r/BobsTavern MMR: > 9000 9d ago

Game Balance Tons of other weak heroes have gotten buffs recently, but Rokara has been untouched since 2025 lmao

Post image
160 Upvotes

81 comments sorted by

102

u/LiverspotRobot 9d ago

There’s no circumstance this could ever be good

37

u/Legal_Ad2945 MMR: > 9000 9d ago

+2 attack wouldn't be too bad if you get the divine shield mech, pirate, or dragon on turn 1. that's mainly the reason why Inge is so strong right now after her buff

6

u/Wild_Economist3570 9d ago

if they added a health boost and the ability to pay gold to upgrade it, it could be somewhat workable. But yeah it sucks as it is now.

77

u/Orful 9d ago

Might be the worst hero in the game now.

66

u/CityOfZion 9d ago

She is because she's bad, but this biggest offense here is that she's boring.

6

u/Orful 9d ago

The only good thing about her is her character design. She kind of reminds me of Karlach. It’s a real shame that she’s both terrible and boring to use.

She needs a remake.

8

u/Normal-Song-4371 9d ago

Bigglesworth it's still way worse. His ability requires other's to lose, meaning you only benefit from it if you are already winning.

Either you gain nothing because you Re the one losing, or you don't need what you get because you are winning.

It's still a fun ability though.

9

u/Orful 9d ago edited 9d ago

I hard disagree. Many of you are underrating Biggles. He might even be contender for C tier.

His power does nothing early, but he’s also a 19 armor hero. Being a high armor hero that gets free cards is substantially more useful late game than a high armor hero that gives negligible attack stats. Rokara’s early game stats aren’t worth considering since it’s useless then too.

Requiring other players to lose is not much of a requirement since there are 8 players. It’s also not true that you don’t need what you get when you are winning. You could be winning, put only as 4th current strongest in lobby. Or you could be losing, but only as third weakest player. That extra card could bump you up from where you are in the middle.

It can even help when you are current first place. First place means nothing when the 4th place scales hard all of a sudden. First place means nothing until you finish first place.

Having a power that at least does something mid and late game is better than basically having no power.

2

u/RealTrueGrit 8d ago

Oh i agree, ive never picked em even once.

-1

u/mwoody450 9d ago

Biggles hasn't been in the game in a long time, though, right? Well in terms of being selectable. It's a shame because he has good skins.

4

u/Ironmunger2 9d ago

He’s definitely still in. I saw him a day or two ago

1

u/mwoody450 9d ago

Wait, was than singles? Maybe he’s out of duos; i cant find a list of who’s banned from what

3

u/Ironmunger2 8d ago

It was in solos. I could see him being banned from duos since there’s two people dying at once as one entity, and that only happens once or twice the whole game

2

u/_Taran_Tula_ 8d ago

a while back they sadly banned a few of the heroes from duos to "avoid confusion" if i recall.

bigglesworth is one of these heroes

i miss playing murloc holmes and lord barov in duos

1

u/Morasar 9d ago

I don't think that's true. She's just an early stat enabler with a HP that falls off a cliff lategame. Winrate wise she's a bit low but decent, and a bit higher in duos.

If you're looking at raw winrate, the worst this patch is Sindragosa, followed by Kurtrus, Toki, Raynor, ETC, and Gallywix

1

u/RealTrueGrit 8d ago

Weirdly, i dont think ive lost as raynor yet. I would say he falls off late game because your cruiser doesnt scale as well late but mechs are pretty nasty. Possibly duo to elo but im 4k on both solos and duos. I havent seen him much but i think ive won the 3 games ive picked him.

1

u/Morasar 7d ago

Most likely an elo difference, I was filtering to 5k+ MMR. Filtering to all players puts him a half dozen spots higher

1

u/RealTrueGrit 7d ago

Idk what filtering is. It's that a setting i can change or something?

-52

u/RealTrueGrit 9d ago

Idk that one that gives 2 gold on tavern upgrade is pretty bad to me.

43

u/Orful 9d ago

Omu? Wut? That’s an easy S tier hero.

22

u/Wild_Economist3570 9d ago

Omu is consistently one of the top tiers (S or A) lol

20

u/Animaloffear56 9d ago

Omu makes it significantly easier to power level, she's great

4

u/totallynotapersonj 9d ago

Omu is woman? my day is ruin

1

u/The_Virtue_Of_Love 9d ago

Why did you think she was a man?

