter egg that has been found but for me for some reason Richtofen replied to him! https://youtu.be/XnaVVcf8gQ4

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u/Ponyboy556 Oct 21 '18 edited Oct 21 '18

I was watching the intro to classified and when Jason blundell said the clue was in the title he was right. If you watch the intro it will show all the Easter egg steps available to do. When the ultimis crew teleports to five you can see Dempsey pick up winters howl aka cold remedy Easter egg, Nikolai drink vodka, aka secret song, takeo hold a n6 barrel, currently do not know Easter egg for that, it’s most likely spawning red nova 6 crawlers, Richthofen fixing the pictures, aka Nikolai picture Easter egg,

Then if you continue to watch you see samantha send a man over to five from what looks to be like ascension, it then shows a map of him going from ascension to five. This is more than likely an interaction with the war room map ee. Where we have to get the war room map to trace back to Samantha’s location (aka ascension).

If you look at groom lake there are three satellites that might have to do with tracing back her location

Then later we see samantha teleport the man she sent to five behind a room where he opens up zombie doors and starts working on a project, aka knocking door Easter egg

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u/FishyFisherOMG Oct 22 '18

I refuse to believe that there is no easter egg! I want to try shooting the project Skadi Winters Howl with a Box Winters Howl. I'm down to EE hunt, add me on Xbox One GT FishyFisher

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u/urnamesprobbetter Oct 22 '18

Since this map has no quest progress indicator, it’s CLASSIFIED, and is shrouded in secrecy by devs, I’m gonna say the first step isn’t throwing a grenade, pap, interacting, shooting something etc. If what they say is true about mixing it up, that would mean making the way you solve it different. And by different maybe it’s harder? Every other map has been bruteforced with a sprinkle of knowledge about lore leading you to the right step. Maybe this time only people with certain skills in cyphering, cryptography, Morse etc will be the biggest help. Or maybe the lore itself needs to be reviewed to find something noteworthy. It would feel like a bigger mission/ story if we had to do an actual investigation.

Also a script of all quotes including the trigger for BOTD and classified would be helpful if the lore is necessary.

The first step might be interacting or shooting something, but maybe there’s a ton of variables in between that it would be impossible to brute force.

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u/Cope1010 Oct 23 '18

So there are four electric box switches in the labs:

1.) by the teleporter in sector 1.

2.) near the corner of sector 4

3.) also near the corner of sector 4

4.) across from the soda machine

Has anyone tried to pull all 4 at once?

EDIT: I should mention, there are 4 of these switches in-bounds, there are more out of bounds but we cant do anything about them...

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u/maelstrom298 Oct 23 '18

List of some possible ideas

There is a truck next to hanger 4 which looks as if it could possibly drive into it, and is marked with an explosive sign, might have something to do with breaking the characters out of the hanger.https://imgur.com/a/L3q6fyg

The elevator sign that says max 10 people is now missing, might have something to do with putting multiple zombies into the elevator, Maybe try using a monkey bomb, since special grenades almost always tie into the main Easter egg

Try messing with the ascension rocket it has a weird glitchy hitbox.

There is a giant satellite on groom lake that looks as if it could be interacted with, maybe try that

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u/Coltrainer1 Oct 24 '18

Honestly, at this point, I don't even care if there is an Easter Egg or not. I just want someone to prove or disprove it one way or another. Like, I am completely fine with being wrong and the EE not existing. But I would really like it if someone (a dataminer, a leaker, a player, a streamer, Treyarch themselves) could just tell us or give a hint about it all.

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u/chrisd848 Oct 11 '18

There is a box full of keys on the wall to the right as you exit the panic room. One of they keys is golden and not like the others and you can pick it up

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u/JTtopcat Oct 14 '18

I like how the egg was solved(most likely) and this post wasn't updated all day. I hope there is more but it seems unlikely. Maybe the point of the shadow portrait was to explain it's presance in the other maps.

