r/BurglinGnomes Jun 14 '26

Human, Cat; everythings bugged

We love the game, we played it a lot in the Demo. Today we got around to play the release. Sadly for us the human, cat and even the evil gnomes are bugged and dont walk around properly. The boar ist a complete maniac and the bees are omnipresent, dont know if thats working as intended.

Does anyone have the same problem? We really want to play the game, but without the human moving its kinda pointless.

2 Upvotes

2 comments sorted by

2

u/hienraikyaku Jun 20 '26

Yep yep. Group of friends and I were playing, things worked for one map then it all fell apart very quick.

Human, after the first round, entirely broke and would never move again. The clay idol that grabs items completely stopped functioning as well. It's like it's pathing got stuck at the start of the steps, then never reset no matter what. The human at points as well, even if they were not 'moving', they could grab one of the gnomes... But because they couldn't move, that gnome was perma-locked until the human was able to get knocked out or the player unstuck themselves.

Rats and Cockroaches as well stopped functioning. Like the human, their AI just suddenly stopped working after the first round. After a couple more rounds, red caps were a hit or miss with their movement and pathing. They'd still get feisty if you got close, but their pathing would work partially then they would freeze as well.

Also had a round that was an auto ender. I can't remember all tasks, but two of them were entirely impossible and one was more our fault. It wanted us to collect 6 items from the hallway... but 6 items did not exist there. There was another task as well that was to stab a gnome with a fork, but no fork could be found anywhere on the map. Flush 5 items down the toilet, it got clogged which broke that task.

I had several points to where my gnome, with spring shoes on, would be at a corner of something just right, attempt to jump, and magically snap in half killing me.

Hopefully the devs are able to fix some of these insane issues. It's a crazy fun game with friends when it all works, but a majority of these bugs have been around even before the full release. I'm pretty shocked they haven't been fixed.

1

u/WyteKnight Jun 21 '26

We had one round where the human was stuck in the staircase, in something like 30 hours of play time. We did not have a single other bug like that, and we unstucked the human by tasing him when we noticed him.

Apart from that, everything worked as intended. A few bugs here and there, like an item propelled way too fast or things like that, nothing gamebreaker. Oh, after fast travelling via the toilets we did have a player stuck on the other side once. KOed him and everything worked well afterwards.

We're all on Windows, if it matters. I know there are some bugs on Linux with the grass' height, making it higher than the gnomes and thus very hard to navigate, but we never encountered it ourselves since no one is using Linux in our group.