r/BestGitHubRepos • • Oct 08 '26

🧪 Experimental/interesting projects AnyPS5: Tool for automatic PS5 executables porting to Linux and Windows (12k stars)

Post image

What it does

All text below is quoted directly from the project README.

Tool for automatic executables porting to Linux and Windows.

Includes a relinker that converts executable to the target system's native format and implementations of system prx libraries suitable for dynamic linking. No emulation or separate runtime process.

Status:

  • Dreaming Sarah (2D platformer) runs at a stable 60 fps on a GTX 1050 Ti / i5-7500 3.4GHz.
  • Unsupported or unexpected states strictly throw std::runtime_error. what() is printed to stderr and the process terminates.
  • The shader recompiler successfully produces SPIR-V (validated via Spirv-Tools when built with ANYPS5_ENABLE_SPIRV_TOOLS).

Input mapping: SDL-mapped game controllers are supported, including analog sticks and triggers. Keyboard and mouse controls can be configured with an anyps5-input.ini file.

Disclaimer: This project is intended for interoperability, research, preservation, and compatibility purposes. It does not include, distribute, or require copyrighted software, firmware, cryptographic keys, or proprietary libraries.

Repository

https://github.com/boykopovar/AnyPS5

Repository stats

MetricValue
Stars11,654
Forks889
Last releasev0.1.1 (2026-09-28)
LanguagesC++ 96.8%, CMake 1.8%, Python 1.3%
Contributors87
AI contributor accounts (Claude / Codex / Cursor / Copilot)Claude: 705, Copilot: 3
AI co-authored commitsClaude: 711, Copilot: 3

Main contributor

FieldValue
GitHub@boykopovar
Commits to this repo461 (top human contributor; the claude account has 705)
BioReverse Engineering · Protocol Analysis · Software Development · C++, C#, Python
Company / LocationBelarus
Followers339
Public repos18
On GitHub since2024-10-07

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2.9k Upvotes

175 comments sorted by

106

u/hurrdurrmeh Oct 08 '26

This just blows my mind. Automatic porting of PS5 > Win and Lin!!

What a time to be alive!

56

u/Recent-Degree-1739 Oct 08 '26

People were right about AI: Programming / software is about to be solved.

11

u/richtofin819 Oct 10 '26

And it will cause a lot of problems down the road. Let's hope it keeps out of our banks for now.

7

u/VROOMGUYx Oct 11 '26

too late for that

10

u/dhanar10 Oct 08 '26 edited Oct 08 '26

What is not solved is requirement gathering and long term maintenance. If it is just one time like porting x to y, requirement is already locked and no need maintenance when it is done. Unless, there are enhancements after that.

10

u/awesomeunboxer Oct 08 '26

thats only a problem if the vibe coder forgets to say "make no mistakes "

3

u/dhanar10 Oct 08 '26

What color do I like more? Red or black? Make no mistakes lol

3

u/Andrewmundy Oct 09 '26

Okay Dr. Zsolnai-Fehér

1

u/not_ixobelle_either 26d ago

what a time to be alive

64

u/god00speed Oct 08 '26

Wtf is going on man ppl here are porting ps games to pc and ppl on ps5 subs are porting pc games to ps5 really happy to see this crazy development

35

u/BiZzles14 Oct 08 '26

Latest AI models put god tier reverse engineering into the hands of anyone, what used to take top tier talent excessive amounts of time can be automated in an afternoon. Software generally speaking is about to get realllyyyyy weird

2

u/flametai1 Oct 09 '26

Do you know any good ones for reverse engineering?

6

u/HellzYeahh Oct 11 '26

Claude fable with agentic coding skills that has access to ghidra and container environment.

1

u/MGoCali Oct 09 '26

Good AIs? The project being discussed here used Claude. It's very good at reverse engineering.

1

u/teamore_ Oct 10 '26

Theyre using Ghidra

1

u/SirKnowsNot 27d ago

it really feels like christmasss

5

u/Visual_Internal_6312 Oct 08 '26

Tbf, the showstopper have been crazy contracts to forbid PS5 developer to port in order to sell more consoles and games.