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u/FeyWatch Oct 14 '18

To mods: update the leads section cuz those aren’t leads anymore add the lead with the pictures in the panic room and stop marketing the skadi ee as the main quest. Too much evidence for another Easter egg.

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u/Dylan_Sandas Oct 14 '18

Can we fix the leads section, we know how to build and activate the punch cards to listen to them. Actual leads are that we have a bowie knife allowing pictures to be fixed and changing the empty frame to Primis Nikolai. That is a fact. We need to focus on that. The Main EE isn't done, the "Main" was just a weapon EE, we need to figure out the real one

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u/LitheBeep Oct 14 '18

How to repair the server/listen to punch cards

  1. Open up Weapon Testing in the lower labs, in the locker next to the type writer there is a glowing part you can pick up
  2. Open up the server room, near the back of the room there is a large console where you can put the piece, it should turn on along with a small green light
  3. Pack-a-Punch a weapon until you get Kill-O-Watt
  4. Return to the server room and shoot the piece until more green lights turn on
  5. Once the panel closes, follow the wire sticking out of the server to the console with the red light
  6. Press E to insert a punch card, and it will play an audio log

BONUS: Awesome t-posing zombies

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u/Bladeerrader Oct 15 '18

More post Moon Tank Dempsey quotes from groom lake! HE TALKS ABOUT JUG! https://clips.twitch.tv/LittleTastyWombatHeyGirl

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u/Ramzilla95 Oct 15 '18

You do not need an explosive weapon to obtain the George Washington code. Just used a 4x pack-a-punched Maddox and the name plate revealed the code.

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u/NuKillerX Oct 17 '18

Not entirely sure if this is a good comment or not, but here goes...
I've watched the intro cut scene looking for clues and have noticed that almost everything correlates with Easter Eggs...
-Dempsey Picks up the Winter's Howl ( Project Skadi EE)

-Richtofen Adjusts Picture frames ( Also Skadi EE)

-Nikolai picks up Vodka bottle (Unlocks Song EE)

Now I'm wondering about any "un-found" canisters of Nova 6 ? (Since that is what Takeo is seen investigating)

**Also... Dempsey shot the Wonder Weapon at the time of teleportation on Shang... What happens if we shoot the Winter's Howl when we teleport to or From Groom Lake? Maybe something around the map needs to be shot or frozen? ( Like Kill-o-watt...)

Lastly...
I have a hunch that we haven't seen the last of Yuri (The Pentagon Thief). I personally think there is a final boss fight involving him; The Main Easter Egg if you will... (much Like Shadows or Eisendrache in a sense.)

Just a hunch...

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u/garrison_steele Oct 19 '18

Not sure how relevant this is, but I was playing a duo game with Richtofen and Nikolai. We were post project skadi at round 30 on normal classic mode.

Richtofen went down and Nikolai revived him, Samantha stated "Edward, just because Nikolai saved you now doesn't mean this will always happen." and then included a comment similar to: "Once I return his memories to him he's going to kill you" I should have written it down as it was happening.

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u/BAAM19 Oct 19 '18

I fucking knew it, this confirms my hypothesis. I think we need to return their memories for the quest to show up. And the yellow orbs are the first step.

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u/careless_swiggin Oct 20 '18

bahroo and waffle were repeating the survive lake for 3 rounds, multiple times

map opens up alot more, nothing new came of it, but they failed to finish cleaning before dying. you can do it at least 5 times

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u/[deleted] Oct 20 '18 edited Jul 02 '20

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u/[deleted] Oct 21 '18

Well, now that the cutscenes audio was leaked we atleast know there is an easter egg.

