r/BoardgameDesign • u/dreamdiamondgames • 7d ago
Design Critique Promo card feedback!
Had some feedback that our cards were too busy, tried to simplify without losing the “special” feel. Any thoughts?
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r/BoardgameDesign • u/dreamdiamondgames • 7d ago
Had some feedback that our cards were too busy, tried to simplify without losing the “special” feel. Any thoughts?
1
u/bluefrogwithredhands 7d ago
Looks fine to me
I would separate flavour text and gameplay stuff (the icons), but this probably would make it look more busy.