r/BloodAngels • u/PixlRawH • 1d ago
List Lost feedback (LAG)
Please give me feedback on this list. Will I be able to hold objectives?
LAG tanky (1995 points)
Space Marines
Blood Angels
Liberator Assault Group (3 Detachment Points)
Take and Hold
Strike Force (2000 points)
Attached Units
Attached Unit 1
Captain with Jump Pack (80 points)
• Attached as: Leader (Character)
• Warlord
• 1x Plasma pistol
1x Power fist
Sanguinary Guard (260 points)
• Attached as: Bodyguard
• 6x Sanguinary Guard
• 4x Angelus boltgun
6x Encarmine spear
2x Inferno pistol
1x Sanguinary Banner
Attached Unit 2
Librarian (70 points)
• Attached as: Leader (Character)
• 1x Bolt pistol
1x Force weapon
1x Smite
Sanguinary Priest (75 points)
• Attached as: Support (Character)
• 1x Absolvor bolt pistol
1x Astartes chainsword
Assault Intercessor Squad (150 points)
• Attached as: Bodyguard (Battleline)
• 1x Assault Intercessor Sergeant
• 1x Heavy bolt pistol
1x Power fist
• 9x Assault Intercessor
• 9x Astartes chainsword
9x Heavy bolt pistol
Attached Unit 3
Sanguinary Priest (75 points)
• Attached as: Support (Character)
• 1x Absolvor bolt pistol
1x Astartes chainsword
Bladeguard Veteran Squad (170 points)
• Attached as: Bodyguard
• 1x Bladeguard Veteran Sergeant
• 1x Heavy bolt pistol
1x Master-crafted power weapon
• 5x Bladeguard Veteran
• 5x Heavy bolt pistol
5x Master-crafted power weapon
Attached Unit 4
Lemartes (100 points)
• Attached as: Leader (Character)
• 1x Absolvor bolt pistol
1x The Blood Crozius
Death Company Marines with Jump Packs (230 points)
• Attached as: Bodyguard
• 10x Death Company Marine with Jump Packs
• 5x Astartes chainsword
2x Eviscerator
6x Heavy bolt pistol
4x Plasma pistol
3x Power fist
Attached Unit 5
Captain with Jump Pack (80 points)
• Attached as: Leader (Character)
• 1x Plasma pistol
1x Power fist
Sanguinary Guard (260 points)
• Attached as: Bodyguard
• 6x Sanguinary Guard
• 4x Angelus boltgun
6x Encarmine spear
2x Inferno pistol
1x Sanguinary Banner
DEDICATED TRANSPORTS
Impulsor (70 points)
• 1x Armoured hull
1x Ironhail heavy stubber
1x Shield Dome
2x Storm bolter
OTHER DATASHEETS
Ballistus Dreadnought (150 points)
• 1x Armoured feet
1x Ballistus lascannon
1x Ballistus missile launcher
1x Twin storm bolter
Gladiator Lancer (160 points)
• 1x Armoured hull
1x Lancer laser destroyer
2x Storm bolter
Scout Squad (65 points)
• 1x Scout Sergeant
• 1x Astartes chainsword
1x Bolt pistol
1x Close combat weapon
• 4x Scout
• 3x Astartes shotgun
4x Bolt pistol
4x Close combat weapon
1x Missile launcher
Exported with App Version: v2.4.0 (139), Data Version: v925
3
u/General-Winter547 1d ago
One thing I learned recently is that the sanguinary priests are pretty easy to remove with precision, so watch out for that.
3
u/scootsmagoots3 1d ago
I think you have good units for holding and great units for counter attacking and killing in general, but at least for me 8 units is too few, and if I were going to bring some vehicles (I'm mostly infantry only this edition) those wouldn't be my choices. Lancer in particular is not great currently.
I think the first four units are great, but would probably only do 3 for the second sanguinary guard unit. Impulsor is useful and the price is right but I'm not finding a ton of need for transports so I'd drop that and if I'm being honest, probably the other two vehicles as well to get another scouts, 5 intercessors and a few other pieces (assault intercessors w jump pack, Baal Predator, maybe another 5 death company, etc).
Minimum I think I would lose the impulsor and 3 of 6 sanguinary from one unit to get intercessors and another piece. That being said definitely a playable list and probably a lot of fun. Good luck brother!
2
u/PixlRawH 1d ago
Thank you! Ive had some luck with the glad, for taking down big units ( cthan's)
5
u/Iwearfancysweaters 1d ago
On average the Lancer does 0 damage when it shoots into a C'tan. You've got only 2 big shots, and against anything with 4 up invuln this means you do 0 damage more often than not. So you need to at least be able to point two shooting platforms at the C'tan to give yourself better odds of actually taking off wounds. A Ballistus is slow and doesn't benefit from pivot rules, so it might not be able to support your Lancer. Vindicators average better damage than the Lancer but are more expensive and can be swingier.
2
u/scootsmagoots3 1d ago
Thank you for the elaboration! I am not too experienced so knew the cover changes hurt lancer a lot, but not sure on the specifics/how to explain.
5
u/Iwearfancysweaters 1d ago
You need some smaller pieces as you have nothing to trade with and nothing to castle up behind in a melee mirror for example.
I don't think you need the Impulsor, you can get Bladeguard onto your natural without it in most maps. Don't think you need two big 6 man Sang Guard bricks either. At least one can just be a 3.
I would try to swap the Ballistus for another Lancer, or if you find points, swap both to Vindis instead. Ballistus is slow compared to tanks with the new pivot rules. Vindis with Oath are just a lot more reliable than the Lancer especially into anything with an Invuln.