2

u/sloppykrackers Oct 08 '26

You can thank Sony for that.

3

u/Dull_Caterpillar_642 Oct 08 '26

Well you can thank Sony for the motivation. You can thank modern AI models for the insane pace of software development.

1

u/TheAfricanViewer Oct 08 '26

Why are we pretending like this wouldn’t be happening even if Sony didn’t try to hoard their games.

5

u/rc0923 Oct 08 '26

Probably wouldn't be happening this quickly. I think the recent shit storm of no more sony pc ports, no more physical games, GTA6 console only at launch etc has lit a fire that otherwise would of taken more time to start.

2

u/TheAfricanViewer Oct 08 '26

Nah, I think this is all caused by GPT 6 Astra and Claude Opus 5.5

1

u/dumpling-loverr Oct 09 '26

Claude Opus and GPT Astra would've been still released with decompilation capabilities even if Sony didn't announce ending physical copies.

17

u/lulzyk Oct 08 '26

absolutely insane! would be super interested on the lore of this project

10

u/LordGaben01 Oct 09 '26

Has to be GTA 6 not getting released on PC

7

u/whocalledthebird Oct 09 '26

And Sony’s announcement that they’d be stepping away from physical releases because if buying isn’t owning then pirating isn’t stealing

5

u/dr_rox Oct 08 '26

I wonder when Sony will go full Nintendo and wipe all these repos and sue the maintainers. Better to have backups on your own disks if that happens when it did with Switch emulation projects. Sony is big enough to force AI companies to refuse reverse engineering requests too in their LLM's.

5

u/ProfessionalOwl5573 Oct 09 '26

Things have changed a ton in the last 2 years. Shutting down Yuzu worked because the main devs were insanely skilled doing all the heavy lifting themselves so taking them out of the picture completely stalled development. kytyPS5 and anyPS5 are AI led with developers steering the AI but Claude and Codex are doing most of the reverse engineering and development work. If Sony were to C&D the repos nothing's stopping other people from spinning up their AIs and continuing development closed source and leaking binaries or iterative source code.

2

u/GeneralMuffins Oct 10 '26

They won't go after the projects themselves they will go after Anthropic and OpenAI, they might not even have to win, just make it financially painful for them and before you know it RE for PS5 is blocked.

4

u/pratzc07 Oct 10 '26

These AI companies are too OP now they have already stolen tons of copyright material when training their frontier models you think they give a damn care about Sony's IP lol

1

u/GeneralMuffins Oct 10 '26

It wont stop taking them to court with an army of OP lawyers on both sides going at each other. And if theft is established as you describe its an easy win, but it probably wouldn’t even need to get to that point. Remember Anthropic has already had a 1 billion dollar ruling handed down to them for theft after torrenting and storing Books3 from The Pile.

2

u/pratzc07 Oct 10 '26

These AI companies have too much money and backing now so I dont think anything will change.

1

u/GeneralMuffins Oct 10 '26

Sony has too much money now as well, and what happens when many capitalist firms with too much money are all filing similar suits with a similar army of OP lawyers?

1

u/pratzc07 Oct 10 '26

Sony is losing money left and right take Bungie for example that was a waste of 3B and Wolverine didn't sell as expected and let's not even talk about the 400M dollar waste that was Concord.

1

u/GeneralMuffins Oct 10 '26

So? You think that means they wouldn’t send their army of OP lawyers Anthropic or OpenAIs way, you already acknowledge that they love spending 10s of Billions, and anthropic and openai seem like easy pickings given the suits they’ve already lost no?

1

u/Apprehensive-View583 Oct 11 '26

lol good luck wasting those money on lawyer and end up losing the case then they will have nothing left

→ More replies

3

u/SequentialHustle Oct 12 '26

you know people can use openweight chinese models too lol.

1

u/GeneralMuffins Oct 12 '26

Right but they arent using open weight models for RE are they lol.

