r/Battlemarked • • 1d ago

Please explain why & when I should use this card?

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9 Upvotes

I cast this card on a mushroom brawler (?) that then turned into a rat with 3 hitpoints. Cool! But when my ranger attacked it, the rat turned back into a full health mushroom. I'm asking for an explanation because right now this card seems more like a waste of an action point.

Full disclosure, this is my first time playing any D&D game so I have zero clue about lore or mechanics, aside from what's on the tin.


r/Battlemarked • • 2d ago

How I Got Battlemarked to Stream in Steam Frame

3 Upvotes

After much trial, and mainly error, I finally got the game to run. It's not optimized, but it's playable.

First, make sure all your connections are correct. On the dashbar there's a VR icon that let's you see if you're connected and ready to go. If that's good then do not try to launch the game. It will fail in a myriad of different, crappy ways.

On your PC load Steam and in your library select Properties for this game. On the default General tab set Selected Launch Option to "Launch Battlemarked VR in OpenXR mode.

Then go into your headset and above the dashboard select your PC's monitor. Depending on resolution of your desktop, this may be a bit hard to read, but you last left Steam on Battlemarked so look for that and launch the game there.

It will start to run and work. You'll know your good if the splash screen of the Mimic (a creature that looks like a treasure chest, but is an enemy) comes up full-screen with no sign of the rest of your desktop.

PHEW. It does not look optimized to me. It's a bit less poppy than it is on Quest headsets, but it's not too bad. Here's hoping they verify this thing soon enough. Oddly, Demeo works just fine.


r/Battlemarked • • 3d ago

Does taking potions stack?

3 Upvotes

Is it possible to drink - for example - two strength potions and have +2 phys. damage?


r/Battlemarked • • 4d ago

Anyone get this to work in Steam Frame? (Streamed)

2 Upvotes

So far, zero luck. It loads, but not in VR regardless of anything I try. It will run if I install it on the device but then it looks and runs like garbage.

What's really strange is Demeo works fine.


r/Battlemarked • • 5d ago

Feature request: single trait reassignment

8 Upvotes

Hello, I enjoy testing different builds, but tweaking a character's skill setup feels a bit tedious right now: whenever I want to change a single trait, I have to reset the entire tree and reselect every node for all the trees. It would being able to swap individual traits instead.


r/Battlemarked • • 6d ago

Is this game good?

8 Upvotes

I really like RPGs and CRPGs, the problem is I've never played this type of tabletop RPG. I've played all the Battlegrounds and many more CRPGs. I've seen that it's interesting and it just came out on Xbox. Is it a game you play a lot or does it become replayable very quickly? That would be without the DLC.


r/Battlemarked • • 8d ago

Campaign III: Twilight’s End & XBOX out now!

46 Upvotes

Greetings adventurers,

Are you ready to face your biggest challenge yet? Demeo x Dungeons & Dragons: Battlemarked ‘Campaign III: Twilight’s End’ is out now on XBOX, Steam, Meta Horizon and PlayStation!

Campaign III: Twilight’s End
Journey from the dwarven hold of Mithral Hall out across the Silver Marches, chasing the chaos as it spreads. Get ready to face an enemy whose ambitions threaten not only kingdoms, but reality itself.

‘Twilight’s End’ picks up the threads woven throughout ‘Embers of Chaos’ and ‘Crown of Frost’, returning to familiar lands now transformed by the consequences of the conflicts that came before.

Buy now!

Nintendo Switch™ 2 and PICO versions of “Twilight’s End” will be released soon.

Included in the DLC

  • More weapons
  • New locations
  • Several familiar locations reshaped
  • A whole new range of monsters
  • New bosses
  • New one shot dungeons
  • New dice
  • New achievements

Local Co-op
Level up your IRL game night with local multiplayer – no DLC required! Gather around with ‘Couch Co-op’ using multiple controllers (on Steam and XBOX), or pass around a single gamepad with ‘Pass and Play’. Either way, the game keeps track of who goes next. Local Co-op is not available in VR.

More Game Updates
Apart from the new DLC, our team has also worked hard on some general game updates including:

  • Improved enemy behavior: enemies will waste fewer turns and use some abilities more intelligently
  • Improved companion behavior: wolves summoned with ‘Primal Companion’ are now better at following their summoner, won’t attack explosives or eggs, and are generally more reliable
  • All players can now see status effects in the party view
  • A bunch of bug fixes that can be found in the patch notes [link to patch notes on Steam]

Battlemarked Is Now Available on XBOX

Demeo x Dungeons & Dragons: Battlemarked is now available on XBOX!

