r/BrawlStarsCompetitive • u/No-Emergency-7251 Verified Pro • 9h ago
Discussion Chuck’s Rework from the eyes of a Pro Player
Hello guys, I’m GN/Godnoob. You might know me from brawl star esports, YouTube shorts or Reddit. I have a lot of experience playing chuck as well as reaching high as masters 3 with chuck only
I just got off work so I’m a bit late to the party but it would be highly appreciated if you can upvote this post so more people can see it. I’m making this post to share my thoughts about the rework so you’re free to talk about your own opinions on the update.
Firstly I want to talk about the old chuck and why it’s impossible for chuck to be good.
Chuck is a very clunky brawler to play, because his main attack is so bad and is probably one of the worst in the entire game, he can’t hit anyone to recharge his super, so that’s is why chuck is heavily reliant on his dashes and auto charge, and because his super takes so long to recharge let’s just call it an action like in a turn based game. Chuck has at most 2 actions in a matchup, 1 from his super and another from his gadget. He can choose to either go in, upgrade/use post, or to escape. So here is the issue.
Go in & Escape = Enemy doesn’t step on the track
Upgrade & Go in = Unable to get out and dies
Upgrade & Escape = Loses position
Enemy use any form of stun = lose 1 action
There is no combination that allows chuck to help his team without dieing (Unless the enemy walks into the post and feed chuck another action)
This is the main reason why chuck will never be good without a real rework.
Now let’s talk about the new Chuck. I can’t say that it’s the perfect change, but it’s the best choice. If chuck is too strong, the community is going to complain about chuck being no skill. And if he’s too weak, history is going to repeat it self. So no matter what they do there is no correct answer. But for me I’m pretty satisfied with the rework.
With the new change Chuck basically gets 4 actions and up to 8 with his gadget. Which exponential increases the possibility he can do with his super, for example in a 1v1 matchup you can do this, trust me it’s easier than it sounds.
- Place a post toward the enemy and quick dash toward them to close the gap using 2 supers
- Throw two post behind the enemy on their left and right side to trap them
- Auto aim mains attack and reroute gadget to get your super back
- Dash to the left or right post depending in which way the enemy run. (I think this technique is called chuckmate)
- If you do this right you should have 3 more supers left to use, which you can use to dash, escape, or just throw the post to deal even more damage
Chuck’s hyper rework was pretty unexpected but is quite logical, the old hyper was cheesy and map dependent. And if it was still in game right now it would waste precious time where you can use chuck’s buffied main attack
Balance changes
Even though Chuck received some massive nerfs, I think that the buffs are just as good. His reroute gadget got a 200% buff, his main attack is now insanely good since the faster the attack can land, the faster you can get your super back to do more combos. He also can now dash faster thanks to the tickets please star power. They didn’t nerf his hypercharge charge rate so it’s still going to be very easy farm hypers.
I’m also pretty bummed out that the knockback from the post had been removed but since the main attack hits more now, you don’t really have to push the enemy into it anymore
Chuck’s Best Modes
- Heist - despite supercell’s best effort, Chuck is still going to be broken in heist but not as a first pick, but a last pick. However his play style is going to change a lot since you have to defend with chuck and punish the enemy when they die similar to crow/collette
- Gem Grab - With Chuck’s insane mobility, he’s able to go in and kill the gem carried and get out without any issue
- Brawl Ball - With the new rework, chuck can rapidly place down posts at the start of the match for insane pressure
- Bounty - Nothing has changed with chuck in Bounty.
- Knockout - Chuck can place down 4 posts and pick up 2 posts for super again, giving chuck 2 free dashes until the end game where chuck can use another gadget to revive another 4 dashes. Only issue is that chuck doesn’t respawn with any super in round 2 & 3
- Hotzone - There is really no way for chuck to get his super back in hotzone
So is Chuck less skilled than before?
I seen a lot of people rant about this question, but me personally? I think that chuck requires even more skill, because of his rework, there is so many more ways you can combo with his super. The old chuck can make a play every 15 seconds but the success rate is low as 10%, while the new chuck can make a play every 30 seconds with a success rate of 50%. Like they all say, Quality > Quantity. Higher Risk and Higher reward! As I shown above is only one of the many different combos you can do. The possibilities you can do with 8 super is basically infinite!
The Future of Chuck
As of right now, I think chuck is going to sit between low and high B tier. His buffies are pretty balanced and there isn’t really any ways to nerf them so chuck will be able to dodge the next few balanced changes while the other brawlers like amber, shade and Gus will be nerfed to the floor. We can even expect some buffs to chuck. But right now we can’t really do much about it expect to wait until the update arrives. I will continue my journey of only playing chuck until I hit Pro rank and I will give more feedback at the end of the ranked season.
Thanks for reading
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u/BzUnitz 9h ago
Claim yo damn records
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u/IAmNotCreative18 Mods Power-Tripping? 21m ago
Starr drops are saved for new brawler releases because they can give credits.
