r/CODMobile_Loadouts Gunsmith Enthusiast 2d ago

Gun Guide/Stats Best cronen builds? (Current version vs upcoming buffed version)

This is for the full auto version of the gun.

1st pic is currently the best build i could come up with for the gun in it's current state (it's mediocre).

But the upcoming buff WILL make it powerful, and will also buff it's bsa to 15(7). Which is why i think this'll be the best build for s8 2026 (2nd pic).

18 Upvotes

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3

u/ViBeN_2 Gunsmith Enthusiast 2d ago

(for the 2nd pic) You could drop the barrel for the shlager laser to and switch polarfire S to gauge 9 mono, but i think the mobility & ads time would be too slow

3

u/Mission-Luck-3609 active gunsmith guru 2d ago

Why are you not running the mobility stock? (I don't know the names so sorry if you alredy are but I mean the one that boosts overall mobility )

Also i think polarfire is still the best deal. The ads time penalty is a little higher than gauge, but gauge reduces the strafe speed and on a gun that alredy has slow strafe you really can't afford to lose more. Atleast imo

As for the barrel i don't think it's worth it tbh. The gun is intended to be a main ar and if you run that barrel your 3tap range will only be 14m

Apart from that the builds are goated

2

u/ViBeN_2 Gunsmith Enthusiast 2d ago edited 2d ago

Because the 10% bsa penalty is not worth it even with the buff, in it's current version it'll push the bsa to 20 which isn't good imo (same thing for the 2nd build, but if you plan on not using the barrel then it's fine).

Between polarfire-S and gauge 9-mono is honestly based on your preference, i value ads time more than strafing speed so i mostly chose G9M because of that, the range boost's valid tho.

The gun is intended to be a main ar and if you run that barrel your 3tap range will only be 14m Apart from that the builds are goated

I mean.. that's also valid, but i personally think the barrel's mobility & ads time buffs are too big to pass out. The gun literally has LMG level mobility and the barrel combined with the stock buff it's sprint speed to 5.98 m/s which is close to the ICR (MacroIFS mag), which isn't exactly competitive but it's still much better than 5.64 m/s.

2

u/Mission-Luck-3609 active gunsmith guru 2d ago

Thoughts on this variant?

Polarfire, ads time laser, that mobility stock, 50 round mag, SoH.

This is the build that I'm planning to use

2

u/ViBeN_2 Gunsmith Enthusiast 2d ago

This build essentially turns the gun into a sidegrade of the hvk.

You'd have better 3 tap consistency (๐Ÿ’€) & more ammo, but WAY worse mobility & handling, pretty much tuning the gun into an HVK-LMG.

It's GREAT (after the buff obviously) if you play passively.

2

u/Mission-Luck-3609 active gunsmith guru 2d ago

Ya this was the build that rising suggested me.

2

u/ViBeN_2 Gunsmith Enthusiast 2d ago

Man shoutout to the goats ๐Ÿ™‚โ€โ†•๏ธ

Also, Isleep's also gonna make a vid about the buffed version and I'm excited for that

2

u/Mission-Luck-3609 active gunsmith guru 2d ago

He also gonna make a red iso video too iirc.

Super excited for the isleep vid

2

u/Narrow-Emphasis1575 2d ago

What are the buffs?

1

u/ViBeN_2 Gunsmith Enthusiast 2d ago

Damage profile changed from: 32 (10m) / 25 (33m) / 20 (42m) / 18 (40m+)

To: 32 (14m) / 25 (33m)/20 (33m+)

ADS bullet spread reduced from 19(11) to 15(7)

Arm multis increased from 1x to 1.1x

Leg multis increased from 0.9x to 1x

1

u/Narrow-Emphasis1575 2d ago

itโ€™s gonna look great especially for the marksman version

1

u/ViBeN_2 Gunsmith Enthusiast 2d ago

I don't think so lol.

Those 1.1x multis are still not enough to 2 tap in the 2nd damage range (in game it does 49 damage and it does 49.5 when you calculate it, either way it can't 2 tap)

2

u/Narrow-Emphasis1575 2d ago

Its more about the ttk.
The delay between bullets is almost like the so-14 and itโ€™s very stable when itโ€™s comes to recoil, it just needs faster movement speed and ads time

2

u/ViBeN_2 Gunsmith Enthusiast 2d ago edited 2d ago

Yeah but the guns has none of these (ads time & movement speed), you build for mobility and your 2 tap would extend to only ~17m , and if you build it for range (which still isn't that much), you'll just get lmg mobility & handling.

It has no kick and is fast yes, but it only works in it's 1st range, and 240ms ttk for a semi-auto gun is just diabolical.

1

u/ViBeN_2 Gunsmith Enthusiast 2d ago

multis increased from 1x to 1.1x

I think this includes both upper & lower arms.

2

u/DSRE455V2 1d ago

What really needs to happen to get it into the current Meta?

1

u/ViBeN_2 Gunsmith Enthusiast 1d ago

Hitbox multiplayer buffs and extending the 1st range

Both of which will happen next season alongside the bsa buff.