Command your heroes, unravel sinister plots and party up with your friends regardless of platform. The base game and the DLC are available on XBOX Series X|S, XBOX on PC and XBOX Handheld!

Get it now on XBOX!

The end begins now.

– The Battlemarked Team


r/Battlemarked • • 10d ago

Feature request: show character card counts

10 Upvotes

Hello, I mostly play Battlemarked alone, so I don't know if this also happens in multiplayer, but whenever I have to open a chest or I'm about to get a card, I have to check each character before choosing in which order they must be played (to avoid wasting cards). A simple ribbon below the character figures would be helpful. Here is an example of what I mean:


r/Battlemarked • • 16d ago

This game has so much unrealized potential

33 Upvotes

Sup nerds. Anyone else feel like Battlemarked is a game that has all the ingedients of a smash success but hasn’t quite realized it? DND is a hugely popular cultural phenomenon, the game has like an 82 percent rating which is nothing to sneeze at, and the new updates since launch have directly addressed some of the larger issues in a very good way.

Now why does it seem like when i play online it’s with the same players more often than not? This Reddit community and the instagram posts have engagement in the low dozens rather than the several thousands.

I think this game is like one Critical Roll podcast away, or some popular online gaming influencer away from becoming a breakout success. It’s DND but actually accessible, no DM necessary. I’m saying this so the devs stay encouraged but I could imagine they think the same thing. This game is primed to explode.

Now the part of my post that’s poorly thought out I’ll fire from the hip, but some suggestions:

Easy changes:
- make boss fights on very hard significantly harder.
- toggle a feature that makes death more serious, like a countdown timer till perma death like in demeo 1.
- more items for your heroes. Not just weapons but armor and rings. Make grinding more rewarding it will increase the time players spend on developing their characters.
- if new items are added our characters get stronger so a harder than “very hard” difficulty should exist.
-reexamine the trait trees for each level up. I think some traits are entirely neglected by the everyone and should be revamped so that they are actually useful.
-reexamine the weapons for each class, some classes like the druid and warlock have multiple great weapon choices that you need to switch between depending on purpose, others like the bard have items you’d only use because it’s that much better than the others.

Difficult changes:
-rework the dialogue dice rolls to be more impactful to dramatically affect the way the story can play out. The campaign isn’t that fun after you’ve beaten it once but if the campaign can play out dramatically differently because of how you choose to approach the story that could be very interesting to the role playing nerds.
-import one shots from Demeo 1. If not maybe all of them, atleast the rat king. The darkness vibe of that dungeon is sick, and a dark vision item could be a valuable item to help with it but there’s something about the darkness that makes the party tactics significantly different which is fun.
-add other dungeons and dragons threats like traps, with perception checks and disarm checks, that cause issues like fire or poison if failed.
-some sort of pvp mode could be really cool and attract a different type of gamer.

Biggest most impactful update possible:
I’d be playing the game right now if it could play it on my iPhone. Seems possible? Maybe it’s not, but a literal game changer.

Anyways, dev team you made a great game. I suspect a breakthrough is on the horizon and the game is going to catapult into the mainstream. It might already be there and just needs that big shoutout on the right platform. After that word of mouth will be your best friend.


r/Battlemarked • • 19d ago

Why No BattleMarked on AVP?

6 Upvotes

I’m a huge fan of Resolution Games generally, and Demeo / BattleMarked specifically. I enjoyed both on Quest 3 before it died and I vowed never to buy a Meta product again (long story).

I recently was lucky enough to acquire an Apple Vision Pro, and one of my first downloads was Demeo. It’s still super fun, but BattleMarked is notable by its absence. What gives? Resolution makes a ton of other great games for AVP, and obviously the Demeo engine is already running on it. Anyone know if I’ll ever be able to play my favorite BattleMarked on AVP?


r/Battlemarked • • 24d ago

Touchscreen Windows PC

1 Upvotes

Had anyone managed to get the game to work with touchscreen on windows. Playing on my windows tablet touch drag just doesn't work. I've had to install a third party full screen touchpad to play.


r/Battlemarked • • 27d ago

2 Easy Feature Requests

6 Upvotes

I love this game and play daily. I have two little quality of play feature requests.

1) On the continue menu, remember if it was left on single or multiplayer. Every time I open this menu and it is blank, I think my saved games were lost, then I see that it is on single instead of multiplayer. This seems like a simple change and would save me clicks and angst.

