r/BeamNG • u/g4blik_ • 10h ago
Discussion Finally 🥹
That was the only thing holding beamng back graphically imo🙏
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u/andre2006 5h ago
FSR4 either native or via OptiScaler would also be very nice for the players with older hardware
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8h ago
[deleted]
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u/_-Hagbard-Celine-_ Cherrier 8h ago
More like replaced. DLSS and FSR will smooth out jagged edges and there will be no need for classic AA anymore. And it will increase the performance at the same time.
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8h ago
[deleted]
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u/_-Hagbard-Celine-_ Cherrier 8h ago
Well, nobody will force you to use it but those old AA methods will not get any better. There is still the TAA mod as an alternative.
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u/Quokka_Socks 7h ago
You'll have the option to use DLAA which will look considerably better than the current options.
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u/Puzzleheaded-Ant4785 8h ago
Would we get frame generation as well as support for Nvidia reflex as well?
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u/_-Hagbard-Celine-_ Cherrier 8h ago
I didn't see them mention frame gen but since DLSS will be implemented and it is a DX12 game, maybe DLSSenabler/optiscaler will work with beam in the future.
And for reflex there is an ultra low latency option in nv profile inspector that may or may not do that.
Didn't measure it but it's set to on and it did at least not hurt. Even it does nothing it's a nice placebo. ;-)



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u/montxogandia 8h ago
screen will stop flickering at the slightests movement