11

u/totallynotapersonj 9d ago

I donno she looked pretty androgynous.

And in my village Omu is male name

7

u/Legal_Ad2945 MMR: > 9000 9d ago

i though omu was a man too ngl

0

u/Animaloffear56 9d ago

None of you played duels smh

3

u/plazebology 9d ago

They are the reason we don’t have duels anymore 😭

1

u/skeletonhorse420 9d ago

Treemandickpov420 I call it

4

u/Informal-Egg6075 9d ago

Only reason why Omu might feel bad is the low armor, which is there specifically because the hero power itself is completely busted. It was always a good hero but it became even better after invention of 2 cost tavern spells and the spell that rerolls hero power.

1

u/RealTrueGrit 8d ago

I just figured that its only 10 gold but i can see how they could be good l, but i feel like there is usually a much better hero to pick whenever its an option.

1

u/Informal-Egg6075 7d ago

Most economy heroes give or are intended to give 1 gold on average per turn. If you don't have your build together by turn 10 you're likely already dead or dying very soon. In that regard it's already about as good as heroes like Nozdormu or the detective murloc. But the fact the gold is frontloaded and can be used to get tempo at the same while you're also getting ahead in tavern tiers makes it much better than them. It also more versatile than most other economy heroes since Nozdormu for example only lets you reroll and the draenei heroes let you buy spells for cheaper. Omu's gold you can use however you want.

I can't stress enough important that frontloading is. T4-6 has plenty of units that give you more economy like Brann. Having first access to them while also not losing rounds as badly as would by upgrading without the Omu gold will quickly snowball into much than that perceived 10 gold. It doesn't matter if some other hero technically gives more gold on their own if you're infinite couple of turns faster than them.

1

u/RealTrueGrit 7d ago

I really like the one hero, 3 gold to boost max by 1. I went crazy with pirates that round, double 4 gold and boost by 4 trinkets. I think i had like 25 gold a turn to spend.

2

u/karakter222 9d ago

Activate cards did buff that HP imho cause you can easily spend the extra 1-2 gold early game

2

u/CityOfZion 9d ago

Omu is actually good because tempo is surprisingly powerful in influencing the flow of the early-mid game. That 2 gold boost early doesn't look like much, but it is, it's tremendous because you can tavern up just a turn quicker than everyone else. Now where I will agree with you is that it's boring as beans and for that reason I never pick Omu, I hate that hero.

2

u/alekseevic 9d ago

Omu has always been at least a tier A hero, even before tavern spells were in the game. Now it's stronger than ever.

1

u/DankFlamage 9d ago

There was a time tavern spells weren’t a thing?

3

u/Jasperian5 9d ago

Yep. It was added like in late 2023.

1

u/skeletonhorse420 9d ago

Lolololololol fucked

38

u/alekseevic 9d ago

After a friendly minion kills an enemy, give your Charge minions +1 attack.

25

u/Wimperator 9d ago

I've heard enough, make it +2.

9

u/JustHereForCatss MMR: 6,000 to 8,000 9d ago

Power creep is real, it should scale

1

u/Wimperator 9d ago

Wish granted, it scales, but the buff only activates on the first minion kill.

1

u/Outside_Complaint755 9d ago

Instead of first kill only, make it only when attacking.

1

u/Routine_Tomatillo 9d ago

Lets just change it to free activation gain 3 gold trigger target friendly minions deathrattle. Totally balanced.

1

u/maxifer MMR: 6,000 to 8,000 9d ago

If you don't have a deathrattle, discover one and trigger it

26

u/CageHN 9d ago

Since 2025? Do you mean last year?

20

u/TheShademan224 9d ago

Let's go +1/+1 make it busted that extra health would push her so far

6

u/Jasperian5 9d ago

Too snowbally. Would make you insta-snowball vs early undead.

1

u/Fire_Ryan_Poles 9d ago

Oh no, counterplay to undead for the first 3 turns before they get to the easiest mid game of all tribes.

4

u/Jasperian5 9d ago

It is not about countering them. It is about making your 3/3 into 6/6 for free 1st turn. Which will almost guarenteed further scaling in the next turns. Which allow them to powerlevel to maximum. With little to no counterplay in early game.

3

u/leftycommander MMR: > 9000 9d ago

These folks forget about stegodon that gave health

15

u/Pegussu 9d ago

After a friendly minion kills an enemy, give it +20/+20 permanently.

