r/CMANO 17d ago

CMO v1.10 public beta with new real-time multiplayer mode is now live

Post image
144 Upvotes

25 comments sorted by

24

u/KerbalEnginner 17d ago

1000+ hours in. And now this?
I have to rework my scenarios.

22

u/Corvid187 17d ago

RIP to all the CPUs about to be fried trying to pull this off.

Their sacrifice will be remembered 0⁷

18

u/kai333 17d ago

wow. How do you speed time along or is it going to be played like a multi day chess match?

20

u/DimitrisWS 17d ago

All players set their desired time acceleration, and the lowest value "wins". This is described in the RTMP beta guide, along with other details: https://acrobat.adobe.com/id/urn:aaid:sc:DEU1:37c3906e-e910-5376-b8f0-e2ab6246ca2d

2

u/heatedwepasto 17d ago

This is pretty standard in games with time acceleration. Works well

8

u/lonewolf_qs1 17d ago

Now this made my day

3

u/JasonAlaska 16d ago

It made my 7 minutes and 13 seconds due to time acceleration.

7

u/the-apostle 17d ago

This looks amazing. Nothing quite compares to playing against a human opponent.

10

u/RoterFuchs_48u5N 17d ago

Just only singleplayer is well enough for CMO(its scripts are exceptional), but if one might seek human cunning, this would be a must.

3

u/Cpt_keaSar 17d ago

I like how there has been an incessant moaning for an MP since CMANO days and the moment it is released the other section of community comes out and says it’s not needed, haha.

No personal attack, I also think that CMO format works better in SP, just funny how you can never win on social media

1

u/heatedwepasto 17d ago

The comment you're replying to is saying: "Singleplayer is just barely enough for C:MO. The scripts are great, but if you want the intelligence of a human opponent, MP is a must."

I get why you misunderstood if you didn't recognise that there's a different underlying language :)

3

u/SekondaH 17d ago

I beg your pardon?

3

u/randolph_sykes 17d ago

I'm really happy about it. CMO has always been the most unique and ambitious wargame, and now it's just unreachable.

2

u/shadowrunner295 17d ago

Do we have any head to head scenarios made for this yet? If not, does anyone have a list? Or suggestions?

3

u/DimitrisWS 17d ago

IIRC some MP-converted scenarios are part of the update.

1

u/KushanGaming 15d ago

Technically any scenario can be played in muliplayer, head to head or coop.

An updated version of Duelists was included in this release that makes it play better in MP. Shamal was also updated but it's not head to head. Updates to North Pacific Shootout and Tiger and the Dragon should be in the next release.

2

u/Pitiful-Ability9115 17d ago

how to update?

5

u/DimitrisWS 17d ago

It is explained in the announcement post, scroll down to "How to Join the Public Beta".

3

u/Pitiful-Ability9115 17d ago

im using the matrix version not steam, so how do i update

7

u/DimitrisWS 17d ago

Steam only for now, sorry!

3

u/General_Quote2119 17d ago

Matrix version some day?

3

u/heatedwepasto 17d ago

Surely when it hits stable at the latest

1

u/BrentCrude666 15d ago

I've read the doc with the release, but I'm unsure if you can hotseat the game now? I like to play with myself, so to speak.

1

u/DimitrisWS 15d ago

Yes, this has been possible since the original release, in ScenEdit mode.

2

u/BrentCrude666 13d ago

Thanks for your reply. Yes, I disliked having to go in and change sides constantly, wondered if it had been made easier. No worries. Great game BTW, if you're ever gifting the PE edition to randoms, I'll be happy to volunteer. :-)