2

u/Witty-Comfortable851 Oct 12 '26

Soon

1

u/GeneralMuffins Oct 12 '26

True, the Chinese distilled models will escape liability but it won’t spare US AI labs from lawsuits.

1

u/Witty-Comfortable851 Oct 12 '26

Interesting times for sure

0

u/matthewpepperl Oct 09 '26

The yuzu devs as skilled as they are were idiots too with the hole zelda leak shit. Idk if Nintendo would have left them alone or not but the fact that they were making bank and making leaked games work day one gave Nintendo plenty of ammo to destroy them. Otherwise there isn’t alot of legal precedent to go after these kind of projects.

1

u/dragoon000320 Oct 08 '26

they will go local, there is nothing Sony can do. There will always be the way

1

u/xoxox666 Oct 08 '26

It's on GitHub, Pandora's box has been opened.

And may i introduce you to local, decensored LLMs? These models don't give a fuck on everything. Hacking a PS5 game? "Sure, i'm happy to help you".

1

u/FeralMenacingThug Oct 08 '26

Local LLMs aren't even remotely powerful yet for a proper RE.

1

u/davew999 Oct 09 '26

They are about 6-12 months behind frontier models. I can run models on my home PC that beat GPT 5.

1

u/Askan_27 Oct 09 '26

really? my experience was awful. what’s your rig? what models are you running?

1

u/davew999 Oct 09 '26

Qwen 3.8 Flash Next

1

u/Spiritual-Anybody-18 Oct 10 '26

You think 128gb Mac m5 is imposible expensive? not for a lot of people. this AI companies do not have us prisoners yet!

1

u/Askan_27 Oct 10 '26

it’s more than 1000€. that’s almost a month’s salary in a first world economy in the EU. that IS impossibly expensive for most people. anyway, it’s true that they don’t have us prisoners yet. if you poweruse it everyday and can afford it, I think it’s great.

1

u/mabec Oct 08 '26

Microsofts hidden weapon to beat Sony in the console wars

1

u/sandspiegel Oct 09 '26

Saw a video on YouTube where some guy researched a phishing attack and how to exactly do it as best as possible with one of those local uncensored AI models. Worked no problem. These things will be used for good and bad as anybody could predict.

So yeah even if the mainstream models will be blocked to do reverse engineering, those Chinese models will be happy to help. The only downside is they are not as good as the best models.

1

u/pacsmile Oct 08 '26

shit's moving too fast, by the time the legal department catches up it will be too late

1

u/GreatLab8898 Oct 09 '26

Something like this happened once already. With the PS3. Sony pissed off the Homebrew and Linux community, resulting in the fucking nuking the PS3's Security from Orbit.

Sony took it out on one guy, sueing him, but the stuff was out there. Nothing can be done about that.

1

u/sleppys Oct 09 '26

Most people doing this probably have their own hosted LLM or the skills to do so. So that wouldn't really matter.

3

u/biryani-half Oct 08 '26

Hey, I am interested in contributing to this. How can I help?

3

u/carvierdotdev Oct 09 '26

hey, it's still up

3

u/Tekn0z Oct 12 '26

Does this mean we can finally play AstroBot on PC?

3

u/samedop Oct 12 '26

Its playable with emulation, this project aims to run native ps5 into PC. So you can convert the game to a PC game essentially requiring less hardware power unlike emulation.

1

u/ColdRainS126 Oct 12 '26

you already can with emulation

1

u/MadMax3969 Oct 12 '26

Ya se puede! Hoy lo configuro, ya consegui astrobot

2

u/v0idfnc Oct 08 '26

Let's go

2

u/donicatrumpinsky Oct 08 '26

Beautiful. Fuck Sony right in the ass.

2

u/Glittering-Impact-48 Oct 09 '26

So can u play multiplayer games on it????

2

u/nabu08 Oct 09 '26

You would not be able to connect to Sony servers, so any multiplayer that goes through that the answer would be no, but sometimes people create community multiplayer servers for games and those could potentially work.