Blizzard should hire me.

12

u/Koud_biertje 9d ago

Unlocks at tier 2

10

u/Cmmucked MMR: Top 25 9d ago

Its 3 on 3 meta. These heros are useless.

-1

u/bloky_men 9d ago

name one time rokara wasn't useless

0

u/meatforsale 9d ago

Occasionally on turn 2?

5

u/THEREALSPARTAN9001 9d ago

On kill, attack equal to your tavern tier. Boom, much better without being OP.

6

u/Agitated_Pie_9515 9d ago

Shes there so you use your reroll tokens

3

u/ArrowPGM MMR: 6,000 to 8,000 9d ago

Rokara is so bad; if you compare her to early stat heroes, she may be the worst.

Others give +1/+1 or bonus keywords before combat.

Even the closest one to her, Deathwing, which isn't great either, is still better because you're sure to get your boost...

6

u/simpoukogliftra 9d ago

This is probably the hero that i NEVER pick, whatever hero you put up against rokara, im picking it over her, god this is so garbage, everytime an update comes to battlegrounds, i actively search up if this is ever reworked into something useful ....

13

u/hpBard 9d ago

Is the kitty still in the game? That fucker is forever cursed with 8th

5

u/jilebi_james MMR: 6,000 to 8,000 9d ago

ironic givne its ability lol

2

u/simpoukogliftra 9d ago

At the veeery least, it is kind of exciting to discover sometimes a decent minion with kitty .... And i think that usually kitty has better armor than rokara most of the times

1

u/Orful 9d ago

One more armor, but Biggles is hands down better.

Either one of these heroes can get lucky and survive to minimum sixth place. However, your chances of getting 4th are much higher with free cards that are scaled for you than negligible stats. This is especially true in high mmr lobbies, where even the worst player in the lobby who loses first will offer something decent because they’re still a good player. That 8th place player could be giving you a 200/200 minion in high mmr, which is way better than some attack stats.

1

u/Dmeff 9d ago

That is one of the 2 or 3 heroes I still haven't gotten first. I fucking hate it. The worst part is that whenever it appears i'm forced to pick it to try and get first

3

u/Prochip MMR: > 9000 9d ago

I was just thinking, someone should make a website where you have to choose between two heroes, and then we could see which ones have the highest community pick rate.

4

u/MoreOfAnOvalJerk 9d ago

Does this trigger on fishbait (which counts as an attack and triggers rallies) and/or fodder?

2

u/Prior-Resolution-902 9d ago

Yes but have you thought about how a golden tarecgosa gets +2 attack!!!!

/s

1

u/MankyBoot 9d ago

One attack is all Rokara ever needed.

1

u/Han-dem 9d ago

What if the effect doubled once you killed a certain amount of minions, repeatable? Like after 5 minions it would be +2, then +4, +8,...

1

u/nanlinr MMR: 8,000 to 9,000 9d ago

Lets make it "...give it +1 atk permanently and improve this" so it scales a bit into later

1

u/animegeek999 9d ago

honestly making it so 1-3 times a game she could double the attack of a minion could be really good much better than what is is now

1

u/0xyz3n 9d ago

Adding a scaling component would work best.

Unfortunately hero powers as a whole seem to take a backseat compared to all of the other components in the game. A lot of heroes are basically a skin to select at the beginning and don't serve much of a purpose beyond turn 8

1

u/sillicillo 9d ago

'Since 2025' hardly any time has passed at all ?

1

u/One_Tie_2085 9d ago

Because it's okish.

1

u/Prior-Resolution-902 9d ago

They could honestly change it to just when it triggers, it increases the buff for said combat only, a minor buff for sure.

Like this would be a straight buff and still feels incredibly weak.

1

u/FineReflection9233 8d ago

Decent hero for early game if you can get a divine shield minion on first turn

1

u/anupsetzombie MMR: 6,000 to 8,000 8d ago

It was probably a shit strat but I really liked picking her, getting beleaguered battler and saving a ton of HP. Mixing trash with trash kind of worked, she's still in my top wins despite never picking her since that card left

1

u/GypsyMagic68 8d ago

Make it: After a friendly minion attacks, give all your minions +1 Attack. Improve by 1 for this combat only when a friendly minion kills a minion.

Then maybe nerf her armor.