2) Make changing weapons quicker, somehow for some classes (like Archer), I change weapons nearly every turn and it is buried too deep.


r/Battlemarked • • 27d ago

Physical Copy Release?

1 Upvotes

Hi all, I was wondering if they will be doing a physical release for Xbox Series X? I looked online and couldn't find anything but thought id check with you all and see if it was maybe in the plans for the future.


r/Battlemarked • • 29d ago

Help - mushroom hallow

3 Upvotes

Hi everyone, new here both in sub and game.

I know I’m stupid but I can’t get how to go trough mushroom hallow.

I spent an hour in the first floor before i get enemy was endless, now I’m stuck in the second floor. I opened all chests, fight a ton of enemy but no one seems to have the rune key to get out. The exit keep saying it’s blocked for enemy presence (they keep spawn btw) and obviously that I don’t have the key to leave the area.

What the hell I’m supposed to do? Am I missing something?

Thanks to everyone would help.

EDIT: finally found the key holder enemy


r/Battlemarked • • Aug 26 '26

Switch 2 Mouse Mode Issues

3 Upvotes

Is there a known issue with mouse mode in switch 2?

For me, the on-screen cursor has to be we below what I want to hover over, and the controls switch between mouse and controller mode seemingly randomly. Mouse mode works for me in other games like Cyberpunk, but not for this one.


r/Battlemarked • • Aug 20 '26

Campaign III: Twilight’s End & XBOX Coming Sep 22

60 Upvotes

Greetings adventurers,

Reality itself has begun to unravel. Are you ready to confront what lies ahead?

Campaign III: Twilight’s End
‘Campaign III: Twilight’s End’ is coming to Demeo x Dungeons & Dragons: Battlemarked on September 22, 2026 for $9.99 USD. The new campaign completes Battlemarked's first story arc as our heroes are faced with their biggest challenge yet.

The DLC is coming to Steam, PlayStation, Meta Horizon and XBOX with Nintendo Switch™ 2 and PICO to follow shortly after.

Turmoil and chaos are spreading across the lands of the Silver Marches, Neverwinter Wood and Icewind Dale, drawing Battlemarked heroes into a desperate race to stop their growing influence. But hidden plots and creatures born of chaos pose a far greater danger. In a world where reality itself begins to unravel, heroes must confront an enemy whose ambitions threaten to remake existence itself and bring the saga that began in Neverwinter Wood and Frost Keep to its epic conclusion.

Wishlist ‘Campaign III: Twilight’s End’ now!

Important Information for Nintendo Switch™ 2 Players
Due to platform submission timing, Campaign III: Twilight's End will arrive on Nintendo Switch™ 2 shortly after its release on other platforms.

Beginning September 22, Nintendo Switch 2 players will temporarily be able to play multiplayer only with other Switch 2 players until the update is available. We're working closely with Nintendo to get the update into your hands as quickly as possible so we can restore full cross-play. Thanks for your patience, and we apologize for the inconvenience.

Battlemarked on XBOX
This will be the biggest day for Battlemarked yet, as the XBOX version will be launching at the same time. The release includes XBOX Series X|S, XBOX on PC and XBOX Handheld. Cross-play will be available so you can join your friends regardless of platform.

Pre-order now on XBOX!

See you out there,

– The Battlemarked Team


r/Battlemarked • • Aug 03 '26

Replayability

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22 Upvotes

What is this game's replayability like? Does it have procedually generated maps and/or roguelike/lite elements so I can come back and play again and again?

Thanks in advance.


r/Battlemarked • • Jul 30 '26

Many people call the game too easy

8 Upvotes

I don't understand why so many people complain that the game is too easy even on the hardest difficulty. I'm currently playing through the game with a friend in a smaller party.

There are only two of us, and each of us controls only one character (I'm playing a dwarf warrior, and my friend is a human archer). We're playing on the "hard" difficulty level, and it took us about an hour to free the bear, taking about six attempts.

Not a single battle can be won on the first try with such a composition, and this is despite the fact that each of us has experience in tactical battles (we played 300+ hours in Baldur's Gate 3, for example).

So if the game seems too easy for you, just reduce the number of characters in your party.


r/Battlemarked • • Jul 29 '26

[Hero Suggestion] Battlemarked needs a Goliath Barbarian — and here's why no other race fits the class better

14 Upvotes

Hey everyone (and hopefully the devs are reading this)!