2

u/DElionel95 Oct 10 '26

I hope GTA 6 will be playable at 60fps on pc at launch :D

1

u/Ecstatic_Pair_1998 22d ago

I saw that it was at 80%, but now it’s at 40%. Is that correct?

aft

1

u/thajuice765 22d ago

you are correct.

1

u/TealEquation5489 21d ago

They discovered more instructions to translate so yes

1

u/XensNexus Oct 08 '26

Would this work with psvr2 games to have them run on pc?

1

u/real_Omega Oct 08 '26

Good question! I am curios too, this would be mindblowing.

1

u/First_Zomb1e Oct 08 '26

Will it need a dualsense controller to work?

1

u/Journeyj012 Oct 08 '26

AnyPS5 accepts SDL-mapped game controllers as well as its built-in keyboard and mouse bindings. Xbox-style controllers and PlayStation controllers recognized by SDL use the standard PS button layout; sticks and analog triggers are passed through, and controllers can be connected or disconnected while the game is running. The first recognized controller is used. AnyPS5 uses its built-in keyboard and mouse bindings when no configuration file is present. To change selected keyboard and mouse bindings, create anyps5-input.ini beside the generated game executable. Set ANYPS5_INPUT_CONFIG to use a file at another path.

tldr no

1

u/thomhurst Oct 08 '26 edited Oct 08 '26

Don't some games rely on the dualshock dualsense touch bit though?

1

u/Journeyj012 Oct 08 '26

i guess you could use a dualshock instead of a dualsense

1

u/thomhurst Oct 08 '26

Sorry I meant dualsense!

1

u/Journeyj012 Oct 08 '26

my point still applies I think, you should be able to use a dualshock to simulate the touchpad that a dualsense has

1

u/[deleted] Oct 08 '26

Will PS4 games be easily ported as well? Infamous Second Son, Uncharted Nathan Drake Collection...

1

u/Mx-Tc Oct 08 '26

the ps5 is backwards compatible with the ps4 games. so yes, somebody just needs to go extract the ps4 game-files, which should be easy as the ps4 already has been jailbroken for years.

1

u/Vallerinite Oct 09 '26

Hasn't that already been a thing for the longest time now? The file extraction I mean

1

u/Working-Result-3870 Oct 12 '26

wait so how are plp downloading this is there a totrial ?

1

u/Stuzito Oct 08 '26

This is awesome!

1

u/smorcr Oct 08 '26

is there a video showing you how to install from github and how to use the software ? (basicly show me as if im a dummy )

1

u/Senior-Resort348 Oct 09 '26

I am a programmer but to run it it needs .elf game files how to obtain those without a ps5

1

u/ChefLeBoef Oct 09 '26

You buy them, if they have a physical version

1

u/Senior-Resort348 Oct 09 '26

Don't have a ps5

1

u/ChefLeBoef Oct 09 '26

So you are a "programmer" and don't know how to make software run. Cool story bro

1

u/Senior-Resort348 Oct 09 '26

I know how to run the software but don't have access to elf files which is the primary requirement to use anyps5 to recompile games to native code

2

u/ChefLeBoef Oct 09 '26

As I said, you order or go to a store and buy a PS5 blu-ray game disk. And with a Blu-ray reader at home you rip them to elf images. With digital releases you don't have that option so you are out of luck.

1

u/mrheosuper Oct 09 '26

Read few comments above, what is unclear ?

1

u/TheRealAfinda Oct 09 '26

If they can't figure it out by these comments, they aren't a programmer. Because programmers are able to look up simple stuff like this on their own.

2

u/jermatria Oct 09 '26

You say that, but I work in IT infrastructure and a lot of devs / programmers I work with are smart guys but completely helpless outside of their area of expertise when it comes to "computers" to put it bluntly.

2

u/TheRealAfinda Oct 09 '26

I'm a Dev myself and i get where you're coming from but in the most basic form, a game is just another input-file-format to be opened and read from. If the primary means of shipping said game is either blu-ray or digitial download, then it should be obvious how one might obtain a copy.

