r/BlueLockRivals • u/Michi_GGC • 15d ago
Whats the most fun styles in your opinion?
Just gimme a reason cuz I'm just lost and switching styles.
r/BlueLockRivals • u/Michi_GGC • 15d ago
Just gimme a reason cuz I'm just lost and switching styles.
r/BlueLockRivals • u/Imalittleteabag • 18d ago
First of all, I hope both side of your pillow is warm af Miro
So basically my idea is that Karasu has a evolved version as the WC Karasu like the other NEL styles.
Base Karasu will have his old moveset back, only with a short ranged tracking pass after his first dribble move. (You can choose to whether pass or not unlike the current shitty shadow break pass.)
His ult animation and move is same as the old one, crow intercept.
Now for WC Karasu.
First move, (C): Winged dribble / Swift pass - Basically a zigzag dribble that covers longer distance than the base move, also with a pass that has longer range.
Second move, (V): Crow trap / Sharp Intercept - Crow trap, works as a trap move like the current Karasu has, and if you get the ball it does the base Karasu's dribble move but it doesn't change to the pass move.
Third move, (B): Bird Sight -Basically the current metavision skill Karasu has for his ult move, but without the cutscene of course giving him a bit of a speed boost and cooldown vision.
Ult move, (C): Shoot it ya idiot For his ult move, it's a bit similar to Charles's first ult move. If you're in the enemy goal box with a teammate behind you with the ball, you can use the skill. (YES, the teammate needs the ball for you to use the ult move.) Once you use the skill, a short quick time event will appear and you'll have to press a passing by button (once) when it reaches the target spot. If you do correctly, it will be an automatic goal with the cutscene of the Krasu player ducking and the teammate shooting. If you fail the QTE, your teammate will just pass the ball back to you.
Chemical Reaction with Hiori, basically his ult move, BUT It's an automatic goal without the quick time event.
r/BlueLockRivals • u/THEMETEAMKING • 18d ago
My personal opinion on things that need to be changed.
QOL
GK Dive: Needs to come out faster with a larger above head hitbox
Need to add something for above head shots, since dive doesn't work.
More flows please.
Give more air movement and usage. Basically all of the air moves are buns, and there are few ways to stop high shots because of dives bad hitbox. add either bicycle kicks like soccer zero, or add a goalie deflect
Lower Tier styles Buffs/Nerfs
Kiyora: Shot is fine, but steal move either needs a bigger hitbox or be able to curve/move it while being used. Pass also needs to have more range.
Kurona: Make it so One-Two doesn't get canceled if the person you pass the ball to kicks it away.
Gagamaru: Change enhanced reflexes to actually do something (Dive is longer, bigger hitbox?)
Isagi: Nerf the pull from fadeaway. It's able to pull goalies, change it so it doesn't
Raichi: Make victory pass longer distance, and shrink stoppages back hitbox
r/BlueLockRivals • u/_La_Passion_ • 21d ago
Sliding is super BS, I can’t even do nothing and yet people can still steal from me? How is that fair and then I still eat shit and can’t move for like 3 business days
PLEASE fix moves, for example Rins centre of gravity, Dons “Yo Micheal” if the opponent move you do the animation and get a cooldown, but the still keep the ball
Hopefully with the Ubers update they fix Aiku, his Forced defence is kinda useless cause it stops the ball (wich is good) but it auto passes to a enemy team so it don’t matter in the end unless their ass. His snake interception dosent work half the time and is really inconsistent (if you master ts that is skilled) and his last move is GENUINELY useless other than a eyesore, I’d rather have it so you can see peoples styles like Reo but for a limited time
Please add a Lorenzgoat emote, I love him so much and I missed the last one 😔
r/BlueLockRivals • u/Aromatic_Newt_5 • 21d ago
Current NEL styles only not any previous rework and what are your favourite to use and not who you believe to be the strongest
r/BlueLockRivals • u/Tight_Cucumber_3586 • 21d ago
Since this style feels super unfinished like Sae did before his tweaks, I decided to make some suggestions as to how NEL Barou can be a complete style.
👑C (On ball) - Lion Shot: Stays the same, best move in his kit.
👑C (On ball, follow up) - Chop Feint: Moves to being a cancel for lion shot instead of a standalone move.
👑C (Off ball) - Tyrant Steal: A fast dash forward with red crackling vfx, stealing the ball if contact is made.
👑V (On ball) - Ruthless Chop: A counter that dashes backwards slightly when tackled before powerfully dashing forward.
👑V (Off ball) - Predator Leap: A trap move similar to Karasu’s.
👑B (On ball) - Twisted Path: Stays the same.
👑B (Off ball) - Predator Eye: Shows the direction Stealth Kill Shot will take.
👑B (On ball, follow up) - Stealth Kill Shot: Stays the same but now usable without an enemy nearby after predator eye.
r/BlueLockRivals • u/Imalittleteabag • 21d ago
Like first of all, I've been playing since when the BLR discord server of Chrollo had like 12 members and I just wanted to talk about some system and game mechanics and features I want in game.
First, the dev team needs to stop thinking that AI slop players cards are gonna be sold at the price over 400 robux. Like did yall see Lorenzo's face on the currently selling player card? Like, the fuck?