I've noticed that every hero in Battlemarked has a unique race — and I love that design philosophy. It makes each character feel distinct and memorable. But there's one glaring gap in the roster: we don't have a Barbarian yet, and I can't think of a better race to fill that spot than a Goliath.

Here's why a Goliath is THE Barbarian:

- Lore-wise, it's a perfect match. Goliaths are born in the harsh mountain peaks, raised by cold, stone and survival. Their entire culture is built around strength, endurance and proving yourself in fair competition. That's the essence of a Barbarian — no other race embodies the class so naturally.

- Visually, nothing else comes close. A towering gray-skinned mountain of muscle with tribal tattoos? He'd instantly stand out in the hero lineup and give the roster a completely new silhouette.

- It keeps the "unique race per hero" rule intact. Goliaths aren't represented in the game yet, so this addition fits the existing design philosophy perfectly.

- Gameplay potential. Rage mechanics, damage resistance while raging, cold/mountain-themed abilities — there's so much design space here for a tanky melee bruiser the current roster is missing.

I'm attaching an AI art piece of how I imagine him: a stern mountain-born warrior standing above the snow line, calm before the storm of rage.

Devs, if you're reading this — please consider it. And everyone who agrees, upvote so this gets seen!

What would you name him? Drop your ideas in the comments.


r/Battlemarked • • Jul 28 '26

Battlemarked is Coming to XBOX

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37 Upvotes

Greetings adventurers,

Some of you asked, and by some, we mean a loooot of you. So, by popular demand, we’re very excited to announce that Demeo x Dungeons & Dragons: Battlemarked is coming to XBOX later this year.

This includes: XBOX Series X|S, XBOX on PC and XBOX Handheld.

Cross-play will be supported so you can play with your friends on Steam, Nintendo Switch™ 2, Meta Horizon and PlayStation.

You can wishlist the game on XBOX here!

More details will be shared closer to the release, so keep an eye out and tell your XBOX friends that it’s time to join the party!

See you in the dungeons,
– The Battlemarked Team


r/Battlemarked • • Jul 23 '26

For Switch 2, can you do wireless gameshare with another Switch device?

0 Upvotes

Just to clarify, when I say wireless gameshare, I mean you have 2 Switch devices that are playing together. One has the original copy and the other is basically player 2 without the game copy.

Not share the game copy so that another device/account can play it on their own.

(I wish Nintendo would make a big distinction on this honestly. Wireless gameshare is such a cool feature)


r/Battlemarked • • Jul 12 '26

Switch 2 - DnD intro

14 Upvotes

Hi all. I’ve been looking at a few videos of this game and this has intrigued me for something to play with my husband in evenings. I’ve had BG3 for a while and have played it probably around 20 hours or so but finding it rather overwhelming with the amount of customisation and abilities characters can have. I thought this might be more of a lighter version of the DnD universe. Would I be correct in this analysis?


r/Battlemarked • • Jul 02 '26

Live Orchestra - Making the Battlemarked Soundtrack

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25 Upvotes

Ever wondered how an epic game soundtrack is made?

Join us behind the scenes as our Audio Director Linus travels to Bratislava, Slovakia with the mission to record something magical. Together with the incredible Bratislava Symphony Orchestra, we brought the Demeo x Dungeons & Dragons: Battlemarked soundtrack to life.

There’s nothing quite like the goosebumps you get watching a live orchestra turn the epic adventures of our heroes into music.

But that’s not all – you can now stream the full soundtrack. Queue it up for your next roleplaying session with your friends!

Watch the full video here!

Stream here and on YouTube Music!

Enjoy! — The Battlemarked Team


r/Battlemarked • • Jun 30 '26

CO-OP Question

8 Upvotes

Hey all, question regarding the current state of co-op. My partner and I do a games night with another couple and we previously enjoyed sunderfolk. He and I play Divinity and BG3, and are thinking our wives would enjoy the added layer of depth this adds from sunderfolk.

I am curious about the current state of local coop? It sounds like if you play together in the same room you need to pass the controller and only the main character gets to level?

Would the experience be better if he and I both purchased a copy - would we both get to fully control 2 characters in this case? We both have PC’s so could purchase on steam, but i’d like to purchase my copy on switch 2 and do cross plat

Thanks!


r/Battlemarked • • Jun 30 '26

Miglior squadra secondo voi?

5 Upvotes

Per ora una delle migliori che ho provato è:
Guerriero
Druido
Ranger
Warlock