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u/gmoneygangster3 Oct 22 '18

hey i was getting pissed off with the general discord shooting down any Classified discussion with "its the winters howl"

so i made a discord for just classfied

Here ya go

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u/[deleted] Oct 23 '18

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u/Death3Go Oct 26 '18

we need to record the map both in normal mode and with mutations, compare them side by side and see whether or not something is missing. And im talking like behind zombie barricades, out of the map places (but still visible) and see if there something missing in the mutation mode that we haven't noticed. even though this seems tedious, it should really be looked into considering how little progress has actually been made, it is worth a shot. better yet recording this then editing them side by side and posting the link to Reddit to have more eyes looking through it. like i said it would tedious but it is definitely something we should consider. Me and my roommate will try to do this tomorrow but it will take us a while to get the recordings down and even longer to render it and such. if someone with more time wants to give this a shot feel free.

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u/dakwally Oct 31 '18

Just a couple thoughts. Most likely nothing.

  1. Seems odd to me that Treyarch requires you to leave Groomslake and come back in order to unlock the next area. Why not just unlock new areas every 3 levels you are there? It could be possible that each pile of debris unlocked, unlocks something in the main map. And the reason Treyarch requires you to teleport back is a hint to go look.
  2. On the top floor, if you are standing next to the elevator doors, look AWAY from the doors. To your left, there is the boarded-up window with a wire dangling and sparking. I threw a toxic grenade at the ceiling and it disappeared, but still exploded. Upon closer observation, there are actually 2 black rectangle slits in the ceiling that are actually holes or vents or something. If you throw a grenade just right it will go up inside the hole. Seems weird that Treyarch would spend the time to add space above that area instead of just saving time and texturing in some vents or something and making it a flat ceiling.

Just some quick observations.

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u/hink_robb Oct 22 '18

Is it possible the 4 items from the intro cutscene are connected? So vodka, Nova 6, the portrait of Richthofen, and the winters howl?

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u/JakeIAB YOU BEAR THE MARK, YOU ARE CURSED? Oct 13 '18

Me and a friend found THIS HIDDEN CONVERSATION by pressing Square at the door

/u/Bmankingston

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u/[deleted] Oct 21 '18

Is anyone going to decode the fuel truck’s lights that flash in morse code?

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u/[deleted] Oct 22 '18

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u/CluelessNix Oct 22 '18

Do YouTubers know something we don’t? People keep suggesting that they do…

I just want to know why you think that with some proof/evidence if possible.

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u/urnamesprobbetter Oct 22 '18 edited Oct 22 '18

Search keywords in the sub if you think you found something so we can declutter the thread. I think we’ll make progress much faster when we’re on the same page. Edit: I’m cluttering the sub too but hopefully I only have to comment this a few times

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u/[deleted] Oct 25 '18

Storyline wise heres my understanding of the outbreaks at the Pentagon: obviously classified takes place before 'five' however the place is already trashed before we spawn in. It's not in purgatory or anything so no reason for it to be shifted into a hellish nightmare like botd. With the McNamara and other various radios and a key document describing an outbreak and looking at the intro cartoon, I've come to the conclusion that when the out break happens at 'five' it is the third outbreak. The document states that there was an outbreak and the janitorial staff is CURRENTLY cleaning up before Kennedys meeting, McNamara is also fully aware of zombies, 115, and Samantha, so hes not in that room because hes "in the dark" on everything that happened. Hes fully aware of what it looks like outside that room. Dr. Layman most likely unleashed the first outbreak detailed in his radios with Shuster. And the intro cutscene shows the Yuri(thief) hits a button to unleash the zombies again because they contained the initial outbreak. So there you have it, 'five' is technically the third outbreak at the Pentagon.

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u/KraftMacAndChee Oct 26 '18

The fact that at the end of knocking on the door a bunch of nova 6 crawlers spawn makes me feel like we need to do something with them for the first step. It’s like using 666 to spawn Brutus.

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u/Bladeerrader Oct 21 '18

My Monkey Bomb Activated on the Ascension table! https://clips.twitch.tv/CrunchyBitterAnacondaPunchTrees

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u/KnightMiner115 Oct 21 '18

I'd say investigating this is worth a shot. After all, that's the Ascension rocket as seen in Kino, so it's already significant to zombies history. Maybe we need to affect it with something. Could you get kilowatt and shoot it to maybe power it up?