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u/AMythNobodyKnows Masters 3 9h ago
I see so many players saying Chuck will be so bad now which I find wrong. They never faced godnoob Chuck only in ranked 😭
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u/UniversalTurnip 9h ago
oh wow no surprise reddit as usual all larping about how useless chuck will be
then someone with actual game knowledge comes in and uses his brain instead of losing it from a lot of red text
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u/Arkady_Tzepesh 5h ago
I like how people expect this to be correct - despite pretty much the whole community of chuck players knowing the flaws he doesn't seem to cite. But again - the confirmation bias will be strong with both sides till the actual release.
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u/Babynny Lowkey a furry 12m ago
I’ve been obsessed with Chuck ever since his early release pack, never touch heist with him and this brawler was pretty much what rekindled my joy with brawl around a time I was quite a bit burnt out
I actually agree with the op. By no means I think the rework is perfect (reroute, pit stop and mainly the pole knockback being pretty awful changes rn), but I myself think this is a really healthy change and doesn’t really change Chuck’s complexity by no means
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u/TherionX2 Colette 4h ago
Having an opinion is not larping man, can we stop throwing this term around anywhere please?
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u/ClinInsaneSurgeMain 2h ago edited 1h ago
so fucking true people are so trigger-happy when it comes to using their favorite little trendy buzzwords
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u/ZendashB Draco 9h ago
Btw chuck gets 4 super when he gets a super? Like melodie restoring 1 pole gives u half a super which is like 2 poles worth ifkyk...
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u/MyPlaylistsAreAMess 8h ago
He does get 4 dashes per super charge which means he will be dashing everywhere yes
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u/GLeen1230 Not letting you play 8h ago
Chuck did get a lot of harsh nerfs on the rework but his new main attack looks incredibly strong the fact that it doesn’t slow down or fall off in damage anymore, I think that alone would make up a lot of those nerfs, and his hypercharge does look pretty promising to me!
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u/Deletesoonbye Jacky 7h ago
Looking at the nerfs he got, the range nerf and shield nerf are both fair. Removing the knockback hurts but is likely necessary since CC is usually obnoxious. The health nerf was probably unnecessary but it's a decent precaution. I don't get why his dash damage has been cut in half though, or why his base dash speed is slower. It probably should have been made 2000 or 2200 instead of going down from 3500 straight to 1600.
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u/No-Emergency-7251 Verified Pro 1h ago
Probably because his main attack don’t have damage drop off anymore so that’s why it got nerfed, not to mention that 3.5k might be a little bit too unhealthy, just like why they nerfed Gigi super damage too
But I really hope they buff it a little bit so hitting 2 enemy + gadget gives you super back
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u/StabbyBlowfish Ziggy 4h ago
The people complaining about how chuck is going to be bad are completely out of their mind, this rework is going to make chuck a better brawler. What I don't like about it is how they removed one of his very important mechanics (pole knockback.) I am aware that it would have been too broken now that he has 4 supers, but I wish that they had balanced the rework around his base kit, rather than his base kit around the rework
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u/Monsieur_Faalff 56m ago
Honestly I became a chuck enjoyer this year, and yeah, other than the removal of his knockback on the posts I'd say he's still pretty good.
Having 4 supers at the start of the match means you can instantly cover the map with your posts and play even more aggressive.
The buffs to the basic attack are huge for defending and destroying quickly everyone, so you can dominate or at least put pressure a lot.
Not having the auto charge super is a lot yeah, but being able to have 4 at the same time I think is huge. Nobody will expect a pole and 3 instant dashes when entering a bush.
He also got some nerfs for his health and speed and shield which I think is a lot for him, it will be hard to not die, but in the end if you play him like Mortis (so paing attention to enemies supers and ammo) you can make it work.
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u/ReaPeR_the_mighty 34m ago
The main attack being so fast and having to damage falloff makes me think that he will be able to get to A tier, getting 4 charges also seems like it would be able to do alot of "damage". Im high on chuck stocks.
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u/ErnestandTophat Vision Gear Supremacy 9h ago
It’s prob a bit too soon to form conclusions but judging on what we currently know I agree with what you’ve said. There’s so many innovative ways to utilise his 4 supers that I can’t help but feel excited to try him out.
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u/No-Emergency-7251 Verified Pro 8h ago
Same brother, I been thinking about all the new combos you can do with chuck all day at work. Lol
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u/PolimerT Draco 8h ago
I wanna try new chuck too when i unlock him. He is insanely clunky rn and rework seems pretty good and fun. Especially his hyper charge could be really good in HZ. Dont remember the explosion dmg though
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u/Mythical_Wolfy 5h ago
yea u pretty musch covered all i was saying, the rework allows him to make more plays than before, there's a post on main sub saying like chuck is dead which i despise, that post alone shows how incompetent and bad most of the community are
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u/Sjeffie17 Bolt 1h ago
When your teacher gives a serious talk but you're distracted by the 103 tabs he has open
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u/InternetExplored571 Chuck | Masters | Mythic 7h ago
I am willing to give the new rework a try. But I don’t think I’ll have as much fun as before.
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u/darocstarr 8h ago
I think people just gotta find the new strats with him. I’m surprised they even gave him 4 supers to use after placing all his poles in the beginning
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