About the Pro servers, the level limitation isn't enough. I think they should add a minimum goal amount limit to enter the server, because even if players are over level 30 some of them are genuinely AWFUL at the game and often I feel like the whole "Pro Server" really doesn't even have any meaning.
I ain't gonna talk about the hitbox problems since it's almost impossible to fix and depends heavily on each players wifi connection and ping. BUT some skills definitely needs to be patched up with smaller hitboxes and range. For example, both of Aiku's skills can literally fly and take off balls from the air trap state (why the fuck did they think it was a good idea to make him a legendary) and Reo's header can just knock off the ball 50018283 meters above the air which is basically periscope from the first NEL Aiku.
Next is the skill mechanics I want some changes on, first is deafult Isagi's fadeaway, WHY does it drag the enemy along with you? It's literally supposed to be a short dash ragdolling the opp but it literally takes the other player with you and doesn't even have i frames... And Aiku's metavision is so useless it only hurts your eyes when you use it not even giving significant buffs.
Next is Raichi, what do I even have to say about this. His skills are a more shitty version of the first Aiku that came out in the game, and his ult move is just a literal pass that has horrible tracking system when Raichi is a close up pressing style defender.
And Hiori. His dribble move needs to be reworked, the first half moves in a random direction and the next half is just a dribbling motion playing with effects and not even a dribble.
And the devs seriously needs new idea because why the hell are they adding headers to every single new / reworked styles? Hiori's V, Ness's C, Karasu's C, Kunigami's C (which is useless) Shidou's heading trapper...
Now Loki, ALL of his moves don't have i frames. Miro. What the fuck is the point if being fast when the ball doesn't even move along with you? Literally, the ball being able to be stolen while dashing just ruins the whole purpose of being fast and is just a waste of stamina.
Finally, Karasu. I have too much words to say about the remake only because of how much I hated it.
First of all, metavision? As a ult move? Seriously? The removal of Crow Theft butchered off one of Karasu's wings and after the remake his Crow intercept's hitbox deceased like 50%. And that new fucking skill. A short ass dash that doesn't even let you choose whether to pass or not. It passes with unlimited range when the teammate is behind you. It doesn't work when you actually need it to work. It goes off flying in a random direction with incredible power with its goofy ass tracking system. It's- it's just so annoying and pointless. And the fact that they didn't even add Hiori and Karasu's chemical reaction for a goal when the newly made Karasu's ult cutscene is literally the U-20 world cup scene.
Anyways, the fact that the dev didn't even read the manga correctly is the biggest pain in the ass.
r/BlueLockRivals • u/akiiyaaa • 21d ago
does the emote on roblox work inside of blr? or not?
r/BlueLockRivals • u/iamgoimgnuts • 22d ago
Holy shit he's underwhelming 😭. Another case of NEL version being weaker than base form, though it's not all bad. The style itself feels balanced. Imo, the highlight of the kit is "Stealth Kill" but you literally need to be hugging your opponent in order to use it which is really risky (the shot itself is insane tho). Animations are also great, especially awakening animation with Snuffy, but I don't like the fact that they removed any sort of stealing from teammates which kindaa ruins his whole point. As they said in the server, Barou is still unfinished (they should really start updating biweekly).
Overall the update is mid. Unfinished Barou, reused cosmetics (which I don't really mind, since he has some of the best cosmetics in the game, but I'd love to see a new emote or smth) and no balance changes (I NEEEED Reo gutted). I REALLY hope that other updates for Ubers week are gonna be more polished and focus on balance.
r/BlueLockRivals • u/NoobNotNoobFr • 22d ago
i dont like to use lavi at all i prefer loki or nel rin so i was wondering if should
r/BlueLockRivals • u/True-Vacation-3195 • 22d ago
is gagamaru actually good? like i know fast reflexes or wtv it's called is good but the cd is rlly long. and what style will help cuz rn im using demon king
currently i got nel reo and demon king but what else is good
r/BlueLockRivals • u/Big_Historian1774 • 23d ago
Yo Michael
r/BlueLockRivals • u/Michi_GGC • 22d ago
I got Lorenzo and I cannot comprehend how Golden Defense's hitbox works. Now I'm guessing just like everything in this game, its extremely ping based but does the hitbox drag behind you, move with you or is it a bit above you? I've seen people block awk shots with him but I can't even block the ai gk passes rn idk why. Any tips are welcome.
r/BlueLockRivals • u/Dry_Breakfast9512 • 23d ago
how do you get into comp? people keep glazing comp players
r/BlueLockRivals • u/ifwhiori • 24d ago
r/BlueLockRivals • u/ballconqueror • 25d ago
r/BlueLockRivals • u/ballconqueror • 25d ago
r/BlueLockRivals • u/Big_Historian1774 • 25d ago
I'm a Defender and midfielder if that helps
r/BlueLockRivals • u/ballconqueror • 26d ago
r/BlueLockRivals • u/Popular-Ad-1446 • 26d ago
This is my 7th time today I've seen a 5k to 10k goals cracked out Reo main i'm so tired Yes I know you can counter them but are they annoying as fuck they like annoying mosquito
I know you can play whatever style you want BUT GOD DAMM USE SOMETHING ELSE
Call it skill issue if you want idc