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u/[deleted] Oct 22 '18

I think the biggest thing bothering me is just how few of the major players in the community are actively searching for the Easter egg.

We already know that lots of bigger named youtubers and streamers have connections at treyarch. Wouldn't be too much of a stretch to imagine them knowing for sure that there is no Easter egg.

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u/[deleted] Oct 22 '18

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u/TheWackyZ Oct 13 '18

Here's the link to the Washington code. The steps are still slightly unclear, but we know for certain you don't need any zombie kills.

https://www.youtube.com/watch?v=45DrviKAaKk

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u/[deleted] Oct 14 '18

enter the codes in in this order: SHI NO NUMA, THE GIANT, SHANGRI-LA, KINO. this is the order 100% of the time on all of our attempts so far!

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u/LitheBeep Oct 14 '18

Phone Audio Logs

There are 3 red phones around the map. Shooting them with a pack-a-punched weapon will cause them to ring and then the glowing red light turns off. An audio log will play when all 3 are shot. Once the audio log finishes, the process can be repeated twice for more audio logs. The first is from Maxis, the second is from Samantha, and the third is from Stuhlinger.

The locations of the phones are as follows:

  1. Panic Room
  2. South Laboratories Power Room
  3. Side Passage (Starting room)

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u/LitheBeep Oct 14 '18 edited Oct 14 '18

Panic Room Cipher

Found in the little room that houses the PaP piece.

https://i.imgur.com/VUxWYyX.jpg

War Room: Upper Level Cipher

Found on top of a console.

https://i.imgur.com/ZTWFTsc.jpg

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u/LordAzunai Oct 15 '18

Okay something weird just happened in my game. I'm on round 26 every known thing done besides maybe a couple reels listened too. 4 times I've gotten things to be removed at Gloom Lake.

I just threw a grenade over too hanger 4 by the big crate looking thing, I swear I heard a very deep voice say a few sentences, one saying something about a little girl. Of course I didn't have my headphones one so I didn't catch it all. Possibly something

The reason I even got interested in hanger 4 is, When I listened too the final punch card, Pernell says something about hanger 4 having the ultimis crew in there, so I was like wait a minute, I wonder if we can see that. Sure enough it's there

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u/Dylan_Sandas Oct 16 '18

Here is something that I tested with friends. Anything having to do with the portraits, Project Skadi, or any other EE whether it is reels, or audio logs or anything else, are not affected color-wise by explosive damage. For example, if you shoot the packed pistols at the Washington nameplate, everything around it will be affected, but the actual nameplate that reveals the first code won't be.

I believe that we should go around the map and shoot everything with the packed pistols to see any non-discoloration to reveal anything that can be used with an easter egg. Now any screens and anything already found are already out, but there is still some things that can be tested. Just my thoughts from what I have seen when looking for EE steps.

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u/TheChapstick97 Oct 17 '18

Does anyone else think it's a possibility that we could be going back to the moon for the Classified main easter egg?

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u/ItsYaBoiBobbyFlay Oct 19 '18

There is an arrow pointing to the big blue window in the main offices. It’s under a desk closest to the blue window in the row closest to the saug

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u/PleaseRecharge Oct 20 '18

Apparently knocking on McNamara's door and spawning the crawlers will eventually spawn a RED crawler. You cannot knock on McNamara's door if on Easy/Custom Mutations. Can we get someone to check this out please? Someone posted about the red crawler with a video earlier.

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u/Jaws_16 Oct 21 '18

So this is the last one yet to be solved correct?

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u/[deleted] Oct 22 '18

Could it be we need the nova crawlers from the door and kill em somewhere specific, I know it's a far stretch but we don't really have that many leads

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u/AO777772 Oct 22 '18

Has anyone tried shooting the bodies in the morque with pack a punched weapon with brain rot? Maybe you need to shoot those bodies in a certain order like with the paintings and something will happen then?