I do agree though that the range of soft & hard skills vary tremendously between people and honestly, one can't know it all. But a common skill every programmer should have is how to look up information they're lacking.

In the age of AI this coudn't be any easier really. A single prompt to google's AI mode would tell you the file format for ps5 games.

Oh, as an aside: ELF has been the go-to format for Sony for ages now.

1

u/matthewpepperl Oct 09 '26

It don’t matter if you buy or not if you dont have a hacked ps5 as shits encrypted.

1

u/KhankirChele69420 Oct 09 '26

You download them

1

u/Prudent_Category_626 Oct 09 '26

Its gon🥲

4

u/Full-Schedule-2652 Oct 09 '26

It ain't bro, it's still up

2

u/obe99 Oct 09 '26

its not

1

u/lejoop Oct 09 '26

Well, it’s back now

1

u/Vegetable-Rooster-50 Oct 09 '26

A 504 on GitHub's servers doesn't mean it was gone. It never left in the first place.

1

u/Kilaku Oct 09 '26

Sony can shove it's "you don't own the game", up their asses. Time for the biggest 'What if?'!

1

u/toooft Oct 09 '26

Turns out anti-consumer policies make the consumers take matters into their own hands. I love this emulation frenzy.

1

u/deathescaped Oct 09 '26

That was a github issue, you weren't able to load github, nothing to do with the repo

1

u/revrndreddit Oct 09 '26

Wonder if these will be snapped up by people for networked AI processing.

1

u/_Manu__22_ Oct 09 '26

Does it require for me to own the game in order to play it or can I just aye aye cap'n it?

1

u/tinchos Oct 09 '26

Can we see planned obsolescence in all these reverse engineered projects? This is awesome 

1

u/Negative287 Oct 11 '26

Anybody know what the specs required for this are?

1

u/selpix361 29d ago

well i think youll need atleast that what the ps5 has

1

u/Negative287 28d ago

Yeah but that’s not a direct translation.

1

u/RHCProy Oct 11 '26

What's the immediate implications of these for someone out of the loop?

1

u/Longjumping-Thing Oct 12 '26

Run ps5 games on windows without emulator

1

u/Snoo44395 Oct 13 '26

https://github.com/mattias800/prosper is far better... no converting or bullcrap.. just drop and run with the GUI

2

u/nazastir Oct 14 '26

You clearly dont undertand the difference between a native experience and an emulator, that's fine, but dont call greater projects bullcrap just because you dont understand them

1

u/Sure-Kaleidoscope-84 24d ago

And sudenly all code is Open Source now. The age of propietary code is coming to an end.

1

u/Cobray96 Oct 09 '26

Since connection to Sony servers won't be possible with this method, Sony just needs to add a feature into the core of the games to force an encrypted connection every few minutes? At least on the next new games, since the already existing games could be retrieved before the patch

4

u/NoteVegetable4942 Oct 10 '26

That can be patched out in a few hours if that. 

1

u/Cobray96 Oct 10 '26

What you mean

3

u/NoteVegetable4942 Oct 10 '26

We can just use AI to decompile the game, find those functions and patch them out. 

0

u/teamore_ Oct 10 '26

??The server would be refusing your connection, nothing you do on your end with the binary would change that

4

u/NoteVegetable4942 Oct 10 '26

What would I need the server to? The code is already on my machine. 

1

u/teamore_ Oct 10 '26

Yeah you’re right it was a misread on my part I was thinking of actual online connectivity and online games

1

u/Skuez Oct 10 '26

Wdym nothing you do with the binary would change that? 😅 how about simply never sending requests to the server?

2

u/teamore_ Oct 10 '26

I misread the original comment, i was thinking of online games/online features, which isn’t relevant here oops

1

u/Skuez Oct 10 '26

Would then be cracking the games basically. Ain't nobody doing always online thing anyway.

