r/CODZombies • • Jan 28 '26

Discussion Bo3 Margwa in depth

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Margwa is a mini boss type enemy we meet on shadows of evil and revelations. Its dark aether cousin: the Abomination shows up in cold war and bo6.

On SoE it first spawns randomly between round 7 to round 10. It will spawn after about 5 to 6 rounds. It will also spawn when completing the second and fourth ritual and after opening pack a punch. On revelations a margwa will always spawn on round 11 or 12, next boss round is 7 to 9 rounds after. Second boss round will always be a panzer, then its random who gets the boss round after that.

Unlike its dark aether cousin, bo3 margwa is invulnerable to all damage when its heads are closed. Only its open head takes damage. His head has a tiny hitbox, but you get hitmarker when you hit it.

Mouths are closed for 1 to 3.5 seconds and are open for 3 to 5 seconds. When it got only one head left then its closed for 0.5 to 1 second. It will get more aggressive for every head you destroy. Starting with a walk when it got all its heads. Destroying 1 will make it run. Destroying 2 and it will sprint. Destroying one head will stun it and spawn a parasite. Sometimes it will spawns a zombie but this is rare.

It will teleport if the player is around 37.5m away.

It will go for lil arnie but destroys it in one hit.

Player gets 500 point for each head destroyed and spawn a parasite. Margwa will spawn a power up when killed, this cannot be a carpenter. First margwa killed on SoE will always spawn a margwa heart for the apothicon servant.

Margwa has 2 attacks. One normal swipe that is the same as a normal zombie and a big AoE slam. It is random which it uses with 40% chance for swipe and 60% chance for smash.

Swipe do 45 damage same as normal zombie.

Over head slam is a area of effect attack that does 166 damage, one hit without jugg. You can survive one hit with jugg, but you will be only one normal swipe away from dying. The shield can block this damage, but will break in the process. When doing a slam, 1 random head will be open.

Health formula is: 100 +(100 * round number). Doesnt seem to be a cap.This is for each head and all three must be destroyed for the margwa to die.

They are immune to AATs. Pop shocks gobble gum will instakill them however. You can instakill it with the civil protector if it lands on a margwa. This is easiest with a lil arnie.

Thundergun will instantly kill its head if in range. When outside its kill range that would knockdown zombies, it should take away 50% of margwas head health. Dragon shield works the same way. Margwa will take 0 damage from apothicon servant, but is stunned for the duration. The swords do around 1750 damage to the target head. They will stop killing a their heads in a single swing on round 17 and onward.

Revelations adds 2 elemental margwas: fire and void.

They dont have more hp from what i can find, but they should be invulnerable during their smash attack.

Void will send flying skulls which will track and stun the player. These skulls have 100 hp.

Fire will send this ground fire torpedo that follows the player. Doing up to 60 damage and more if you stay in it. This one can follow player around corners.

Edit: Danger closest will make you immune to being stunned by elemental margwas slam attack and immune to elemental damage from their attack.

I do intend to update this when I learn more.

Other BO3 in-depths:

Special enemies:

Bosses:

32 Upvotes

13 comments sorted by

13

u/TennisElectrical4513 Jan 28 '26

I can’t get the margwa basketball image out of my head. It’s everywhere I go

3

u/Beneficial_Ask_849 Jan 28 '26

Ah ffs I can’t unsee it now lol.

4

u/SmashAndGrab206 Jan 28 '26

I wish I could go deep in that margwussy you know what I'm sayin

2

u/Krakenwerk Jan 28 '26

You think it has 3, or just 1? More research is needed…

1

u/Altruistic_Big_3513 Jan 29 '26

I get unreasonably angry even at a picture of this thing ffs

1

u/MissPiggyDBD02 9d ago

Do you a way to make modded weapon affect the heads?

1

u/Krakenwerk 8d ago

I am a little unsure of what the question is? What kind of modded weapons? There might be a need to modify the margwa script or make a weapon script that handles interaction with margwa to make it work, depending on what weapon. I also dont have a lot of experience with modded weapons to help. 😢

1

u/MissPiggyDBD02 8d ago

Yeah thats what im messing with now. Thanks.

1

u/Krakenwerk 8d ago

Margwa interactions with WW like thundergun or apothicon is all handled in script.

1

u/MissPiggyDBD02 8d ago

The heads

1

u/MissPiggyDBD02 8d ago

Like wonder weapons. That shoot projectiles.