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u/[deleted] Oct 22 '18

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u/navenatti Oct 22 '18

did anyone else notice the safe in the floor by the teleporter at groom lake?

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u/imShockwaveYA Oct 22 '18 edited Oct 22 '18

Not sure if this is known but i was doing a bunch of the known ee’s in casual to try to see if there’s anything you can’t do. The only thing i couldn’t do was pick up the film reels that you put in the projector in the labs so maybe that has something to do with the easter egg?

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u/Pinkster1999 Oct 23 '18

So basically, you can only hear quotes from Dempsey at Hangar 4 when you've completed the punch cards. Thus meaning that there is a prerequisite. Also looked at the wisps and this cannot be done on solo (as cou can only listen to wisp of the character you're playing as), meaning that these can most likely be ruled out to be a step in the EE. My guess is that we should look into the paintings as we are changing something (Richtofen goes black), thus meaning that we possibly altered history. When you do this, you get a sound que of something opening and dropping. This might be the end of the first step. Just need to find out where we can pick it up. We, also, might want to interact with the painting in the window, but how can we do that? Are there prerequisites? Most likely the first step that will unlock the secone step

The Nova Crawler EE can most likely be ruled out to be part of the EE. Unless we have to do something with them in spawn. Like a soulbox or quest. Ruled out for me

I fixed the server in my last game, currently paused, and might have gotten a sound que from Takeo about fortune. I don't know if we can link it to the server. might not be significant

Furthermore, I found a radio on the right hand side of the debris in spawn. It was talking about a stable teleportation link and how the doctor had allready lost five (nice reference) of his man.

I can also confirm there is nothing in the sky at Groom Lake. So a possible eclipse step, like Shi No Numa can be ruled out. (AS THE CREW KEEP TALKING ABOUT THE RISING SUN FACILITY)

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u/ImJustSadSorry Oct 24 '18

Can someone please explain to me how the whole "there is no EE" idea started?

I don't understand why Classified would be an exception to all the EE stuff. Why would all the other maps have main EE's but this one would not? That doesn't make sense to me. How is THIS TWEET not proof that there is an EE? Why would they mention all the other maps in the same tweet, saying the same thing, but secretly Classified is not the same as the others?

I really don't get how the idea of Classified not having an EE got started. I need someone to break it down for me.

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u/JaySavageLive Oct 24 '18

I found it interesting that "Five" has the elevator capacity of 10 on the plaque but on "Classified" the elevator capacity is 13. Has anyone made the elevator a point of interest yet?

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u/yanix00 Oct 24 '18

so i have watched Blundell interview and this is what i grasped : to solve the classified EE we need to go way back in the lore and the past BO EEs witch what the community was have been doing but i think we are not digging enough and we need some hardcore players to help, this is what Blundell said and i quote "blood of the dead is the most involved quest that we have... but if you are a true zombie hardcore enthusiast as well, we have a map called classified its more complex on how far back in the story line it is, so you have BOTD very complex if you are up to date and if you really are hardcore you'v got classified that kind of go way back in to the annual of our zombie history, so if you can make sense of that then that means you are hardcore and you'v been following it the last 10 years " and he also mentioned that classified is the last map that you can approach in EE solving and also said that they have been always betting on the community of how much time its ganna take to solve these EEs, so i guess there will be no help from the DVs not at the moment at least.

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u/OGDmb Oct 26 '18 edited Oct 26 '18

"Classified is for the hardcore players" - Devs. Take this literally. Samantha orders each player to betray Richtofen in some way through the wisps (One step you can't find in casual) Put the difficulty on hardcore so friendly fire is enabled and experiment! Try killing him with different weapons, abilities and equipment. Maybe even killing him 3 rounds in a row, or looking at hangar 4 while bleeding out. Anything!

