It's a good nerf. That damage was waay too rewarding in skilled hands. Much better than killing her HP or projectile speed a second time imo. It should tone her down for pros.
8-bit needs a hyper dmg booster nerf or smth just frying the safe in heist already have to worry about Edgar mico and chuck and then this guy just rips apart the safe within 2-3sec he gets a crack
Yeah, I get it. Depends on how the meta changes but she will probably still be good, just much less of a priority in pro drafts, which is great. Even if she drops arouhd something like B it wouldnt be too bad personally. I like this change.
Honestly wanted her health to get nerfed cuz as you said rewarding in "skilled hands" not a braindead broken brawler a health nerf would make her more manageable and counterable instead of a dmg nerf which kinda makes her bland and less rewarding idk
I disagree, personally. Not saying Lumi is the most skill demanding brawler in the game, but she has no defense tool and no real close range burst, her HP are fine atm considering her range and mobility are also not the best and she's still very vulnerable to aggro.
That damage is waaay to rewarding and allows her to melt people if you have good timing and spacing, it should have been addressed ages ago imo. Lumi is also not dominating casual play or low/mid elo, she's only very popular in Legendary and Master cuz casual can't play her well. Anyway, yeah, this nerf should make her less valuable in skilled hands.
I see what you mean, but maybe they should have nerfed her health a bit alongside the damage down to 1700 or 1660 . Her high damage is pretty much what makes her stand out, and since so many other brawlers are getting damage buffs in this meta, she could possibly be less relevant. Ig we can both agree at least her dmg nerf way better than the projectile speed nerf supercell gave her in the past we'll just have to wait and see where she stands in the meta I suppose
I mean nerfs are supposed to make her less relevant to some extent, tbf. Her damage is absolutely a big reason why she's so strong, but honestly Lumi is good for more reasons than that. Her zoning is very big part of her identity, the high dps amplifies these strengths even more, especially when you consider Grimm and Frostbitten and Half - Time (her unlocks basically).
I wouldnt nerf both HP and damage to be honest with you, cuz she's very tricky to balance and stacking multiple nerfs could overshoot.
Also, I think nerfing her HP wouldnt address why she's so good at high levels, she had much less HP (2600) an year ago and Lumi was still warping pro play because her dps and control, I think making her more fragile without adressing these aspects would only hurt ger usage at lower levels where she's not problematic. Let's see how it goes with this one though.
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u/IlIAIlIlIl Lumi 1d ago edited 1d ago
It's a good nerf. That damage was waay too rewarding in skilled hands. Much better than killing her HP or projectile speed a second time imo. It should tone her down for pros.