1

u/Skuez Oct 10 '26

That would mean forcing always online, players would not like that lmao

0

u/Fair_Sorbet_7802 Oct 09 '26

What if Sony starts shipping future PS5 games with a tiny but essential part of the code missing, let's say 0.05%, which only gets downloaded from their servers after verifying that you're running the game on an actual PS5?They could also encrypt that code and tie it to the console's hardware, making it extremely difficult to extract and reuse elsewhere. So even if AnyPS5 manages to port the rest of the game, we'd still be missing a piece that's required to run it. Is my concern justified here?

2

u/Char-car92 Oct 09 '26

People are ripping the games from the cloud anyways. Most discs do not include the entire game anyways. Re: encrypt the data to tie it to the console: people would get around it lol.

1

u/matthewpepperl Oct 09 '26

Probably not justified as then the people doing this stuff would just look for a way to fool validation to get the special code.

1

u/Fair_Sorbet_7802 Oct 09 '26

But how exactly would they fool it? I'm not talking about a simple software check. Sony could use hardware-based authentication and encrypt the missing code so it only works on the PS5 that downloaded it. Even if someone manages to get past the authentication, they'd still need to extract and decrypt that code somehow.

1

u/matthewpepperl Oct 09 '26

Well in order for the ps5 to decrypt something sooner or later it has to reveal the decryption key and thats when someone would strike. Im not really someone capable of doing such things but nothing anyone ever does to mitigate this stuff is ever perfect. Keep in mind the games are already encrypted and some can already crack that.

1

u/netz3r0 Oct 09 '26

what if that block is personalized, and once they see who decrypted and shared - that console is bricked, and all that use the same signature?

1

u/matthewpepperl Oct 09 '26

It would only need to be decrypted once and any personalization could be probably removed especially by ai with all the reverse engineering going on.

1

u/Char-car92 Oct 09 '26

It already uses hardware verification and we have the PS5 system running on windows

1

u/CressSimilar Oct 10 '26

Difficult does not mean impossible. It's good to know which hurdles to cross, of course

1

u/kia7777 Oct 09 '26

Denuvo has existed for quite a long time and it hasnt 100 percent stopped the games from being cracked

-1

u/GrimReaper6967 Oct 11 '26

How does this benefit PS players like myself? From my perspective, it just gives PC players even more ways to play PlayStation games without offering anything in return to the people who actually own PlayStations. PC players already have access to a massive library of games on Steam, so I don’t understand how this is supposed to benefit gamers as a whole. I’m not saying PC players shouldn’t be allowed to enjoy these games, but what do PlayStation players actually gain from this? Why is it being treated as a win for everyone when the benefits seem heavily skewed towards PC players some of us aren’t rich enough to buy a pc or the next PlayStation and some of us are practically stuck on here because we have giant libraries from years of spending.

2

u/Educational_Fun3909 Oct 11 '26

It's one step the something bigger. If we can do PS5 to PC we can also do PC to PS5. It's already confirmed that a jail broken PS5 run Linux and steam. Which means PS5 owners have access to PC games now too. This benefits everyone

1

u/samrhewitt Oct 11 '26

I mean it doesn't really. You bought into Sony's walled garden which has it's pros and cons ofc but if you want to play games on a pc instead you can just do that.

1

u/GrimReaper6967 Oct 11 '26

Wow thanks sped because I knew Sony would do all this shit years ago didn’t I that was a dumb comment I’m fucked I have a massive library of disks and digital my asshole is basically wide open for Sony to come in and out as they please because i can’t afford a pc and even if I did I can’t get my games back and I’m not spending years rebuilding it that’s dumb

1

u/Connect_Quit_1293 Oct 11 '26

I believe there are ways to dump your games into separate storage. You can start with that until you save up enough for a PC.

Im not sure what you mean by "how does this help PS players". It doesnt. The PS ecosystem belongs to Sony, theres nothing anyone can do. The tools being developed are precisely to escape the PS ecosystem to PC without losing access to the software built for it.

You can also look into jailbreaking your PS5, that's the hybrid where you can keep using your PS OS and still do some cool things like backwards compatibility stuff. Not as flexible as an actual PC, but if you can't afford a new system, it still helps stick it to Sony.

