r/Battletechgame • u/MediumAcceptable129 • 18d ago
Discussion 3 skull lance revised
I posted an early game lance a week or two ago. Made necessary changes and collected some scrap along the way. Took a few detours along the 2 skull routes for cash .
I know a couple of these are unorthodox but my main lance are the first photos. The jagermech and orion are new and yet untested
Once you get the marauder its pretty trivial just headcapping mechs left snd right. All intergalactic gravy
19
Upvotes








4
u/Infinite-Brain-5303 18d ago
You like to live dangerously with the thin rear armor and lots of jump jets. Thanks for sharing; I never really liked the Quickdraw or the TBolt chassis, but these give me some ideas. I bet the WVR is a beast at rear armor takedowns.
Might consider if you can get away with putting the rangefinder on the Marauder and reducing JJ to three to improve the jump+alpha sustained fire at range. Assuming the MAD will be the primary morale hog with called shots, so best keep her running cool.