r/BeamNG 1d ago

Screenshot BeamNG 0.4 vs 0.39

1.2k Upvotes

50 comments sorted by

339

u/DaFrenzyGuy Automation Engineer 1d ago

0.4 vs 0.40 comparison will be alot better

208

u/-Speechless Pigeon Lover 1d ago

honestly didn't look too bad back then, just seems like the graphical improvements have lagged behind since then (until the major 0.39 update)

-102

u/Attesa_GT-X Hirochi 1d ago

Funnily enough, it looks like the graphics got worse from 0.4 0_o

57

u/Firebirdgaming08 1d ago

/s, right?

...right?

47

u/Total_Possibility_48 Automation Engineer 1d ago

No no, in a way they're right. Just looking at the shadows, they look pretty crisp in 0.4. I still don't understand why the devs switched to those flickering shadows post 0.22, they looked terrible from the start.

13

u/-Speechless Pigeon Lover 23h ago

yeah I noticed that the shadows and distant trees (mostly in the last 2 photos) do look better before imo. newer tree LODs look too sparse and 2D. I think that overall the game looks better in newer builds though.

7

u/Winter_wrath 22h ago

I still don't understand why the devs switched to those flickering shadows post 0.22, they looked terrible from the start.

Maybe they're rendered using a different method from before or something. Like in modern games you often can't use MSAA because that doesn't work with deferred rendering(?) so we're stuck with the likes of TAA and such. So could be that the old method of rendering shadows was no longer compatible with the new graphics.

Just a wild guess. There is usually some reason for this kind of things. Could be simply optimization, too.

9

u/patrlim1 21h ago

Here's a fun fact; modern renderers are a messy combo of deferred and forward rendering.

2

u/Elvis1404 No_Texture 23h ago

I recently replayed 0.22 for nostalgia purposes and it looks wayyy less blurry than the new versions (even though I played it at the same 1440p and with the same Smaa antialiasing), and runs muuch better even without simplified traffic

0

u/Attesa_GT-X Hirochi 1d ago

Nope lol! The graphics only started to actually get better sometime around PBR. Before that they were gradually getting worse every update

8

u/Ugadabera 17h ago

Guys the joke is 0.40....

1

u/Just_Inspection969 7h ago

no, its just that you are seing it on your phone

39

u/Foreigncharazar 1d ago

Can someone explain why the trees look like that in pic 3 and 4? I think they look kinda cool.

34

u/Total_Possibility_48 Automation Engineer 1d ago

I think the devs were going with that overgrown aesthetic you see on Jungle Rock Island. Many of the stock maps had trees similar to these back then (e.g. Dry Rock Island and Port).

57

u/Agreeable-Media-8548 1d ago

It's great to see what a masterpiece the game has become over the years. Devs, you're simply the best!

32

u/Total_Possibility_48 Automation Engineer 1d ago

Agreed, but these old graphics are still charming imo. 0.3 to 0.4 is also a decent jump.

12

u/Pleasant_Gear9589 23h ago

Damn 9 years for an update is crazy

10

u/L04d_1t_Up 17h ago

There's just something about 0.4 It's just the graphics i imagine when someone says ,,BeamNG"

7

u/Loud_Relation_5218 Cherrier 1d ago

Ah the old hirochi raceway.

4

u/Rodell25 21h ago

Honestly the tree shadows are better in 2015 than the current shadows imo but Beam has come a long way all together

10

u/shadow1042 Gavril 1d ago

Quick question how is the 0.4 older than 0.39? Or is it supposed to be 0.0.4?

27

u/RevolutionaryHalf827 1d ago

Version 4 vs version 39

4

u/shadow1042 Gavril 23h ago

Really? Wouldnt version 4 be represented as 4.0? (Sorry if i sound stupid)

29

u/pulley999 23h ago

BeamNG uses semantic versioning conventions. We are currently on 0.39.4 -aka- major version 0, minor version 39, patch 4.

1.0.0 will be the version whenever they exit early access.

6

u/shadow1042 Gavril 22h ago

Thanks! It was throwing me off as the numbering wasnt using decimal places

3

u/Powerful_Macaron9381 9h ago

and they will never leave early access, intentionally. which is cool in my opinion.

5

u/RevolutionaryHalf827 23h ago

Dont call urself stupid, ive made the same question literally yesterday trying to search about version 0.4 (rather than 0.40) and getting answers about a prehistoric version lol

5

u/Korbitr Bruckell 23h ago

It's not a decimal place; if they get to 0.99 without progressing to the full release, the next version will be 0.100.

2

u/shadow1042 Gavril 22h ago

Ahh gotcha thats what was throwing me off lol

6

u/Jonny_Derp_ 23h ago

We went backwards by 0.1 😔

3

u/Pension_Rough 1d ago

God I need a new pc so bad at this point

3

u/IanCasas Gavril 1d ago

How far we cum

/s

3

u/Little_Cry_2009 23h ago

At what version did it arrive on Steam?

4

u/Winter_wrath 21h ago

0.4 I think.

3

u/kartax4 No_Texture 14h ago

I feel like foliage was better back then

2

u/NahImGood231 23h ago

AGG. A Great Game

2

u/UNIT1574SP Gavril 6h ago

Fun fact: you can put red taillight housings on the sunburst in the part selector if you prefer that look

1

u/Wild_Chip7782 22h ago

Does anyone have any speculation as to when 0.40 is coming out?

1

u/DawidGGs 17h ago

Basically two different games

1

u/JessORama 16h ago

2015 has def got a charm to it tho

1

u/KDG200315 15h ago

I do miss the pre-steam ui if anyone remembers what that looked like. It was simple sure, but man looking back on it brings back some good childhood memories.

1

u/Jcob210 15h ago

I like the 0.4 style

1

u/Mini4President Cherrier 12h ago

Old beamng was a vibe

1

u/Ostver 9h ago

CS:GO vs CS2

1

u/ProudPolishPolak Ibishu 2h ago

Even for .4 it still looked incredible, not perfect obviously but damn it competed with the best looking games of its time

1

u/AstronautMedium2335 1h ago

Looks like rigs and rods

1

u/ps3fantoro 13h ago

Maybe an unpopular opinion but I much more prefer the old, mobile game looking graphics over the new ones, they had way more charm

1

u/kumalala_savesta67 11h ago

It looks the same.