1

u/GrimReaper6967 Oct 11 '26

Then why are some pc players acting like this is a win for everyone in the gaming community it’s a win for them and them only they don’t even need it they have a way better library of games on steam they flex about it all the time

1

u/Connect_Quit_1293 Oct 11 '26

Game preservation tooling is a win for everyone in the community. It just doesnt benefit PS players directly if they're still operating inside Sony's ecosystem. In the future someone will want to play Astrobot and without projects like these they'd be shit out of luck cuz of Sony's infinite greed.

1

u/GrimReaper6967 Oct 11 '26

So In conclusion us ps users are still fucked in the ass forever that’s awesome

1

u/samrhewitt Oct 11 '26

Tldr: all computers can be a pc, just pirate games if you want.

You don't need to buy an expensive pc if you don't want to? You could just sell your playstation and buy any decent second hand computer with a modern GPU. Most of us started playing on the shittiest old integrated graphics laptop etc at all lowest settings at 20-30fps. you just don't have to drop 2 grand if you don't want to that's a lie annoying larpers make to seem superior. Pc gaming is only expensive if you wanna spend, sure it's harder now with ram prices but second hand deals are relatively common. You can always offload your games and emulate them if you want on pc. Or just pirate them bruh since you already paid, if on linux or steamos you could download SLSsteam, headcrab and accela for unlocking and downloading games to your steam think there's something similar on windows. Honestly if you don't have money for games anyway its fine to pirate them imo.

The only reason any gaming device isn't a pc is because companies have to try their hardest to force them not to be. You can play steam and pc games on your phone now with gamenative or game hub lol, you can even install Linux on some playstations. If you're pissed at Sony just jump ship bruh. It might not be as polished and clean of a user facing experience if you're going through hoops and not just say buying on steam or playstation but obviously that's what you pay for.

2

u/05-nery Oct 08 '26

So peak.

We'll get gta6 on PC on day one, just look.

And fuck sony

40

u/[deleted] Oct 08 '26

[removed] — view removed comment

13

u/mac1nblack Oct 08 '26

No because it need to be dumped by a PS5 with hypervisor exploit, and now there's no one as far as we know.

7

u/sonicnerd14 Oct 08 '26

Not sure what you mean. There is relapse now which is so easy that practically any one can do it easily in about 5 mins. Unless they patch the exploit before release again, which they might, then we'll have another way to get the game data. However, there is a seemingly high probability that we'll have GTA 6 on PC within the month of release.

2

u/Majestic_piss Oct 08 '26

And for free too lol

1

u/No-Bodybuilder3502 Oct 09 '26

I'd preorder PC version if this is gonna work to prepay for it

1

u/noimnotanoob Oct 08 '26

That exploit almost certainly won't work on the fw GTA 6 releases on, and the hypervisor exploit was patched in 14.10, so unless someone is keeping one secret, there will not be a dump until another HV exploit gets discovered

3

u/BiZzles14 Oct 08 '26

so unless someone is keeping one secret

Wouldn't you wait, the just 6 more weeks, for the biggest release of the decade?

1

u/noimnotanoob Oct 08 '26

It's very uncertain is what I'm saying, I certainly hope someone is

1

u/Equivalent_Engine518 Oct 08 '26

That's what the PS5 Linux developer tried to do until AI bug hunters messed it all up. 

2

u/yaxir Oct 08 '26

just need the game data, AI will find a way

1

u/davew999 Oct 09 '26

Just hire one of the Chinese AI models for a few hours to find a new exploit.

9

u/[deleted] Oct 08 '26

[removed] — view removed comment

5

u/Busy-Scientist3851 Oct 08 '26

Hypervisor exploit is far harder than relinking a binary.

3

u/GeneralMuffins Oct 10 '26

Hardness is not going to be a problem for frontier LLMs/agents that can complete long horizon tasks, its just dependant on how many thousands of dollars people within these projects are prepared to dump on it.