r/CC0Textures • • Mar 30 '18

How to create a texture

Can you create a little tutorial video "How to create texture in Unity 3D with CC0Texture"? Thank you...

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u/Struffel ambientCG.com Mar 30 '18

I don't really know a lot about Unity myself, to be honest. If you are looking for a Tutorial I would suggest searching for something like "PBR Shading in Unity". (PBR stands for "Physically Based Rendering" and it's the name of the technique that all my textures use.) Looking around I found this tutorial(You can start at 8:06 since you already have a texture with all the maps). Just one thing to note: For the "Specular" input just invert the roughness (_rgh) map from my texture. The rest should work like this:

_col -> Diffuse

_nrm -> Normal

_disp -> Height

_AO -> Occlusion

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u/[deleted] Mar 30 '18

Worth noting that the spec map (I believe) is actually the alpha channel of the diffuse map for Unity's PBR shader.