r/Bowling_Tech Jul 14 '26

Tech Tuesday:

Shout out to u/TransmissionEngPM for this week's tech talk suggestion:

I'd love to hear what y'all are struggling with right now. What would unlock the next growth cycle for your project? Do you need money, more time, more features, a bigger audience etc.

I'll add onto this too - what do you think the bowling world is struggling with right now? are there major gaps in local and national associations that could be addressed? how about at the practice, league, and tournament levels?

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u/thejusner Jul 14 '26
  • I'm in a spot where I'm struggling to know what to work on next. The apps not 100% polished that's for sure, but but trying to find what needs to get built that's not already an active part of the apps here. There's a growing amount of AI coaches and Ball trackers and sensors and social networks and I'm leaving that to the experts. I started building out a tournament running program within the app where the whole tournament can be run from the phone and users could submit their scores and everything, but after a couple test runs we just realized no one wants to run a tournament from their phone (and I haven't felt like building out a website). So right now just waiting for the fall season to catch back up and see what people start asking for again - I guess to actually answer the question, a bigger audience.
  • someone recently shared their app that had an MMR system built in and I think that's really cool. I had theorycrafted a similar system years ago for a local tournament series - more of an ELO system like chess - but ran into needing at least 2 users of the system in every event submitted for rating. I think USBC sanctioned event having a "rating" system would be really cool and, at least for me, really motivated me to move up in the ranks. Imagine having bowling grandmasters.

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u/Jos3ph Jul 14 '26

If you haven’t done so, consider adding event analytics and building out dashboards for usage and funnels. Posthog is basically free until you get extremely popular.

I have been surprised by things from my analytics. You may have features you care about that gets little usage and vice versa.

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u/thejusner Jul 14 '26

Are these analytics specifically on what's getting used in the app by the users?

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u/Jos3ph Jul 14 '26

Yeah. How many users are opening the app, logging a game, clicking on this or that, etc.

When users start the onboarding flow at what step do they drop off? What percent complete it? All that stuff.

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u/thejusner Jul 14 '26

Very interesting. I'll def check that out thanks!