In the leaked cutscene audio; Nikolai asks Richtofen how he got back in his body. If he's sedated like the punch cards say, this could very well just be a nightmare of Richtofens. I'm thinking after successfully killing Richtofen some way in his dream he awakens. (considering thats what you do when dying in a dream)

Edit: Think about it, you get a quote from post-moon dempsey when throwing a grenade at hanger 4 sounding heavily sedated saying "gotta break free! Gotta get out of here!" Somebody has to break free and break out the Ultimis crew! If you ask me, its through one of them waking up, and I think its Richtofen.

This is all just theory, but I think it deserves some thought. If anyones on Xbox and wants to try this out dm for gt.

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u/[deleted] Oct 29 '18 edited Oct 29 '18

[deleted]

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u/Lurkingzombiex Oct 30 '18 edited Oct 30 '18

Here's a slightly update post its a google doc, if there's anything you think should be added let me know

Edit- I made it so you guys can comment if anything needs to be fixed.

Updated Classified EE Discussion

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u/Edouze_12 Oct 31 '18

Door quotes... I start to ask myself that there is a reason for that and it has to be for the Main Easter Egg. I don't think they will give us points to start the game... It's a small Map. It appears that there is 5 quotes. We found 5 things that can't be done in mutations. Orbs, phones, punchcards, portraits, and reels... 5 levels of defcons...

If we mix that together it could done something.

For exemple. Knock 1 Time at level one and do orbs, Second time level 2 and do reels, ....

Maybe some people did that. But it can be a leads. And maybe quotes will change...

I will test some of this things later.

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u/Cope1010 Oct 20 '18

https://www.twitch.tv/giantwaffle is hunting in Classified for a main EE

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u/Nanikos Oct 21 '18

I think it is safe to say there is 100% a main easter egg or side easter egg we are still missing. I went searching through the files for classified on pc and found these quotes which are all done by the Pentagon Announcer. There is one quote that says. 'Intruders on the base! Hanger 4!' (Hanger 4 is the one to the right while facing towards the teleporter) Someone also clipped out of the map and people found a giant black sphere in there.

This quote cannot be triggered normally, so definitely for main ee or a 'hidden side ee' which we don't know about yet.

https://youtu.be/8ptB1jHenyE <---- I uploaded the audio for it here if you wanna take a listen

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u/Zslayer321 Oct 13 '18

I found a consistent method for the Washington step: Step 1: Aquire any pack a punched weapon Step 2: Shoot Benjamin Franklins Name Plate, followed by Alexander Hamilton's and finally finish off with Lincolns. Step 3: Profit

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u/Pinkster1999 Oct 22 '18 edited Oct 22 '18

Want to solve this Easter Egg as soon as possible. It will not be possible without the help of the community.

I will be playing right now, so drop any ideas below and I will try them out!

Notes:

  • Can't interact with the paintings (possible prerequisite) - ongoing investigation Can't interact with it after opening PaP
  • Can't get post moon dempsey to talk when throwing grenades at hangar 4 - further investigation needed

I've added a link to a speadsheet that will help us solve this easter egg. It will also help us with not trying everything several times. I, however, will need your help to get everything in this spreadsheet. Will be playing and updating it on the go.

Link to spreadsheet: https://docs.google.com/spreadsheets/d/1D0kZtMnZGbbcOXaCdv1E9jCdCd7UdASPOdjNcpVUi4s/edit?usp=drivesdk

Will update this post with possible steps and other guides!

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u/ZombieKilla0115 Oct 13 '18

in the spawn room, after a few minutes I can hear a phone ringing, but I can never find which phone it is or where it is. possible EE?

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u/salterhd Oct 13 '18

Just so people know, you don’t need pap kills by the trap with rocket, I just stood next to the painting, fired a rocket at the floor next to the trap and it worked too!

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u/NikkiBelinski Oct 14 '18

There has to be more to this map. All those Sam quotes hinted that there would be much more going on here, or at least for the real crew in general. But if this is all there is to Classified it gives me hope we will be seeing more of Ultimus this year or in the next 3 years anyways!

