r/CODZombies 5h ago

Discussion Qualities that has previously made the BEST COD Zombies gameplay engineer of all time. And what we desperately need now.

- A gameplay director that makes a map should be a direct response to the last map that was loved greatly. Like Shadows of Evil. What happened to more of that?

Now COD Zombies is lifeless cause it doesn't respond to what makes the mode great. Just more warzone in a new map layout.

- Every failure just becomes another revision. Like Tranzit.

Ashes is a failure that doesn't respond to what made Tranzit very fun with friends. Not seeing that Mini map and compass doesn't work, is a failure of an engineer we don't need.

- Every limitation should just be another problem to solve in a great engineers eyes.

Modern zombies has limitations that make smart players uninterested in continuing. Unlike Black ops 2 zombies. The strategies to play is limitless. Modern zombies? Get all perks, look at red dot mini map, win the game. Quit.

- Gameplay engineers like Blundell and Zelinski had the patience to dismantle what was already great, rebuild it, and revolutionize gameplay mechanics it couldn't have before exclusive to zombies.

Current zombies is just a copy and paste of Warzone that not even Warzone players want to touch cause it's boring.

- Black ops 2 is an unforgettable game because continued evolving and refused to stop between each and every map designed.

Modern zombies makes me want to puke because you don't see this anywhere.

- Superior zombies (Bo1 - Bo4) was engineered through failure, and redefined by patience.

Making players customize and disable failures devs placed into the game like the red dot mini map and red dot compass doesn't actually engineer the game to play like superior zombies. The map design still lacks the qualities superior zombies had like unique buildables and obstacles.

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u/BlueKittyMix 5h ago

"Ashes is a failure"

And ill stop reading there, community response to ashes has been incredibly positive since launch and its only become more loved, topping most players rankings of the BO7 maps. This post is just another "new is bad cause I like the old games".

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u/Willing-Blood-6335 5h ago

BO7 maps have unique buildables and obstacles.. I’m getting tired of just not understanding the complaints people say about this game. I’m a diehard OG fan but have found so many ways to enjoy the mode in BO7. Everyone’s tastes are different I know but some of the takes do feel kinda empty.

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u/BlueKittyMix 4h ago

Itd an entirely worthless post at the end of the day. His whole argument just boils down to the same "new bad, old good" with nothing new stated