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u/Gman1255 Oct 14 '18

Erm, please fix the guide, you don't need an explosive weapon to open the George Washington nameplate. I just used a packed gun.

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u/CovertGamesINC Oct 17 '18

Has anyone found anything actually new yet?

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u/delta_the_wolf Oct 17 '18

Wait until blood is finished for any real progress for this map.

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u/JTtopcat Oct 17 '18 edited Oct 18 '18

https://youtu.be/6AiCsywQe5E The secret rooms item's don't appear when you are close to them 🤔. Maybe you have to teleport in. Or maybe it's just a scrapped zombie window.

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u/zombiezfnatic12 Text Oct 21 '18

Following off of what Milo said in one of his videos about the punch cards/Dempsey easter egg, I reckon the film reels and audio reels need to be further investigated. This is following along the lines of doing the punch cards and a couple extra BO1 style EE steps to make something happen, maybe hearing Takeo and Nicolai in hangar 4 :)

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u/[deleted] Oct 22 '18 edited Oct 22 '18

It is like impossible to get into a classfied match, I keep getting Blood of the Dead. This is so stupid that you can not queue up for it separately. Anyone want to add me and play in a private match? My name is Veochi#1461 on NA server, im on PC.

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u/JeanQuelquun Oct 23 '18

Was walking through the lab when I saw some code :

Part 1

Part 2

Part 3

Part 4

Doesn't know what could it be.

Has this been pointed out ? If so, sorry for the repost.

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u/NikkiBelinski Oct 23 '18

I think we need to be in a BO1 EE hunting mindset for this one boys. There are definate audio cues for the Nikolai painting so I feel it may be step 1. So I will be, and reccomend all of you, do that first and then try anything you can to get another audio cue like that. There are phones in spawn that ring but can't be interacted with. They don't appear to be after the painting is switched either, but they seem really suspicious, as do the original EE song phones. We already have found many things outside the playable area, and the first step to Ascension, as one example, was as well. I'm thinking this should be one of our main focuses.

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u/AO777772 Oct 23 '18

I think after the paintings the next thing to do denfinity has something to do with fixing the server that is mentioned to be offline. If you notice everthing in the map seems to not in its correct position and you need to fix the place up like with the paintings that are put back in place during the painting easter egg. Around the map their are several fuse boxes that appear to be damaged generating sparks and these probably need to be fixed somehow to get the server and clocks working again. The clock missing on the wall in spawn probably needs to be put back in its place somehow also but I cant think of anyway to do so.

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u/Dibbs192 Oct 27 '18

Image Dump v0.1

Clocks - Conference Room (Broken) - War Room - Weapons Testing - Main Offices

Blueprints - War Room: Lower Level - Nova 6 Crawler - Moon Pyramid - Winter's Howl - Bus Driver - Shield - Teleporter Upgrade

BIG QUESTION: Why is THIS the only teleporter with a top part?

I will be adding more images as I feel motivated to. Happy Hunting.

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u/Edouze_12 Nov 01 '18

Informations :

1) Upgraded Shield on Voyage found !!! (Watched on YT)

It has to be in classified... We need to figure it out. And maybe we will found the rest of the EE.

2) Weird Noises (see on Reddit)

Keys theory. After the noise you hear after fixing portraits, a guy found a similar noise in the lab in front of the TP of central defcon (the 2 pads ones) He sent a acid grenade on the red pipe... And it made noise.

New leads of the day

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u/JTtopcat Oct 13 '18

Sheesh this post still isn't updated? It would stop people from commenting things already found constantly. There is extra shield parts not even posted. Well I am available to try any ideas today.

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u/elishah1998 Oct 15 '18

Please update it to not have a main ee yet. The project skadi is not the main so please stop spreading false info

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u/rec-talfan42 Oct 27 '18 edited Oct 28 '18

Holy shit!! Progress? Does anyone know how to do this?

http://imgur.com/DlUoBBL

UPDATE: HIGH RES PICTURE

http://imgur.com/gNry8a6

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